I have been a huge fan of survival horror, ever since I started playing Resident Evil for the PSX some four years ago. Since then, I have played through countless tired imitations...only a few of which captured the genuine atmosphere of the first RE. I used to play Alone in the Dark 1 and 2, and it became obvious that if any game was to give the genre the boost it needs, it would have to be the one that started it all...
So when AITD: The new nightmare was announced (it's been a while...), I was more than thrilled. So I took it home just last week and hoped for a revelation. Turns out Infogrammes were really devoted to making this a special game...still, they could have done better.
The graphics are simply great for a PS1 title. The lighting effects and the rendering used for the flashlight are extremely well done. The monsters look pretty decent...and the backgrounds rival those of RE3.
The gameplay is basic Resident Evil, altough the inventory screen does add some "new" features...you run around a deserted mansion and slowly discover what happened on Shadow Island. This brings up the story, and it is a very decent one. The only drawback is that you can guess the ending, and thus, the whole story after only an hour or so of gameplay.
My only real complaint would be the polygonal characters. They are very poorly animated (especially Aline Cedrac).
So I guess we'll have to wait for Silent Hill 2. I guess SH will be the game to lead survival horror beyond the B-Movies (however enjoyable they could be...)
So when AITD: The new nightmare was announced (it's been a while...), I was more than thrilled. So I took it home just last week and hoped for a revelation. Turns out Infogrammes were really devoted to making this a special game...still, they could have done better.
The graphics are simply great for a PS1 title. The lighting effects and the rendering used for the flashlight are extremely well done. The monsters look pretty decent...and the backgrounds rival those of RE3.
The gameplay is basic Resident Evil, altough the inventory screen does add some "new" features...you run around a deserted mansion and slowly discover what happened on Shadow Island. This brings up the story, and it is a very decent one. The only drawback is that you can guess the ending, and thus, the whole story after only an hour or so of gameplay.
My only real complaint would be the polygonal characters. They are very poorly animated (especially Aline Cedrac).
So I guess we'll have to wait for Silent Hill 2. I guess SH will be the game to lead survival horror beyond the B-Movies (however enjoyable they could be...)
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