"Doctor Who" The War Games: Episode Seven (TV Episode 1969) Poster

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8/10
Enter the War Lord.
Sleepin_Dragon12 March 2018
It's true that the previous few episodes have been similar in content, with The Doctor and Co. going two steps forward and three back, but Part Seven finally sees the introduction of The War Lord. Philip Madoc is brilliant in the role, adding the much needed catalyst that's lacked in the last few episodes, he is calm, cool, polite, yet incredibly sinister, his intervention in the squabble between the Security Chief and The War Chief is excellent, he was incredibly menacing. I enjoyed the battle of words between The Security and War Chiefs, plenty of irritation shown, and you could argue it was more of the same, but with the arrival of The War Lord you can understand their reluctance to submit.

The plot is certainly deepening, it had previously felt as if The War Games were exactly that, a group of power crazed individuals simply using the Soldiers as pawns for fun, now it seems as though the games have a much more sinister significance.

Production values in this episode seemed to be a better standard, the control room looked rather impressive, less kitsch. Also, I detect a real French speaker, the recent crew would have put Renee Artois to shame.
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10/10
Momentous, historic, fabulous epic which starts a lot of the series' mythology.
A_Kind_Of_CineMagic19 September 2014
Review for all 10 episodes:

This is an epic of a story as it spreads across a huge 10 episodes. Much more than that though, this has truly epic importance in the history of Doctor Who! There a number of reasons why this is one of the most important and pivotal stories in the whole series.

Firstly, it finally reveals that The Doctor's own people are called Time Lords and it introduces them as a society for the first time. This, after 6 whole series, finally removes a little of the mystery of the show by telling us something of The Doctor's origins. It also tells us that The Doctor has run away, stealing his TARDIS and that he is at complete odds with the way in which their society behaves. He is shown to be quite terrified of the Time Lords, in fact.

As well as these hugely important revelations it also has the major event of the end of Troughton's tenure as The Doctor with him being forced to regenerate. This is not only the second ever regeneration, it has the added impact of being done as a punishment for him refusing to conform to Time Lord rules and running away with the TARDIS. It changes the course of the series as well because they also exile The Doctor to late 20th Century Earth. This is done in order that the series can have a period of purely Earth based adventures with a team of regular 'helpers' (in the form of UNIT).

As if that isn't enough it features the emotional departure of Jamie and Zoe. This is done in a heartrendingly sad way which involves wiping all memories of their time with The Doctor apart from their first meeting.

Even though these massively pivotal aspects occur in this story the most striking thing of all about this story is the brilliance of it as entertainment. It involves a plot where the TARDIS arrives in what appears to be a purely historical setting of the First World War trenches but then has the twist of slowly introducing science fiction aspects leading you to believe it is a 'pseudo-historical' story with alien intervention in Earth history. It then twists again to show they are, in fact, surrounded by many historical periods of war going on at the same time. Soldiers have been removed unknowingly from various wars on Earth to take part in 'War Games' which are being manipulated by an alien force to create perfect soldiers.

The whole 10 episodes are thoroughly enjoyable, superbly written (by Malcolm Hulke and Terrance Dicks), acted, directed (by David Maloney) and presented. Troughton is fantastic (although his finale where he has to pull faces to show the effects of his regeneration are a shame, I wish they had done that differently), Frazer Hines is at his absolute best as Jamie and Wendy Padbury has a good send off too. All the guest cast (including Patrick Troughton's son David) and especially Philip Madoc and Edward Brayshaw as a renegade Time Lord, excel in their roles. For its importance and its exceptional quality this is one of the best stories of all.

My Ratings: All 10 Episodes 10/10

Despite this and The Invasion both being all-time great stories, disappointing stories The Dominators, The Krotons and The Space Pirates dragged the Season down to just medium quality for the series overall.

Average Season 6 Rating: 8.01/10
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5/10
Much of the same as the previous six episode.
poolandrews13 May 2008
Warning: Spoilers
Doctor Who: The War Games: Episode Seven starts as the Doctor (Patrick Troughton) manages to escape from the War Chief (Edward Brayshaw), the Security Chief (James Bree) & their guards using one of their time & space machines. The Doctor & Lieutenant Carstairs (David Savile) land in the Roman zone & travel to the First World War zone where they are captured by British forces & sent to General Smythe (Noel Coleman) who is determined to end their meddling & stop them from interfering in the war games any further...

Episode 41 from season 6 this Doctor Who adventure originally aired here in the UK during June 1969, I have to say that in my opinion The War Games started off really well (Episode One seems like a very, very long time ago...) but by the time this episode comes along the script by Terence Dicks & Malcolm Hulke is so padded & seems to just be repeating itself to infinitum that it's starting to become tedious. As usual people are captured, here the Doctor & Carstairs by British forces, & are subsequently freed & spend the next chunk of the episode running around, hiding & generally trying not to get caught again. Is it just me or do you notice a pattern here? Character gets caught, character escapes & then spends the rest of the episode trying not to get caught again. Basically that more or less sums up every one of the seven episodes of The War Games so far. I am not sure how Zoe managed to find the Doctor & Carstairs since she was dropped off in the American Civil War zone & shouldn't even be in the First World War zone. The ending of this episode doesn't work & doesn't make any logical sense, all through the episodes the Security Chief has been trying to crush the resistance as they are causing problems yet when he has them pinned down in a room in the château he & his guards merely take the Doctor & leaves them completely alone. Why doesn't he order his guards to kill the resistance with their laser guns like he has wanted to do for the past four episodes? In fact he has been arguing the whole of Episode Seven with the War Chief that that's exactly what they should do! Why leave them alive to cause more trouble? There just isn't any logical reason for it at all. It goes against everything his character has done so far & has to go down as a huge plot hole.

This episode goes back to the First World War zone for several episodes & General Smythe reappears after not featuring for a few episodes. The production design during these sequences are the best in the entire story & there's a decent battle towards the end as the resistance make a stand at the château against enemy forces. The resolution to the cliffhanger ending of Episode Six is poor as the Doctor takes out an entire platoon of guards armed with laser guns with one little smoke bomb, it just looks & feels lazy like the production team couldn't come up with anything better. The previous few episodes of The War Games have provided some of the worst German & American accents I have ever heard, here in Episode Seven there's a guy tyring to do a French accent which is equally as bad. Most of the ten episodes of The War Games run for well over twenty four minutes but for some strange reason both Episodes Six & Seven run for just over twenty two & I bet the production team struggled to make them that length since so little happens & the shorter running times perhaps indicate that very little is happening.

Doctor Who: The War Games: Episode Seven is pretty indistinguishable from the previous three or four episodes to be honest, the plot is going round in circles & the whole episode is padded. The War Games really needs some fresh ideas or a new direction...
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