Directed by
Motohide Eshiro |
Writing Credits (in alphabetical order)
Motohide Eshiro | ... | (scenario editor) |
Hiroshi Yamashita | ... | (scenario editor) |
Cast (in credits order)
Produced by
Keiji Inafune | ... | executive producer |
Yoshinori Ono | ... | co-producer |
Music by
Yoshino Aoki | ||
Kota Suzuki |
Second Unit Director or Assistant Director
Manabu Nishiguchi | ... | assistant director: motion capture |
Sound Department
Devon Bowman | ... | dialogue adr mixer: English voices |
Hiroaki Igarashi | ... | sound designer: game development |
Tomoya Kishi | ... | mixing engineer: game development |
Kotaro Matsumoto | ... | main sound designer: game development |
Mark Mercado | ... | dialogue adr mixer: English voices / dialogue editor: English voices |
Kazuya Takimoto | ... | mastering engineer: game development |
Visual Effects by
Takashi Chiba | ... | designer: CG movie |
Susumu Fujiwara | ... | production manager: CG movie |
Miwako Gohda | ... | CG background design (as Miwako Goda) |
Maiko Hayakawa | ... | CG background design |
Goichiro Inoue | ... | cg designer |
Takuya Kakitsubo | ... | designer: CG movie |
Kazuaki Kano | ... | designer: CG movie (as Kazuaki Kanou) |
Miki Kano | ... | designer: CG movie (as Miki Kanou) |
Tsutomu Kawade | ... | character modeler: game development staff (as Tutomu Kawade) |
Yasushi Kawamura | ... | CG movie director |
Takahiro Kawano | ... | character modeler: game development staff |
Akihiko Kawashima | ... | chief animator |
Ai Kikuchi | ... | production secretary |
Shoko Kitamura | ... | cg designer |
Rika Kono | ... | CG background design |
Tadahiko Kurachi | ... | software engineer |
Eiji Kuratani | ... | CG background design |
Yasuyuki Maeda | ... | CG background design |
Kaneharu Mitsumura | ... | motion capture director |
Hiroshi Nakamura | ... | character modeler: game development staff |
Hiroto Nishitani | ... | chief designer |
Kiyomasa Okada | ... | CG background design |
Yoichi Ono | ... | cg designer (as Yoichi Ohno) |
Takahiro Oranaka | ... | character modeler: game development staff |
Hirofumi Orita | ... | CG background design |
Wataru Osada | ... | cg designer |
Katsura Sato | ... | cg designer |
Satoshi | ... | lead character modeler: game development staff |
Chihiro Satou | ... | character modeler: game development staff |
Fuminori Satou | ... | character modeler: game development staff |
Tetsuya Shibasaki | ... | CG background design |
Ryuichi Snow | ... | technical director |
Yu Takahashi | ... | cg designer |
Manabu Takeda | ... | CG background design |
Michiru Toma | ... | cg designer (as Michiru Tohma) |
Yûsaku Toyoshima | ... | CG movie producer (as Yusaku Toyoshima) |
Toshihiko Tsuda | ... | CG background design |
Keiji Ueda | ... | character modeler: game development staff |
Natsue Ueda | ... | main background CG design |
Ayako Yamamoto | ... | cg designer |
Masanao Yamazaki | ... | CG background design |
Hidenobu Yoshiyama | ... | cg designer |
Animation Department
Tetsuhei Asano | ... | animator |
Yukiko Endoh | ... | character designer |
Tomohiro Fujimoto | ... | background designer |
Masafumi Kimoto | ... | primary animator (as Masafumi*Kimoto) |
Rika Kono | ... | character designer |
Akihiko Nasu | ... | animator |
Yukio Seike | ... | animator |
Akiko Shibata | ... | animator |
Ryoko Wada | ... | background designer |
Satomi Yoshida | ... | background designer |
Takashi Yoshikawa | ... | character designer |
Editorial Department
Keiko Kamekawa | ... | editor: cut scene editing |
Yuji Kimura | ... | editor: cut scene editing |
Yukinori Kojima | ... | editor: cut scene editing |
Masataka Yamada | ... | editor: cut scene editing |
Additional Crew
Yasuhiro Anpo | ... | planner / programmer |
Yasutaka Azuma | ... | game tester |
David Crislip | ... | game consultant / localization crew |
Arne Cual-Pedroso | ... | public relations: US version (as Arne Cual) |
Masayuki Fukumoto | ... | international business support |
Kaori Funakoshi | ... | localization crew |
Hidehiro Goda | ... | planner |
Eugene Harada | ... | actor: motion capture |
Kei Hashimoto | ... | programmer |
Tomoyuki Hashinaga | ... | game effect designer |
Kenji Hata | ... | action director: motion capture / game development: actor liaison support, Rescuers |
Yukihisa Hida | ... | game tester |
Michihiro Hirano | ... | game tester |
Tatsuya Horiguchi | ... | actor: motion capture |
Thomas Huston | ... | public relations (US version) |
Masaru Ijuin | ... | programmer |
Tomi Imai | ... | international business department |
Takeshi Imakita | ... | game tester |
Tadashi Imanaka | ... | motion capture coordinator |
Tomofumi Ishida | ... | programmer |
Yumi Ishikawa | ... | game tester |
Takenori Ito | ... | actor: motion capture |
Junichi Iwasaki | ... | program support |
Rey Jimenez | ... | project manager (US version) |
Robert Johnson | ... | project manager (US version) |
Ben Judd | ... | game consultant / localization crew |
Ayumi Kambara | ... | localization crew |
Masato Kanayama | ... | game tester |
Mochinori Kataoka | ... | programmer |
Noriko Kato | ... | international business support |
Takeyuki Kato | ... | motion capture actor |
Mutsumi Kawamukai | ... | motion capture actor |
Akira Kazaoka | ... | programmer |
Yoichi Kodama | ... | program support |
Sotoku Komoto | ... | game tester |
Kohki Koshita | ... | technical director: motion capture |
Mitsutoshi Kurahashi | ... | game tester |
Mariko Maegawa | ... | game effect designer |
Yuko Magishi | ... | game designer: menu interface |
Yasuhiro Matsuo | ... | game tester |
Tsuyoshi Misawa | ... | lead programmer |
Kana Mizuki | ... | game tester |
Melinda Mongelluzzo | ... | public relations (US version) |
Keiko Monno | ... | motion capture actor |
Toshikazu Morita | ... | game tester |
Hidekazu Nagai | ... | game tester |
Minoru Nagaoka | ... | instruction manual: US version |
Shigeki Niino | ... | programmer |
Shinichi Nishihira | ... | planner |
Akihiko Noguchi | ... | game tester |
Daisuke Nonaka | ... | programmer |
Maki Onishi | ... | game tester (as Maki Ohnishi) |
Keiko Ono | ... | voice coordinator |
Yusuke Sakurai | ... | planner |
Maiko Sasamoto | ... | actor: motion capture |
Yosuke Sato | ... | game tester (as Yousuke Satou) |
Hiroshi Shirakawa | ... | game tester |
Tatsuhito Shirokihara | ... | motion capture actor |
Kakeru Someya | ... | planner |
Tomoko Sumi | ... | actor liaison support: Office Q.E. |
Nobuhiro Suzuki | ... | motion capture staff: motion capture |
Tomoko Takahashi | ... | game designer: menu interface |
Jiro Taoka | ... | planner |
Motohiro Tominaga | ... | motion capture actor |
Toshihiko Tsuji | ... | programmer |
Hayato Tsuru | ... | planner |
Mitsugu Tsuzaki | ... | game tester |
Yumiko Uchida | ... | instruction manual: US version |
Tsutomu Urago | ... | programmer |
Ryoko Wada | ... | game designer: menu interface |
Daisuke Watanabe | ... | motion capture actor |
Nate Williams | ... | project manager (US version) |
Shunsuke Yagi | ... | game tester |
Takashi Yoshikawa | ... | planner: cut scene planning |
Kris Zimmerman | ... | voice director (as Kris Zimmerman Salter) |
Thanks
Masayuki Endo | ... | special thanks |
Hideaki Nakata | ... | special thanks |
Nariyuki Nobuyama | ... | special thanks |
Katsunori Oida | ... | special thanks |
Yasuhide Sawada | ... | special thanks |
Nobuhito Shimizu | ... | special thanks |
Takami Taki | ... | special thanks |
Satoshi Ukai | ... | special thanks |
Kioji Wakasono | ... | special thanks |
Saori Watanabe | ... | special thanks |