8.8/10
2,098
17 user 2 critic

Indigo Prophecy (2005)

Fahrenheit (original title)
A man is forced to go on the run after he unwillingly becomes involved in a series of supernatural crimes that have haunted New York City.

Director:

Writer:

Reviews
2 nominations. See more awards »

Videos

1 video »
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Cast

Credited cast:
...
Lucas Kane / Tyler Miles / Police Captain / Crazy German Guy / Government Warning / Radio Evangelist (voice)
...
Bogart / Anton / Professor Kuriakin / Doug / Coroner / Takeo / Security Guard / Soldier (voice)
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Samantha Malone / Kate Morrison / Markus Kane (Young) / Mary Kane / TV Evangelist / Operator / Disaster Reporter (voice)
Doug Rand ...
Markus Kane / Garrett / Artificial Intelligence / Orderly (voice)
Christian Erickson ...
The Oracle / John (voice)
Jodie Forrest ...
Tiffany / Agatha / Ocean Reporter (voice) (as Jodi Forrest)
...
Tommy (voice) (as Matthew Geczy)
Mike Marshall ...
(voice)
Thomas M. Pollard ...
(voice) (as Thomas Pollard)
Barbara Scaff ...
Carla Valenti / Tiffany Harper / Curt (voice)
Jimmy Shuman ...
(voice) (as James Shuman)
Allan Wenger ...
Martin McCarthy / Frank / Sergeant Mitchell / John Kane / Cop / Famine Reporter / Newscaster (voice)
...
(voice)
...
Himself (voice)
Rest of cast listed alphabetically:
Françoise Cadol ...
Carla Valenti (voice)
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Storyline

The story begins when Lucas Kane, in a possessed trance, stabs a man in the restrooms of an East Side diner and then flees the scene in confusion. There have been similar, ritualistic murders in New York. Valenti is the officer charged with solving the case, and tracking down Kane. Other characters in the game include Marcus Kane, the priest brother of Lucas, and Tyler Miles, Carla's police partner. Written by Tom Murphy

Plot Summary | Add Synopsis

Taglines:

Guilt is a chilling feeling


Certificate:

M | See all certifications »

Parents Guide:

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Details

Country:

Language:

| |

Release Date:

20 September 2005 (USA)  »

Also Known As:

Indigo Prophecy  »

Company Credits

Production Co:

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Technical Specs

Color:

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Did You Know?

Trivia

In the remastered version, when Tyler goes to turn on music, there's a record that says Beyond: Two Souls which was also directed by David Cage. See more »

Goofs

The game is set in 2009 and the main character is a young man, but in his flashback scenes to his childhood, the soldiers are dressed in 1940s-era uniforms and equipment. See more »

Quotes

Lucas Kane: Things are never quite what they seem. We think we understand the world around us but we really only see the outside. What it seems to be. I used to be just like you. I believed in humanity, the newspapers, soap commercials, politics and even history books. One day the world kicks you in the teeth and you dont have any choice but to see things the way they really are. My name is Lucas Kane. My story is the one where an ordinary guy has something extraordinary happen to him. Maybe it was ...
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Connections

Followed by Heavy Rain (2010) See more »

Soundtracks

Try it Again
Performed by Bobby Byrd
Licenced courtesy Glickman Entertainment Group, Inc.
(c) Aliben Music (BMI)
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Frequently Asked Questions

See more (Spoiler Alert!) »

User Reviews

 
Rent and return; it's worth watching but not owning
27 March 2008 | by (United States) – See all my reviews

This title has intensely compelling story, tight voice acting, brilliant shot rhythm and action pacing. No doubt it's the work of a genius director, and I see so much talent here that it's a shame the game-play is so miserable.

Movement and world exploration are smooth enough, and do keep the player immersed in the environment. But in any plot situation, the interface presented is non-intuitive, tedious, and feels wholly unnatural for character movement. Simon-says could never be associated with good action, even if you ramp up the pace to tweak reflexes, and overlaying a perfectly good scene with bright button-mashing instructions breaks immersion, distracts from the story and visual, and alienates the player.

This really shows a talented director who is far too arrogant to believe that game design isn't one of his talents, even in spite of the obviously limited exposure he's had to them. Cage couldn't seem to give control up to the player (another sign of director arrogance,) nor provide movement interface that a player could be trusted to handle action sequences themselves. This is fine for a movie that we pay and agree to sit passively for the storytelling, but it's a serious stumbling block for interactivity, or any medium that runs longer than two hours.

There are critics who say this game should be made into a movie, and others who reply that the game is the movie. I believe if this would've been far more pleasurably memorable if it were made a movie in the first place. It's definitely a story worth watching by an excellent storyteller and director, but it's not much as a game.


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