Many of you will know and appreciate Heavy Rain, Beyond Two Souls and Detroit: Become Human but where that genre truly started was right here with Fahrenheit otherwise known as the Indigo Prophecy (Or Indigo Child).
It tells the story of several people all connected to a murder that took place in a diner bathroom. A man on the run, police officers after him, but nothing is quite what it seems and a supernatural force appears to be overseeing everything that transpires. But to what end?
I was gripped from the opening moments, the decisions I had to make to progress the story were really quite fascinating and I can confidently say the first time around I didn't make the most logical ones.
With a great voice cast, a powerful psychological thriller of a story and intricately woven decision making system I was suitably impressed.
Sure it looks dated and the controls are more than a little clunky but that was to be expected back then. Everything else makes up for it ten fold, not to mention the fantastic soundtrack. Had it not been for Fahrenheit I wouldn't have been introduced to the incredible band Theory of a Deadman.
An absolute masterpiece, if you haven't play it then do something about that.
The Good:
Incredible story
Brilliant decision making system
Outstanding soundtrack
The Bad:
Finale is questionable
Clunky and ugly in places
Things I Learnt From This Game:
I have a major softspot for interactive movies
I'd make a terrible murderer
Pushing up to thrust is both a satisfying and creepy experience
It tells the story of several people all connected to a murder that took place in a diner bathroom. A man on the run, police officers after him, but nothing is quite what it seems and a supernatural force appears to be overseeing everything that transpires. But to what end?
I was gripped from the opening moments, the decisions I had to make to progress the story were really quite fascinating and I can confidently say the first time around I didn't make the most logical ones.
With a great voice cast, a powerful psychological thriller of a story and intricately woven decision making system I was suitably impressed.
Sure it looks dated and the controls are more than a little clunky but that was to be expected back then. Everything else makes up for it ten fold, not to mention the fantastic soundtrack. Had it not been for Fahrenheit I wouldn't have been introduced to the incredible band Theory of a Deadman.
An absolute masterpiece, if you haven't play it then do something about that.
The Good:
Incredible story
Brilliant decision making system
Outstanding soundtrack
The Bad:
Finale is questionable
Clunky and ugly in places
Things I Learnt From This Game:
I have a major softspot for interactive movies
I'd make a terrible murderer
Pushing up to thrust is both a satisfying and creepy experience