| Photos (see all 65 | slideshow) | Videos (see all 9) |
| Ming-Na | ... | Doctor Aki Ross (voice) | |
| Alec Baldwin | ... | Captain Gray Edwards (voice) | |
| Ving Rhames | ... | Ryan (voice) | |
| Steve Buscemi | ... | Neil (voice) | |
| Peri Gilpin | ... | Jane (voice) | |
| Donald Sutherland | ... | Dr. Sid (voice) | |
| James Woods | ... | General Hein (voice) | |
| Keith David | ... | Council Member #1 (voice) | |
| Jean Simmons | ... | Council Member #2 (voice) | |
| Matt McKenzie | ... | Major Elliot (voice) | |
| rest of cast listed alphabetically: | |||
| Matt Adler | ... | Additional Voices (voice) | |
| Steve Alterman | ... | Additional Voices (voice) | |
| David Arnott | ... | Additional Voices (voice) | |
| Andrea Baker | ... | Additional Voices (voice) (as Andrea Taylor) | |
| Cathy Cavadini | ... | Additional Voices (voice) (as Catherine Cavadini) | |
| Lanei Chapman | ... | Additional Voices (voice) | |
| Vicki Davis | ... | Additional Voices (voice) | |
| Judi M. Durand | ... | Additional Voices (voice) (as Judi Durand) | |
| Greg Finley | ... | Additional Voices (voice) | |
| Jack Fletcher | ... | Additional Voices (voice) | |
| Julia Fletcher | ... | Additional Voices (voice) | |
| Barbara Harris | ... | Additional Voices (voice) (as Barbara Iley) | |
| David McCharen | ... | Additional Voices (voice) | |
| Tracy Metro | ... | Additional Voices (voice) | |
| David Michie | ... | Additional Voices (voice) | |
| Richard Penn | ... | Additional Voices (voice) | |
| David Randolph | ... | Additional Voices (voice) | |
| John DeMita | ... | BCR Soldier #1 / Space Station Technician #2 / Additional Voices (voice) (uncredited) | |
| John Di Maggio | ... | BFW Soldier #1 (voice) (uncredited) | |
| Alex Fernandez | ... | Space Station Technician #3 (voice) (uncredited) | |
| David Rasner | ... | Space Station Technician #1 & 4 (voice) (uncredited) | |
| Dwight Schultz | ... | Scan Technician (voice) (uncredited) | |
| Annie Wu | ... | The Little Girl / The Fifth Spirit (voice) (uncredited) | |
Directed by | |||
| Hironobu Sakaguchi | |||
| Moto Sakakibara | (co-director) (as Motonori Sakakibara) | ||
Writing credits | ||
| Hironobu Sakaguchi | (story) | |
| Al Reinert | (written by) & | |
| Jeff Vintar | (written by) | |
| Jack Fletcher | (additional dialogue) | |
| Ramin Mebdy | Farsi adaptation | |
Produced by | |||
| Jun Aida | .... | producer | |
| Michael Hack | .... | supervising producer | |
| Daniel S. Kletzky | .... | associate producer | |
| Chris Lee | .... | producer | |
| Deirdre Morrison | .... | line producer | |
| Hironobu Sakaguchi | .... | executive producer | |
| Akio Sakai | .... | producer | |
| Katsuhiko Toyota | .... | associate producer | |
Original Music by | |||
| Elliot Goldenthal | |||
Cinematography by | |||
| Moto Sakakibara | (as Motonori Sakakibara) | ||
Film Editing by | |||
| Christopher S. Capp | |||
Casting by | |||
| Jack Fletcher | |||
Production Design by | |||
| Mauro Borrelli | |||
Production Management | |||
| Hiroyoshi Hamada | .... | production manager | |
| Naoko Muldowney | .... | computer graphics production manager | |
| Kaoru Hiyama Rogers | .... | production manager | |
| Terry Sasaki | .... | production manager | |
| Kenji Takemoto | .... | production manager | |
| Christopher S. Capp | .... | post-production supervisor (uncredited) | |
Art Department | |||
| Kevin Bjorke | .... | senior layout artist | |
| Eric Brown | .... | concept artist | |
| John Fox | .... | senior storyboard artist | |
| Trevor Goring | .... | storyboard artist | |
| Tim Holtrop | .... | storyboard artist | |
| Patrick Janicke | .... | conceptual designer | |
| Thomas Roland Johnson | .... | conceptual artist | |
| Tani Kunitake | .... | conceptual director | |
| Richard Mahon | .... | concept artist | |
| Mark Moretti | .... | storyboard artist | |
| Shuko Murase | .... | original character designer | |
| Yasushi Nirasawa | .... | creature designer | |
| Christian Scheurer | .... | matte painter | |
| Pedram Goshtasbpour | .... | additional storyboards (uncredited) | |
Sound Department | |||
| Christopher Barnett | .... | mix stage engineer | |
| Chris Barron | .... | digital transfers (as Christopher Barron) | |
| Tim Burby | .... | digital transfers | |
| Brian Chumney | .... | digital support | |
| John Countryman | .... | digital transfers | |
| Jeff Darby | .... | sound effects editor | |
| Edwin Dunkley | .... | sound: video transfers | |
| Tony Eckert | .... | foley mixer | |
| Sean England | .... | machine room operator | |
| David Farmer | .... | sound effects editor | |
| Sue Fox | .... | dialog editor | |
| Andrea S. Gard | .... | foley editor | |
| Jonathan Greber | .... | digital transfers | |
| Gabriel Guy | .... | sound mix technician | |
| Samuel H. Hinckley | .... | adr assistant (as Sam Hinckley) | |
| David C. Hughes | .... | sound effects editor | |
| David Hunter | .... | digital support | |
| Noah Katz | .... | digital support | |
| Dennis Leonard | .... | supervising sound editor | |
| Eric Lewis | .... | assistant dialogue recording engineer | |
| Stuart McCowan | .... | assistant sound designer | |
| Jim McKee | .... | sound effects editor | |
| Frank 'Pepe' Merel | .... | foley recordist | |
| Colin O'Neill | .... | assistant sound effects editor | |
| Gary Rizzo | .... | sound re-recording mixer | |
| Steve Romanko | .... | machine room operator | |
| Ronald G. Roumas | .... | sound re-recordist | |
| Christopher Scarabosio | .... | sound effects editor | |
| Dee Selby | .... | additional sound effects assistant | |
| Ernie Sheesley | .... | dialogue recordist | |
| Robert Shoup | .... | sound effects editor | |
| Mac Smith | .... | sound design apprentice | |
| Andrea Stelter | .... | sound effects editor | |
| Erich Stratmann | .... | assistant supervising sound editor | |
| John Taylor | .... | mix stage engineer | |
| Randy Thom | .... | sound designer | |
| Randy Thom | .... | sound re-recording mixer | |
| Dennie Thorpe | .... | foley artist | |
| James Twomey | .... | sound recordist | |
| Jana Vance | .... | foley artist | |
| Doug Winningham | .... | assistant sound effects editor | |
| Michael Kamper | .... | sound effects editor (uncredited) | |
| Andy Newell | .... | sound effects editor (uncredited) | |
Special Effects by | |||
| Kim Jongbo | .... | sequence supervisor/lead animator | |
| Masayuki Kasuya | .... | system administrator | |
| Koji Nagashima | .... | senior programmer | |
| Shinichi Soeda | .... | production software supervisor | |
| Shawn Taras | .... | special effects programmer | |
Visual Effects by | |||
| Ivy Agregan | .... | CG production manager: lighting | |
| Robin Akin | .... | character animator | |
| Takahiko Akiyama | .... | visual effects art director | |
| Mayumi Arakaki | .... | visual effects coordinator | |
| Yasuko Asakura | .... | visual effects | |
| Lisa Atkinson | .... | development consultant | |
| Remo Balcells | .... | visual effects supervisor | |
| Peter Baustaedter | .... | visual effects | |
| Jeffrey Benoit | .... | visual effects | |
| Robert Bourgeault | .... | modeler | |
| Robert Bourgeault | .... | texture artist | |
| Jon Bowen | .... | senior compositor | |
| Scot Brew | .... | production software engineer | |
| Troy Brooks | .... | production systems supervisor | |
| Bela Brozsek | .... | digital artist | |
| Claudia Candia | .... | texture painter | |
| Daniel R. Casey | .... | digital texture supervisor | |
| Daniel R. Casey | .... | lead artist | |
| Andy Chen | .... | visual effects | |
| Benjamin Cheung | .... | character technical director | |
| Francisco Cortina | .... | senior character artist | |
| Paolo Costabel | .... | technical director | |
| Karl Coyner | .... | CG artist | |
| Cary Cremidas | .... | photography plates | |
| Tim Crosbie | .... | senior compositor | |
| James H. Dargie | .... | CG artist | |
| Matthew Davies | .... | visual effects | |
| Mark Andrew De La Garza | .... | lighting artist: Square USA | |
| Tim de Pala | .... | visual effects coordinator | |
| Christina DeSilva | .... | production coordinator | |
| Simon Dye | .... | compositor | |
| Angela M. Eliasz | .... | lead lighting artist | |
| Petronella Evers | .... | visual effects | |
| Michael Fadollone | .... | visual effects | |
| Jack Fletcher | .... | motion capture director | |
| Michael Sean Foley | .... | lighting artist | |
| Haskell Friedman | .... | senior lighting artist | |
| Michael Fu | .... | rendering technical support | |
| Steven Galle | .... | visual effects | |
| Sergio Garcia Abad | .... | visual effects CG artist | |
| Kelly Hartigan Goldstein | .... | character animator | |
| Matthew Hackett | .... | lead character animator | |
| Jerry Hall | .... | digital compositor | |
| Udai Haraguchi | .... | motion capture engineer | |
| Andy Harbeck | .... | lead artist | |
| Toby Haruno | .... | lead character animator: Square Pictures | |
| Tom Hendrickson | .... | visual effects coordinator (as Thomas Hendrickson) | |
| George Ho | .... | lighting artist | |
| Dave R. Howe | .... | visual effects | |
| Bret Hughes | .... | rendering technical director | |
| Kenneth Ibrahim | .... | digital artist: Square Pictures | |
| Bruce Jurgens | .... | CG supervisor | |
| Kory Juul | .... | compositor | |
| Matt Karnes | .... | motion capture engineer | |
| Miku Kayama | .... | lead compositor | |
| Muqeem Khan | .... | visual effects | |
| Jae Hong Kim | .... | digital artist | |
| Lisa Kim | .... | digital artist: visual effects & props | |
| Takumi Kimura | .... | sequence supervisor | |
| Michael Kitchen | .... | character animator | |
| Spencer Knapp | .... | visual effects | |
| Mach Tony Kobayashi | .... | visual effects | |
| Roger Kupelian | .... | digital matte painter | |
| Ryan Leasher | .... | lighting artist | |
| Derek Ledbetter | .... | credits | |
| Erik Lee | .... | CG animator: Square USA | |
| Hae-Jeon Lee | .... | visual effects | |
| Greg Lev | .... | lead lighting artist | |
| Rosa Lin | .... | visual effects | |
| Stephen Lunn | .... | lead compositor | |
| Richard Mahon | .... | digital matte painter | |
| Evans Mark | .... | digital artist: photon element | |
| Jeffrey Martin | .... | visual effects | |
| Will McCoy | .... | digital compositor | |
| Gustav Melich | .... | lead visual effects artist | |
| Stan Miskiewicz | .... | lighter | |
| John Monos | .... | lead lighting artist | |
| Rene Morel | .... | character modeller/texturer | |
| Hiroshi Mori | .... | texture artist | |
| Hiroshi Mori | .... | visual effects | |
| Bo Mosley | .... | lead artist: SquareUSA | |
| Adam Moura | .... | compositor: SquareUSA | |
| Gary Mundell | .... | CG supervisor | |
| Meghan Nishimizu | .... | computer graphics manager | |
| Takao Noguchi | .... | creature supervisor | |
| Kevin Ochs | .... | character technical director | |
| Chris Paizis | .... | visual effects manager (as Christopher Paizis) | |
| Ron Perry | .... | motion capture set designer | |
| Claude Precourt | .... | sequence supervisor | |
| Steve Preeg | .... | visual effects | |
| Alex Sandor Rabb | .... | visual effects | |
| Jay Randall | .... | lead animator | |
| Geoff Richardson | .... | digital compositor | |
| Robert Rioux | .... | set modeling supervisor | |
| Frank Ritlop | .... | lighting artist | |
| Michael Rivero | .... | visual effects | |
| Ron Roberts | .... | senior compositor | |
| James Rogers | .... | compositing supervisor | |
| Jake Rowell | .... | digital artist | |
| Josh Saeta | .... | digital compositor | |
| Kay Sasatomi | .... | CG production manager | |
| Jeff Schu | .... | character animator | |
| Andrew Schwartz | .... | digital compositor | |
| Remington Scott | .... | motion capture director | |
| David Seager | .... | lighting supervisor: Square USA | |
| Kerry Shea | .... | visual effects post production manager | |
| Kerry Shea | .... | visual effects production manager | |
| Tomoko Shin | .... | digital compositor | |
| Robert Shrider | .... | visual effects | |
| Shinichi Soeda | .... | Production Software Supervisor | |
| Sharmishtha Sohoni | .... | digital compositor | |
| Neville Spiteri | .... | visual effects | |
| Eric Sterner | .... | CG artist | |
| Jeff Stern | .... | lead lighting artist | |
| Cameron Stevning | .... | computer graphics producer | |
| Kat Szuminska | .... | senior compositor | |
| David Tanner | .... | lead visual effects artist | |
| Suan Ching Tan | .... | modeler and texture artist | |
| Don Taylor | .... | lighter | |
| Chikako Terashita | .... | systems administrator | |
| Joanne Thiel | .... | visual effects | |
| Semin Tho | .... | CG artist | |
| Linda Tremblay | .... | digital compositor | |
| Paul Van Camp | .... | digital artist | |
| Garcia Veronique | .... | character artist | |
| Carlos A. Vidal | .... | digital artist: Square | |
| Taku Wakisaka | .... | motion capture engineer | |
| Christopher Walsh | .... | lead character animator | |
| Kelly Walsh | .... | rendering technical director: Square USA (as Kelly Cowles) | |
| Eric Weiss | .... | senior character animator | |
| Michael Withem | .... | CG artist | |
| David J. Witters | .... | visual effects animator | |
| Yukiko Yamanaka | .... | system administrator | |
| Teru Yoshida | .... | sequence supervisor | |
| Masahito Yoshioka | .... | creature effects | |
| Laurent Ben-Mimoun | .... | digital matte painter (uncredited) | |
| Carlos Cabral | .... | character technical director (uncredited) | |
| Pedram Goshtasbpour | .... | pre-production animator (uncredited) | |
| Rick O'Connor | .... | pre-viz animatics (uncredited) | |
| Steve J. Sanchez | .... | digital compositor (uncredited) | |
| David Seager | .... | sequence supervisor: Square USA (uncredited) | |
| Randy Vellacott | .... | digital compositor (uncredited) | |
Stunts | |||
| Colin C.L. Fong | .... | stunt coordinator | |
Camera and Electrical Department | |||
| Kevin Bjorke | .... | lighting supervisor | |
Animation Department | |||
| Andy Jones | .... | animation director | |
| Alice V. Kaiserian | .... | lead animator | |
| Yoshinori Kanada | .... | layout artist | |
| Yoshihiro Kitano | .... | layout artist | |
| Ben Rush | .... | lead character animator: "Gray Edwards" | |
| Roy Sato | .... | senior animator | |
Casting Department | |||
| Barbara Harris | .... | ADR voice casting | |
Editorial Department | |||
| Gary Burritt | .... | negative cutter (as Gary Burrit) | |
| Michael Hatzer | .... | color timer | |
| Heather Elisa Hill | .... | editorial department manager | |
| Patrick Day Kennedy | .... | assistant editor | |
| William M. Steinberg | .... | first assistant editor | |
| Peter McEvoy | .... | digital cinema producer (uncredited) | |
Music Department | |||
| Dirk Brossé | .... | conductor | |
| Dirk Brossé | .... | orchestrator | |
| Robert Elhai | .... | orchestrator | |
| Matthias Gohl | .... | music producer | |
| Elliot Goldenthal | .... | music producer | |
| Elliot Goldenthal | .... | orchestrator | |
| Joel Iwataki | .... | music recording engineer | |
| Joel Iwataki | .... | music score mixer | |
| Lawrence Manchester | .... | music recording engineer | |
| Richard Martinez | .... | electronic music producer | |
| Richard Martinez | .... | score programmer | |
| Curtis Roush | .... | supervising music editor | |
| Dick Rudolph | .... | music supervisor (as Richard Rudolph) | |
| Elliot Goldenthal | .... | music arranger (uncredited) | |
Other crew | |||
| Motohisa Adachi | .... | senior programmer | |
| Gerard Banel | .... | senior programmer | |
| Troy Boren | .... | marketing department | |
| Jay Carina | .... | sequence technical director | |
| Li-Han Chen | .... | senior programmer | |
| Francesco Chiarini | .... | pre-production | |
| Per Christensen | .... | senior programmer | |
| Jack Fletcher | .... | voice director | |
| Megan Fouts | .... | client services | |
| Andy Hsu | .... | marketing department | |
| Toshi Kato | .... | senior programmer | |
| Shiro Kawai | .... | senior programmer | |
| Nicholas Lam | .... | production assistant | |
| Mike Lane | .... | client services | |
| Jack Liao | .... | senior programmer | |
| Andrea Maiolo | .... | layout technical assistant | |
| Catherine Mitsunaga | .... | rendering technical associate | |
| Eva Napolean | .... | client services | |
| Gordon Ng | .... | client services | |
| Mari Nishikawa | .... | marketing department | |
| Hitoshi Nishimura | .... | senior programmer | |
| Patricia Pawlak | .... | cloth simulation artist | |
| Cheryl Rye | .... | cloth simulation artist | |
| Eric Salituro | .... | technical director | |
| John Torrijos | .... | video services (as John 'J.T.' Torrijos) | |
Thanks | |||
| Jack Liao | .... | in memory of | |
| Aya Sakaguchi | .... | special thanks | |
| Eiko Sakaguchi | .... | special thanks | |
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It is the year 2065 and Earth has been invaded by a race of phantom-like aliens that kill with a single touch. Under the tutelage of Dr Sid, young Dr Aki Ross is searching for spirits that can combine to counteract the life force of the aliens a situation made even more urgent by the fact that she is infected by the aliens herself and experiencing strange dreams as a result. Ross joins the elite military unit Deep Eyes to finish her quest, but General Hein is determined to convince the ruling council that the best solution is the use of a weapon that will destroy the aliens despite Sid's protests that it could destroy the Earth in the process.
This film got a lot of publicity about the fact that it was billed as the film that would trigger a whole new type of movie those with no human stars (well, apart from their voices). Sadly this seemed to be all the discussion about the film amounted to and I think it put people off that nobody talked about the plot or whether it was any good or not I know it put me off from bothering to go and see it. Another thing that put me off was that most people just assumed it was a kid's film because it was animated and was quickly dumped in matinee slots even when I saw it on TV it was in the slot on Sunday afternoon used for mostly kiddie fare. Anyway, let me just say that I have no knowledge of the games, never played the games and will likely never play the games but I had no problem picking up the rough story (even though I'm sure the wider FF universe has so much more story in it that this film does). I would have quite liked a greater understanding of the story, the characters and the aliens but it did enough to support the film's plot as was.
As a sci-fi film it works reasonably well but is not as intelligent as it clearly needed to be to support the story if it had only aspired to be a good guys/bad guys story then fine but it wanted more and it isn't well enough developed to do it. I still enjoyed it to a certain degree but it is evident from the film that the script writing and plotting took a backseat to the development of the computer graphics. Of course these look great for the most part and the film has delivered a visually impressive series of spaceships, desolate cityscapes and blobby aliens. The only things that don't work (ironically enough considering the film's boasts) are the human characters. CGI has yet to manage to make characters that look and move as naturally as humans we have seen it in Matrix Reloaded, Blade 2 and also here. Admittedly it matters less here because we can get used to the characters looking like effects (unlike, say, Matrix 2 where we are not meant to notice the difference between real and effect). Suffice to say though, that this is an animated movie rather than the movie that triggers the onslaught of computer generated characters in films.
The voice cast are pretty good and they do well to add a bit of a human touch to characters that, for all the money spent on them, still look and movie like computer game characters in an expensive cut-scene between levels. Ming-Na hardly has that distinctive a voice and she is rather bland at times but she does OK. Baldwin is a strong voice and suits his character well. Sutherland is always welcome despite his small role and typical roles are filled by the likes of Steve Buscemi, Ving Rhames, Keith David and a typically untrustworthy performance from James Woods.
Overall this is an OK sci-fi film but not any more than that. The plot is OK but it isn't as good as it thinks it is and certainly isn't good enough to support the slightly complex themes/ideas that it wants to deliver. It is good for older children and teenagers (who will happily ignore the plot details) but outside of that sci-fi fans may find it a bit lacking in bite and generally to be more about the graphics than anything else.