|
| Cara E. Anderson | .... | special effects buyer |
| Cara E. Anderson | .... | special effects office assistant |
| Brent Baker | .... | mold department supervisor: Spectral Motion, Inc. |
| Roland Blancaflor | .... | foam department: Spectral Motion, Inc. |
| Michael Bolan | .... | special effects rigger (as Mike Bolan) |
| Darin Bouyssou | .... | mold department: Spectral Motion, Inc. |
| Norman Cabrera | .... | art supervisor: Spectral Motion, Inc. |
| Rhaban Canas | .... | illustrator: Spectral Motion, Inc. |
| Rory Cutler | .... | special effects coordinator |
| Jon Dawe | .... | animatronic department: Spectral Motion, Inc. |
| Joel Dobzewitz | .... | shop assistant: Spectral Motion, Inc. |
| André Dominguez | .... | special effects rigger (as Andre Dominguez) |
| Mary Elizalde | .... | CFO: Spectral Motion, Inc. |
| Thomas Floutz | .... | art supervisor: Spectral Motion, Inc. |
| Steve Fox | .... | special effects assistant |
| Frederick Fraleigh | .... | fabrication department: Spectral Motion, Inc. |
| Derek Heselton | .... | special effects fabricator |
| Graham S. Hollins | .... | special effects shop foreman (as Graham Hollins) |
| Carlos Huante | .... | illustrator: Spectral Motion, Inc. |
| Timothy Huizing | .... | mold department: Spectral Motion, Inc. |
| Bill Jacob | .... | mold department: Spectral Motion, Inc. (as William Jacob) |
| Carol Jones | .... | fabrication department: Spectral Motion, Inc. |
| Hiroshi Katagiri | .... | sculpting department: Spectral Motion, Inc. |
| Charles Kuzela | .... | seaming department: Spectral Motion, Inc. |
| Don Lanning | .... | sculpting department: Spectral Motion, Inc. |
| Russell Lukich | .... | paint department: Spectral Motion, Inc. (as Russ Lukich) |
| Kyle Martin | .... | animatronic department: Spectral Motion, Inc. |
| Cass McClure | .... | foam latex technician: Spectral Motion, Inc. |
| W. David McGuire | .... | special effects rigger (as Dave McGuire) |
| Kevin McTurk | .... | seaming department: Spectral Motion, Inc. |
| Scott Millenbaugh | .... | shop foreman: Spectral Motion, Inc. |
| Jeff Miller | .... | production assistant: Spectral Motion, Inc. |
| Jaimie Nakae | .... | shop assistant: Spectral Motion, Inc. |
| Mark Obedinski | .... | special effects rigger (as Mark Obedzinski) |
| David Perteet | .... | mold department: Spectral Motion, Inc. (as Dave Perteet) |
| Rob Phillips | .... | mold department: Spectral Motion, Inc. (as Robert Phillips) |
| Scotty Pringle | .... | special effects assistant (as Scott Pringle) |
| John Reynolds | .... | special effects best boy |
| Christopher Schreiber | .... | special effects fabricator |
| Mark Setrakian | .... | animatronic supervisor: Spectral Motion, Inc. |
| Kevin Stadnyk | .... | special effects assistant |
| Siegfried Stock | .... | special effects fabricator |
| Wayne Szybunka | .... | special effects best boy |
| Adam Tayler | .... | special effects technician |
| Kazuhiro Tsuji | .... | art supervisor: Spectral Motion, Inc. |
| Dale Vrba | .... | special effects rigger |
| Brian Walsh | .... | production supervisor: Spectral Motion, Inc. |
| Steve Wang | .... | art supervisor: Spectral Motion, Inc. |
| Lisa Welton | .... | seaming department: Spectral Motion, Inc. (as Lisa Fornadley) |
| Lawrence Wray | .... | special effects assistant (as Laurence Wray) |
| |
|
| Laide Agunbiade | .... | matchmover: Giant Killer Robots (as Sholaide Agunbiade) |
| Ahmet Ahmet | .... | art director: Imaginary Forces |
| Ahmet Ahmet | .... | designer: Imaginary Forces |
| Simon Alexander | .... | motion control video assistant |
| Alexandra Altrocchi | .... | visual effects producer: Giant Killer Robots (as Alex Wolbach) |
| Carlos Anguiano | .... | digital artist: Discreet 3DS MAX, Digital Dimension |
| Jeremy Appelbaum | .... | compositor: Digital Dimension |
| Dori Arazi | .... | animator: Giant Killer Robots |
| Gregory Arbit | .... | 3D artist: Eyetronics USA |
| Gregory Arbit | .... | 3D scanning technician: Eyetronics USA |
| Deb Asch | .... | technical supervisor: Giant Killer Robots |
| Dan Ashton | .... | scanning and recording supervisor: Cinesite Hollywood |
| Cheryl Bainum | .... | executive producer: Hatch FX |
| Ty Bardi | .... | compositor: Giant Killer Robots |
| Jeff Barnes | .... | executive producer: CaféFX Inc. |
| Rod Basham | .... | Inferno artist: Imaginary Forces |
| Joe Bauer | .... | visual effects supervisor |
| Greg Baxter | .... | visual effects production manager |
| Kevin Bell | .... | compositor: Giant Killer Robots |
| Les Bernstien | .... | motion control operator: Cinema Production Services, Inc. (as Leslie Bernstein) |
| Michael Bomagat | .... | matchmover: Giant Killer Robots |
| Kristen Borges | .... | texture painter: Giant Killer Robots |
| Joe Boswell | .... | systems administrator: Digital Dimension (as Joseph Boswell) |
| Danny Braet | .... | lead animator: CaféFX Inc. |
| Edwin Braun | .... | programmer: Cebas GmbH |
| Leslie Brennan | .... | matchmover: Giant Killer Robots |
| Keith Bryant | .... | producer: Imaginary Forces |
| Everett Burrell | .... | digital effects supervisor: CaféFX Inc. |
| Alex M. Cacciarelli | .... | compositor: Amalgamated Pixels, Inc. |
| Dirk Callaerts | .... | 3D services supervisor: Eyetronics |
| Dan Carrington | .... | compositor: Milne FX |
| Troy W. Carrington | .... | production assistant: Cinema Production Services, Inc. (as Troy Carrington) |
| Simon Chan | .... | digital artist: Discreet 3DS MAX, Digital Dimension |
| Jeremy Cho | .... | matchmover: CaféFX Inc. |
| Kate Choi | .... | lighting technical director |
| Sunwoo Chung | .... | roto/paint: Digital Dimension |
| Mickael Coedel | .... | effects animator: Giant Killer Robots |
| Franklin Cofod | .... | line-up/editorial: Pixel Magic |
| Joseph B. Conmy IV | .... | visual effects producer |
| James Coulter | .... | senior technical director: Digital Dimension |
| Robyn Crane-Campbell | .... | compositor: Amalgamated Pixels, Inc. (as Robyn Cambell) |
| Jason Crosby | .... | CG supervisor: Digital Dimension |
| Peter 'Beak' Cvijanovic | .... | compositor: Milne FX |
| Rif Dagher | .... | technical director: Digital Dimension (as Rifaat Dagher) |
| Dominic Daigle | .... | compositor: Hatch FX |
| Clay Dale | .... | 3D artist: Pixel Magic |
| Mark DeGeorge | .... | grip: Cinema Production Services, Inc. (as Mark De George) |
| Chris Del Conte | .... | visual effects producer: Digital Dimension |
| Andrew Dickinson | .... | technical supervisor: Giant Killer Robots |
| Domenic DiGiorgio | .... | character rigger: CaféFX Inc. |
| Andy Dill | .... | Inferno artist: Imaginary Forces |
| Victor DiMichina | .... | digital imaging supervisor: Pixel Magic |
| David Ebner | .... | facility effects supervisor: CaféFX Inc. |
| Mark Edwards | .... | visual effects coordinator: Hatch FX |
| Roy Erickson | .... | systems administrator: Pixel Magic |
| Deak Ferrand | .... | matte painter: Hatch FX |
| Mike Fischer | .... | compositor: CaféFX Inc. |
| Brian Fisher | .... | compositor: Digital Dimension |
| Kevin Fisher | .... | scanning & recording: Pixel Magic |
| Patrick Flanagan | .... | composite artist: Pixel Magic |
| Jim Frohna | .... | gaffer: Cinema Production Services, Inc. (as James Frohna) |
| Derry Frost | .... | head of production: Amalgamated Pixels, Inc. |
| Jason Galeon | .... | technical supervisor: Giant Killer Robots |
| Kathi Galloway | .... | production assistant: CaféFX Inc. |
| Vicki Galloway-Weimer | .... | visual effects producer: CaféFX Inc. (as Vicki Galloway Weimer) |
| Michael Garza | .... | systems support: Giant Killer Robots |
| Mitch Gates | .... | digital artist: Discreet 3DS MAX, Digital Dimension |
| David Gazzana | .... | best boy electric: Cinema Production Services, Inc. |
| Tau Gerber | .... | compositor: Giant Killer Robots |
| Justine Gerenstein | .... | editor: Imaginary Forces |
| David Ghegan | .... | electrician: Cinema Production Services, Inc. |
| Benoit Girard | .... | visual effects supervisor: Digital Dimension (as Benoit 'Ben' Girard) |
| Greg Gladstone | .... | technical lead: Giant Killer Robots |
| Jim Gorman | .... | composite artist: Pixel Magic (as James Gorman) |
| Dylan Gottlieb | .... | lead modeler: Giant Killer Robots |
| Victor Grant | .... | 3D tracking: CaféFX Inc. |
| Aivaras Grauzinis | .... | 3D pipeline integration: Eyetronics |
| David Michael Green | .... | systems technician: Pixel Magic (as David Green) |
| Paul Guglielmo | .... | camera assistant: Cinema Production Services, Inc. |
| Manuel H. Guizar | .... | matchmover: CaféFX Inc. |
| Nate Haggard | .... | composite artist: Pixel Magic |
| Mike Hardison | .... | 3D supervisor: Pixel Magic |
| Fred Haro | .... | digital artist: Discreet 3DS MAX, Digital Dimension |
| Leann Harvey | .... | visual effects assistant |
| James David Hattin | .... | composite artist: Pixel Magic |
| Niles Heckman | .... | compositing supervisor: Giant Killer Robots (as Jon Heckman) |
| Paul Herndon | .... | storyboard artist |
| Martin Hilke | .... | compositor: Digital Dimension |
| Glenn Hiramatsu | .... | art director: CaféFX Inc. |
| Elvin Ho | .... | digital artist: Discreet 3DS MAX, Digital Dimension |
| Hai Ho | .... | end title animator |
| Joseph Hoback | .... | rotoscoping: CaféFX Inc. |
| Carl Horner | .... | modelmaker: Cinema Production Services, Inc. (as Carl Horner Jr.) |
| Jamee Houk | .... | animator: Giant Killer Robots |
| Chris Howard | .... | compositor: Milne FX |
| Michael Huber | .... | animator: Giant Killer Robots (as Michael Zachary Huber) |
| Anthony Huljev | .... | electrician: Cinema Production Services, Inc. |
| Bob Hurrie | .... | miniatures producer: Cinema Production Services, Inc. |
| Tom L. Hutchinson | .... | technical supervisor: Giant Killer Robots (as Thomas L. Hutchinson) |
| Travis Wade Ivy | .... | roto/paint: Digital Dimension |
| Markus Jakubietz | .... | programmer: Cebas GmbH |
| Ryan Jensen | .... | previs artist |
| Tobin Jones | .... | technical lead: Giant Killer Robots |
| Grzegorz Jonkajtys | .... | lead animator: CaféFX Inc. (as Greg Jonkajtys) |
| Ginger Joyce | .... | accountant: Cinema Production Services, Inc. |
| John Joyce | .... | video assist: Cinema Production Services, Inc. |
| Michael Joyce | .... | miniatures supervisor: Cinema Production Services, Inc. |
| Patrick Kalyn | .... | previs supervisor: Image Engine |
| Bonnie Kanner | .... | visual effects executive producer: Pixel Magic |
| Carl Kaphan | .... | technical lead: Giant Killer Robots |
| Louis Katz | .... | lighting technical director: Giant Killer Robots |
| Rachel Katz | .... | compositor: Amalgamated Pixels, Inc. |
| Taryn P. Kelly | .... | visual effects coordinator: Digital Dimension |
| Harimander Singh Khalsa | .... | compositor: Digital Dimension (as Michael Cashore) |
| Charles Khoury | .... | 3D digital animation: Imaginary Forces |
| Hong Kim | .... | digital artist: Cinesite |
| Jennifer Kinavey | .... | visual effects coordinator: Giant Killer Robots |
| Kevin Kipper | .... | 3D artist: Pixel Magic |
| Richard Kratt | .... | composite artist: Pixel Magic |
| Steve Kullback | .... | visual effects producer: Milne FX |
| Brian A. Lamb | .... | scanning & recording: Pixel Magic (as Brian Lamb) |
| Alan Latteri | .... | compositor: Milne FX (as Alan Lateri) |
| Mike Leben | .... | motion control operator |
| Votch Levi | .... | compositor: CaféFX Inc. |
| Benjamin Liu | .... | digital artist: Discreet 3DS MAX, Digital Dimension |
| Bob Lloyd | .... | visual effects artist |
| Dave Lockwood | .... | compositor: Digital Dimension (as David Lockwood) |
| David Lombardi | .... | digital effects artist |
| Randy Luczak | .... | compositor: Amalgamated Pixels, Inc. (as Randall E. Luczak) |
| Greg-Paul Malone | .... | compositor: Milne FX |
| Joe Mangione | .... | animator: Amalgamated Pixels, Inc. |
| Paul Maples | .... | motion control operator |
| Ned Martin | .... | camera assistant: Cinema Production Services, Inc. |
| Quinn Martin | .... | motion control video assistant |
| Eric McAvoy | .... | compositor: Digital Dimension |
| Richard McBride | .... | technical supervisor: Giant Killer Robots (as Rich McBride) |
| John R. McConnell | .... | composite artist: Pixel Magic (as John McConnell) |
| Dennis McHugh | .... | miniatures director of photography: Cinema Production Services, Inc. |
| Ray McIntyre Jr. | .... | visual effects supervisor: Pixel Magic (as Raymond McIntyre Jr.) |
| Allan McKay | .... | digital artist: Discreet 3DS MAX, Digital Dimension |
| Mimi Medel | .... | visual effects executive |
| Claudina Mercado | .... | producer: Imaginary Forces |
| August Meredith | .... | technical supervisor: Giant Killer Robots |
| Meredith Meyer-Nichols | .... | visual effects producer: Giant Killer Robots |
| Rob Meyers | .... | digital compositor |
| Troy James Miller | .... | production coordinator: Imaginary Forces (as Troy J. Miller) |
| Scott Milne | .... | creative supervisor: Milne FX |
| Justin Mitchell | .... | digital artist: Discreet 3DS MAX, Digital Dimension |
| Roger Mocenigo | .... | senior compositor: Amalgamated Pixels, Inc. |
| Jerome Morin | .... | visual effects executive producer: Digital Dimension |
| Michael Morreale | .... | executive producer: Amalgamated Pixels, Inc. (as Michael J. Morreale) |
| Phillip Moses | .... | visual effects coordinator: CaféFX Inc. |
| Brad Moylan | .... | composite artist: Pixel Magic |
| Bradley Mullennix | .... | previs supervisor: Image Engine |
| Serena Rainbow Naramore | .... | compositor: Giant Killer Robots (as Serena Naramore) |
| Toby Newell | .... | rotoscoping: CaféFX Inc. |
| Jeremy Oddo | .... | senior animator: Amalgamated Pixels, Inc. |
| Fredrick Ollman | .... | modelmaker: Cinema Production Services, Inc. (as Frederick Ollman III) |
| Akira Orikasa | .... | animation supervisor: CaféFX Inc. |
| Desi Ortiz | .... | visual effects editor: CaféFX Inc. (as Desi R. Ortiz) |
| Toshiyasu Otsuka | .... | technical supervisor: Giant Killer Robots |
| Phillip Palousek | .... | visual effects coordinator: Amalgamated Pixels, Inc. |
| Sunit Parekh | .... | technical supervisor: Giant Killer Robots |
| Reid Paul | .... | digital effects supervisor: Pixel Magic |
| Chris Paxson | .... | motion control technician |
| Marc Proesmans | .... | 3D modeling/remesh: Eyetronics |
| Allan Randall | .... | motion control technician (as Alan Randall) |
| Cory Redmond | .... | matchmover: CaféFX Inc. |
| Lauren Ritchie | .... | executive in charge of visual effects |
| Andrew Roberts | .... | digital artist: Discreet 3DS MAX, Digital Dimension |
| Gustavo Robles | .... | 3D artist: Eyetronics USA |
| Andrew Romine | .... | 3D artist: Pixel Magic (as Andy Romaine) |
| Travis Ross | .... | 3D artist: Eyetronics USA |
| Duane Rotkowski | .... | 3D artist: Eyetronics USA |
| Daniel Rubin | .... | compositor: Digital Dimension (as Dan Rubin) |
| Matt Russell | .... | visual effects production assistant (as Matthew Russell) |
| Andrew G. Ryder | .... | painter: Cinema Production Services, Inc. (as Andrew Ryder) |
| Ian Sachs | .... | programmer: Giant Killer Robots |
| Ray Scalice | .... | general manager: Pixel Magic |
| Mike Schaeffer | .... | modelmaker: Cinema Production Services, Inc. (as Michael Schaeffer) |
| Eric Schweickert | .... | compositor: Giant Killer Robots |
| Sharron Sever | .... | accounting: CaféFX Inc. |
| Brian Shows | .... | digital intermediate supervisor |
| Dennis Skog | .... | best boy grip: Cinema Production Services, Inc. |
| Ryan T. Smolarek | .... | compositor: Digital Dimension (as Ryan Smolarek) |
| Marion Spates | .... | digital artist: Discreet 3DS MAX, Digital Dimension |
| Nic Spier | .... | rotoscoping: CaféFX Inc. |
| Ken Stranahan | .... | compositor: Digital Dimension |
| Kevin Struckman | .... | composite artist: Pixel Magic |
| Tammy Sutton | .... | roto/paint lead: Digital Dimension |
| Steve Sweetie | .... | motion control operator |
| Andy Tamandl | .... | matchmover: Giant Killer Robots |
| Nick Tesi | .... | 3D scanning supervisor: Eyetronics USA |
| Larry Thomas | .... | data I/O: CaféFX Inc. |
| Rhonda Thompson | .... | production assistant: CaféFX Inc. |
| Clint Thorne | .... | matchmove/animation artist: Giant Killer Robots |
| Clint Thorne | .... | roto/paint artist: Giant Killer Robots |
| Daniel Toscano | .... | gaffer: Cinema Production Services, Inc. |
| Phi Tran | .... | digital artist: Discreet 3DS MAX, Digital Dimension |
| Mike Uguccioni | .... | compositor: Amalgamated Pixels, Inc. (as Miccael Uguccioni) |
| Adrien Van Viersen | .... | storyboard artist (as Adrian Van Veerson) |
| Jeff Varga | .... | visual effects |
| Gabriel Vargas | .... | lead animator: CaféFX Inc. |
| John Vegher | .... | visual effects supervisor: Giant Killer Robots |
| Juliet Verni | .... | production coordinator: Cinema Production Services, Inc. |
| Leandro Visconti | .... | compositing supervisor: Digital Dimension |
| Paul M. Wagner | .... | visual effects editor |
| Dan Wanket | .... | animator: Amalgamated Pixels, Inc. (as Daniel E. Wankert) |
| Jack Wells | .... | data I/O: CaféFX Inc. |
| Bryan Whitaker | .... | 3D animation: Milne FX |
| Andrew C. Whitelaw | .... | 3D tracking: Hatch FX (as Andrew Whitelaw) |
| Amber Wong | .... | executive producer: Giant Killer Robots |
| Diane Wright | .... | digital asset manager: Cinesite/Laser Pacific |
| Diane Wright | .... | digital visual effects coordinator: Cinesite/Laser Pacific |
| Steve Wright | .... | digital compositor: Laser Pacific/Cinesite |
| Travis Yohnke | .... | digital artist: Discreet 3DS MAX, Digital Dimension |
| David Zbriger | .... | digital asset manager: Giant Killer Robots |
| Christian Zurcher | .... | digital artist: Discreet 3DS MAX, Digital Dimension |
| Brian Openshaw | .... | render manager (uncredited) |
| Scott Paquin | .... | previs animator (uncredited) |
| Monty Phillips | .... | digital artist (uncredited) |
| Danny Torres | .... | systems engineer (uncredited) |
| |
I was never a big fan of the original 'Blade', but I liked the sequel a lot. Doing away with the story building of the first one, Blade II captured a nice balance between plot and action and it was an entertaining ride throughout. For this third instalment, however that perfect balance has been interrupted, and calling this film 'action heavy' would be an understatement. While the action in the movie is well done and entertaining to watch, when you've seen 45th bad guy being smashed through a window, it loses it's impact somewhat. The talking scenes in between the action are either small plot details that the film needs to string itself together, or just another action sequence set-up. The plot is messy to say the least, and there's far too much going on for it to be streamlined into an engaging and satisfying story, but nevertheless it follows the vampires as they resurrect legendary bloodsucker Dracula and get Blade into trouble with the cops. However, Blade manages to team up with a ragtag bunch of vampire hunters and together they attempt to thwart Dracula and the rest of the vampires! Oh, and the cops.
David S. Goyer, the man who wrote the first two Blade films has taken the director's chair this time round. He's obviously being watching too much Mtv too, as he seems far too keen to not allow the audience to know what is going on. The quick style Mtv editing is abundant, and it quickly becomes apparent that you will end up very dizzy by the end of the film. The director/writer has dragged together an eclectic cast to compliment Wesley Snipes, which includes the sizzling Jessica Biel, along with two more experienced actresses who should know better; Parker Posey and Natasha Lyonne, and Kris Kristofferson returns also; and WWF wrestler Triple H joins in the fun too. Wesley Snipes has made his name playing the human/vampire hybrid in this comic strip movie series, and with this performance he seems like an actor bored with his work. Whether or not that's because of the extremely thin caricature that Snipes has been given to work with this time round, or maybe it's because he's fed up of 'more of the same'. Anyway, Blade Trinity is quality entertainment. What it lacks in depth, it makes up for in coolness and action and if you liked the first two, you might as well see this one as well.