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Final Fantasy: The Spirits Within
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Final Fantasy: The Spirits Within (2001) More at IMDbPro »

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Final Fantasy: The Spirits Within -- The year is 2065. A meteor has crashed onto Earth unleashing millions of alien creatures who roam the earth, decimating field and city alike, threatening to extinguish life itself. Prepare to be spellbound by an amazing woman, the brave individuals at her side and an astounding mission to save the Earth - all in cutting-edge CGI!
Final Fantasy: The Spirits Within -- A female scientist makes a last stand on Earth with the help of a ragtag team of soldiers against an invasion of alien phantoms.
Final Fantasy: The Spirits Within -- A female scientist makes a last stand on Earth with the help of a ragtag team of soldiers against an invasion of alien phantoms.
Final Fantasy: The Spirits Within -- A female scientist makes a last stand on Earth with the help of a ragtag team of soldiers against an invasion of alien phantoms.


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Down 10% in popularity this week. See why on IMDbPro.
Hironobu Sakaguchi (story)
Al Reinert (written by) ...
View company contact information for Final Fantasy: The Spirits Within on IMDbPro.
Release Date:
11 July 2001 (USA) See more »
Unleash a new reality See more »
A scientist makes a last stand on Earth with the help of a ragtag team of soldiers against an invasion of alien phantoms. Full summary » | Add synopsis »
Plot Keywords:
3 wins & 7 nominations See more »
User Reviews:
Eye Candy But Nothing More See more (788 total) »


  (in credits order) (complete, awaiting verification)

Ming-Na Wen ... Doctor Aki Ross (voice) (as Ming-Na)

Alec Baldwin ... Captain Gray Edwards (voice)

Ving Rhames ... Ryan (voice)

Steve Buscemi ... Neil (voice)

Peri Gilpin ... Jane (voice)

Donald Sutherland ... Dr. Sid (voice)

James Woods ... General Hein (voice)

Keith David ... Council Member #1 (voice)

Jean Simmons ... Council Member #2 (voice)

Matt McKenzie ... Major Elliot (voice)
rest of cast listed alphabetically:

Matt Adler ... Additional Voices (voice)
Steve Alterman ... Additional Voices (voice)
David Arnott ... Additional Voices (voice)

Andrea Baker ... Additional Voices (voice) (as Andrea Taylor)

Cathy Cavadini ... Additional Voices (voice) (as Catherine Cavadini)

Lanei Chapman ... Additional Voices (voice)

Vicki Davis ... Additional Voices (voice)
Judi M. Durand ... Additional Voices (voice) (as Judi Durand)

Greg Finley ... Additional Voices (voice)

Jack Fletcher ... Additional Voices (voice)
Julia Fletcher ... Additional Voices (voice)
Barbara Harris ... Additional Voices (voice) (as Barbara Iley)
David McCharen ... Additional Voices (voice)

Tracy Metro ... Additional Voices (voice)

David Michie ... Additional Voices (voice)

Richard Penn ... Additional Voices (voice)
David Randolph ... Additional Voices (voice)

John DeMita ... BCR Soldier #1 / Space Station Technician #2 / Additional Voices (voice) (uncredited)

John DiMaggio ... BFW Soldier #1 (voice) (uncredited)

Alex Fernandez ... Space Station Technician #3 (voice) (uncredited)
David Rasner ... Space Station Technician #1 & 4 (voice) (uncredited)

Dwight Schultz ... Scan Technician (voice) (uncredited)
Annie Wu ... The Little Girl / The Fifth Spirit (voice) (uncredited)

Directed by
Hironobu Sakaguchi 
Motonori Sakakibara (co-director)
Writing credits
Hironobu Sakaguchi (story)

Al Reinert (written by) &
Jeff Vintar (written by)

Jack Fletcher (additional dialogue)

B.L. Jurgens  story editor
Ramin Mebdy  Farsi adaptation

Produced by
Jun Aida .... producer
Michael Hack .... supervising producer
Daniel S. Kletzky .... associate producer
Chris Lee .... producer
Deirdre Morrison .... line producer
Hironobu Sakaguchi .... executive producer
Akio Sakai .... producer
Katsuhiko Toyota .... associate producer
Original Music by
Elliot Goldenthal 
Cinematography by
Motonori Sakakibara 
Film Editing by
Christopher S. Capp 
Casting by
Jack Fletcher 
Production Design by
Mauro Borrelli 
Production Management
Hiroyoshi Hamada .... production manager
Naoko Muldowney .... computer graphics production manager
Kaoru Hiyama Rogers .... production manager
Terri Sasaki .... production manager
Kenji Takemoto .... production manager
Christopher S. Capp .... post-production supervisor (uncredited)
Art Department
Kevin Bjorke .... senior layout artist
Eric Lloyd Brown .... concept artist (as Eric Brown)
John Fox .... senior storyboard artist
Trevor Goring .... storyboard artist
Ray Harvie .... storyboard artist
Tim Holtrop .... storyboard artist
Patrick Janicke .... conceptual designer
Thomas Roland Johnson .... conceptual artist
Tani Kunitake .... conceptual director
Richard Mahon .... concept artist
Tatsuro Maruyama .... set & props lead artist
Clear Menser .... sets and props
Mark Moretti .... storyboard artist
Shûkô Murase .... original character designer
Yasushi Nirasawa .... creature designer
Christian Scheurer .... matte painter
Pedram Goshtasbpour .... additional storyboards (uncredited)
Sound Department
Christopher Barnett .... engineering services: as Chris Barnett
Chris Barron .... digital transfer: as Christopher Barron
Tim Burby .... digital transfer
Brian Chumney .... digital editorial services
John Countryman .... digital transfer
Jeff Darby .... sound effects editor: uncredited
Edwin Dunkley .... video services: as Ed Dunkley
Tony Eckert .... foley mixer
Sean England .... machine room operator
David Farmer .... additional sound effects editing
Megan Fouts .... client services
Sue Fox .... adr editor
Sue Fox .... dialogue editor: uncredited
Andrea Gard .... additional sound effects editor (as Andrea Stelter Gard)
Andrea Gard .... foley editor (as Andrea Stelter Gard)
Andrea Gard .... sound effects editor (as Andrea Stelter)
Jonathan Greber .... digital transfer
Gabriel Guy .... mix technician
Samuel H. Hinckley .... adr assistant (as Sam Hinckley)
Larry Hopkins .... layback sound mixer
David C. Hughes .... sound effects editor
David Hunter .... digital editorial services
Noah Katz .... digital editorial services
Mike Lane .... client services
Dennis Leonard .... supervising sound editor
Eric Lewis .... assistant dialogue recording engineer
Stuart McCowan .... sound design assistant
Jim McKee .... additional sound effects editing
Frank 'Pepe' Merel .... foley recordist
Eva Napolean .... client services
Gordon Ng .... client services
Colin O'Neill .... effects assistant
Gary Rizzo .... re-recording mixer
Steve Romanko .... machine room operator
Ronald G. Roumas .... re-recordist
Christopher Scarabosio .... additional sound effects editor (as Chris Scarabosio)
Dee Selby .... additional sound effects assistant
Ernie Sheesley .... dialogue recordist
Robert Shoup .... additional sound effects editing: as Bob Shoup
Mac Smith .... sound design apprentice
Erich Stratmann .... supervising assistant
John Taylor .... engineering services
Randy Thom .... re-recording mixer
Randy Thom .... sound designer
Dennie Thorpe .... foley artist
James Twomey .... sound recordist
Jana Vance .... foley artist
Doug Winningham .... additional sound effects assistant
Michael Kamper .... sound effects editor (uncredited)
Andy Newell .... sound effects editor (uncredited)
Special Effects by
Kim Jongbo .... sequence supervisor/lead animator
Masayuki Kasuya .... system administrator
Koji Nagashima .... senior programmer
Shinichi Soeda .... production software supervisor
Shawn Taras .... special effects programmer
Visual Effects by
Ivy Agregan .... CG production manager: lighting
Robin Akin .... character animator
Takahiko Akiyama .... visual effects art director
Mayumi Arakaki .... visual effects coordinator
Yasuko Asakura .... lead visual effects artist
Lisa Atkinson .... development consultant
Remo Balcells .... visual effects supervisor
Peter Baustaedter .... visual effects
Jeffrey Benoit .... visual effects
Robert Bourgeault .... modeler: Square USA
Robert Bourgeault .... texture artist: Square USA
Jon Bowen .... senior compositor (as Jonathan Bowen)
Scot Brew .... production software engineer
Troy Brooks .... production systems supervisor
Bela Brozsek .... digital artist
Ronnie Bushaw .... digital matte painter (as Ronald Bushaw)
Sonia Calvert .... compositor
Claudia Candia .... texture painter
Daniel R. Casey .... digital texture supervisor
Daniel R. Casey .... lead artist
Andy Chen .... visual effects
Benjamin Cheung .... character technical director
Chris Ciampa .... compositor
Francisco Cortina .... senior character artist
Paolo Costabel .... technical director
Karl Coyner .... CG artist
Cary Cremidas .... photography plates
Tim Crosbie .... senior compositor
James H. Dargie .... CG artist
Matthew Davies .... visual effects
Mark Andrew De La Garza .... lighting artist: Square USA
Tim de Pala .... visual effects coordinator
Christina DeSilva .... production coordinator
Simon Dye .... compositor
Angela M. Eliasz .... lead lighting artist
Petronella Evers .... visual effects
Michael Fadollone .... visual effects
Jack Fletcher .... motion capture director
Michael Sean Foley .... lighting artist
Haskell Friedman .... senior lighting artist
Michael Fu .... rendering technical support
Eiji Fujii .... sequence supervisor
Steven Galle .... visual effects
Sergio Garcia Abad .... visual effects CG artist
Roger Gibbon .... digital matte painter
Bryan Godwin .... digital artist
Kelly Hartigan Goldstein .... character animator
Matthew Hackett .... lead character animator
Jerry Hall .... digital compositor
Udai Haraguchi .... motion capture engineer
Andy Harbeck .... lead artist
Toby Haruno .... lead character animator: Square Pictures
Hiroyuki Hayashida .... sequence supervisor
Tom Hendrickson .... visual effects coordinator (as Thomas Hendrickson)
George Ho .... lighting artist
Dave R. Howe .... visual effects artist (as David Howe)
Feng-Yi Hsiao .... compositor (as Feric Yi Feng)
Bret Hughes .... rendering technical director
Lily Vasconcellos Ibbotson .... compositor
Kenneth Ibrahim .... digital artist: Square Pictures
Kenichi Isaka .... sequence supervisor
Bruce Jurgens .... CG supervisor
Kory Juul .... compositor
Matt Karnes .... motion capture engineer
Miku Kayama .... lead compositor
Muqeem Khan .... visual effects
Jae Hong Kim .... digital artist
Lisa Kim .... digital artist: visual effects & props
Takumi Kimura .... sequence supervisor
Michael Kitchen .... character animator
D. Flint Klingler .... compositor (as Don Klingler)
Spencer Knapp .... lead visual effects artist
Mach Tony Kobayashi .... visual effects
Takashi Kubota .... layout supervisor
Roger Kupelian .... digital matte painter
Ryan Leasher .... lighting artist
Derek Ledbetter .... credits
Erik Lee .... CG animator: Square USA
Hae-Jeon Lee .... visual effects
Greg Lev .... lead lighting artist
Rosa Lin .... visual effects
Stephen Lunn .... lead compositor (as Stephen R. Lunn)
Tetsuo Maeda .... compositor
Richard Mahon .... digital matte painter
Andrea Maiolo .... character technical director
Evans Mark .... digital artist: photon element
Jeffrey Martin .... visual effects
Will McCoy .... digital compositor (as William McCoy)
Gustav Melich .... lead visual effects artist
Stan Miskiewicz .... lighter
John Monos .... lead lighting artist
Rene Morel .... character modeller/texturer
Hiroshi Mori .... texture artist
Hiroshi Mori .... visual effects
Heiji Morishita .... titles & motion graphics designer
Bo Mosley .... lead artist: SquareUSA
Adam Moura .... compositor: SquareUSA (as Adam K. Moura)
Craig Mullins .... digital matte painter
Gary Mundell .... CG supervisor
Meghan Nishimizu .... computer graphics manager
Takao Noguchi .... creature supervisor
Kevin Ochs .... character technical director
Yasuhiro Ohtsuka .... compositor: Digital Frontier
Tadao Okada .... sets and props supervisor
Taiji Okusawa .... character supervisor
Hideto Ozaki .... compositor
Chris Paizis .... visual effects manager (as Christopher Paizis)
Ron Perry .... motion capture set designer
Claude Precourt .... sequence supervisor
Steve Preeg .... visual effects
Alex Sandor Rabb .... visual effects artist (as Sandor Rabb)
Jay Randall .... lead animator
Geoff Richardson .... digital compositor (as Geoffrey Richardson)
Robert Rioux .... set modeling supervisor
Frank Ritlop .... lighting artist
Michael Rivero .... visual effects
Ron Roberts .... senior compositor
James Rogers .... compositing supervisor
Jake Rowell .... digital artist
Josh Saeta .... digital compositor (as Joshua Saeta)
Kay Sasatomi .... CG production manager
Christian Scheurer .... digital matte painter (as Christian Lorenz Scheurer)
Jeff Schu .... character animator
Andrew Schwartz .... digital compositor
Remington Scott .... motion capture director
David Seager .... lighting supervisor: Square USA
Kerry Shea .... visual effects post production manager
Kerry Shea .... visual effects production manager
Tomoko Shin .... digital compositor
Robert Shrider .... visual effects
Shinichi Soeda .... Production Software Supervisor
Sharmishtha Sohoni .... digital compositor
Neville Spiteri .... visual effects
Jeff Stern .... lead lighting artist
Eric Sterner .... CG artist
Cameron Stevning .... computer graphics producer
Kat Szuminska .... senior compositor
Suan Ching Tan .... modeler and texture artist
Masahiko Tani .... digital matte painter
David Tanner .... lead visual effects artist
Don Taylor .... lighter
Chikako Terashita .... systems administrator
Joanne Thiel .... lead visual effects artist
Semin Tho .... CG artist
Linda Tremblay .... digital compositor
Kazumasa Uchio .... digital matte painter
Paul Van Camp .... digital artist
Garcia Veronique .... character artist
Carlos A. Vidal .... digital artist: Square
Taku Wakisaka .... motion capture engineer
Christopher Walsh .... lead character animator
Kelly Walsh .... rendering technical director: Square USA (as Kelly Cowles)
Eric Weiss .... senior character animator
Michael Withem .... CG artist
Yukiko Yamanaka .... system administrator
Teru Yoshida .... sequence supervisor (as Teru 'Yosh' Yoshida)
Masahito Yoshioka .... creature effects
Yasuharu Yoshizawa .... lead compositor
Laurent Ben-Mimoun .... digital matte painter (uncredited)
Carlos Cabral .... character technical director (uncredited)
Pedram Goshtasbpour .... pre-production animator (uncredited)
Rick O'Connor .... pre-viz animatics (uncredited)
Steve J. Sanchez .... digital compositor (uncredited)
David Seager .... sequence supervisor: Square USA (uncredited)
Randy Vellacott .... digital compositor (uncredited)
Colin C.L. Fong .... stunt coordinator
Camera and Electrical Department
Kevin Bjorke .... lighting supervisor
Animation Department
Erik Jamison .... animator
Andrew R. Jones .... animation director
Alice V. Kaiserian .... lead animator
Yoshinori Kanada .... layout artist
Yoshihiro Kitano .... layout artist
Ben Rush .... lead character animator: "Gray Edwards"
Roy Sato .... senior animator
Richard Trus .... pipeline development
Cindy H. Yamauchi .... animator (as Hideko Yamauchi)
Casting Department
Barbara Harris .... ADR voice casting
Editorial Department
Gary Burritt .... negative cutter (as Gary Burrit)
Michael Hatzer .... color timer (as Mike Hatzer)
Heather Elisa Hill .... editorial department manager
Patrick Day Kennedy .... assistant editor
Jim Passon .... color timer
William M. Steinberg .... first assistant editor
Scott Anderson .... editor (uncredited)
Peter McEvoy .... digital cinema producer (uncredited)
Music Department
Dirk Brossé .... conductor
Dirk Brossé .... orchestrator
Robert Elhai .... orchestrator
Vic Fraser .... music preparation
Matthias Gohl .... music producer
Elliot Goldenthal .... music producer
Elliot Goldenthal .... orchestrator
Joel Iwataki .... music recording engineer
Joel Iwataki .... music score mixer
Joel Iwataki .... score recordist
Lawrence Manchester .... assistant score engineer
Lawrence Manchester .... music recording engineer
Richard Martinez .... electronic music producer
Richard Martinez .... score programmer
Stephen McLaughlin .... music producer
Curtis Roush .... supervising music editor
Dick Rudolph .... music supervisor (as Richard Rudolph)
Elliot Goldenthal .... music arranger (uncredited)
Other crew
Motohisa Adachi .... senior programmer
Gerard Banel .... senior programmer
Troy Boren .... marketing department
Jay Carina .... sequence technical director
Li-Han Chen .... senior programmer
Francesco Chiarini .... pre-production
Per Christensen .... senior programmer
Jack Fletcher .... voice director
Andy Hsu .... marketing department
Maya Zibung Jones .... production assistant
Toshi Kato .... senior programmer
Shiro Kawai .... senior programmer
Nicholas Lam .... production assistant
Jack Liao .... senior programmer
Catherine Mitsunaga .... rendering technical associate
Mari Nishikawa .... marketing department
Hitoshi Nishimura .... senior programmer
Patricia Pawlak .... cloth simulation artist
Cheryl Rye .... cloth simulation artist
Eric Salituro .... technical director
John Torrijos .... video services (as John 'J.T.' Torrijos)
Jack Liao .... in memory of
Aya Sakaguchi .... special thanks
Eiko Sakaguchi .... special thanks

Production CompaniesDistributorsSpecial EffectsOther Companies

Additional Details

Also Known As:
Rated PG-13 for sci-fi action violence
106 min
Aspect Ratio:
1.85 : 1 See more »
Sound Mix:
DTS | Dolby Digital | SDDS (8 channels)
Argentina:13 | Australia:M | Austria:12 | Brazil:Livre | Canada:PG (Alberta/British Columbia/Manitoba/Nova Scotia/Ontario) | Canada:G (Quebec) | Finland:K-11 | France:U | Germany:12 | Iceland:12 | Japan:PG-12 | Malaysia:U | Netherlands:12 | Norway:11 | Singapore:PG | Singapore:PG13 (re-rating) | South Korea:All | Spain:7 | Sweden:11 | Switzerland:10 (canton of Geneva) | Switzerland:10 (canton of Vaud) | UK:PG | USA:PG-13 (certificate #37629)

Did You Know?

The total production time on the film was over four years. By the time the final shots were rendered, some of the earlier ones had to be redone because they didn't match anymore. Also, the software used to create them had become more advanced (and hence more detail was possible).See more »
Continuity: Deep in the Gaia crater, Gray tries to fend off Phantoms, and shoots a group of them to his right. After a brief cut where he stops shooting, he's pointing the gun to his left.See more »
Doctor Sid:Remember what happened to Galileo? They threw him in jail because he said the earth was not the center of the universe. That could happen to us.See more »
Movie Connections:
Spirit Dreams InsideSee more »


Does this movie have any relationship with the games?
See more »
57 out of 103 people found the following review useful.
Eye Candy But Nothing More, 10 October 2002
Author: marblespire from West Coast, USA

For a movie based on a video game, Final Fantasy: The Spirits Within was very good. Next to such atrocities as Tomb Raider and Street Fighter, it positively shines, and when compared to the complete gibberish known as the Super Mario Bros. Movie...

Having said that, Final Fantasy: The Spirits Within could have been A Lot Better.

If you paid attention to the Final Fantasy games, to any of the hype surrounding the movie, or to the CGI industry in general, you already know the computer animation for this movie is far-and-away the best ever done. Back when Square first started producing the movie in 1998, they were progressing at a rate of about one second of film PER DAY, because of the immense quality of the graphics, and none of that quality was lost as technology caught up and time passed. The backdops are jaw-dropping and the CGI actors look more real than some actual actors. Really simply, Square declared itself the current king of CGI animation. Pixar, Dreamworks, move over--the studio that cut its teeth on PlayStation games is in the house.

Unfortunately, having been a fan of the Final Fantasy games since it first sprouted on the original Nintendo, I'm a little jaded towards visual grandeur. And when you take that away, there isn't much left.

The plot is pretty standard--Earth is a wasteland; most of Terra's population has been wiped out by the unexpected invasion of mostly-invisible aliens called Phantoms. The remaining Earthlings struggle to survive. Aki Ross (the main character) and Dr. Cid (there's been a character named Cid in EVERY Final Fantasy production since 1991) have isolated eight Earthborn Spirits--not ghosts, but tangible lifeforms; one of them is a plant, and don't ask me how the plant has a spirit--that, if combined, can wipe the Phantoms off the planet entirely. With the help of Captain Grey Edwards and his crack band of soldiers, the Deep Eyes (Final Fantasy also has a knack for weird names--I mean, who came up with 'Premium Heart'?), Aki sets off to find, capture and use those eight Spirits. And then finally there's General Hein, a megalomaniac fellow who's just trying to blow everything up using a a very large gun.

No problem there. Anyone who plays Final Fantasy is used to Fetch Quests (in which the main characters perform a service to a ruler, generally retrieving a stolen object of enormous power, in return for help from that ruler). What I want to complain about are the characters themselves.

They are FLAT.

A lot of them die, and we don't miss them except that they don't speak any more lines. Grey and Aki (male and female lead) don't really evolve over the course of the story--and Cid is just there to provide technobabble. Oh, and by the way, there's almost no 'fantasy' elements in this movie, with the sole exception of the Spirits.

My two favorite games in the Final Fantasy series are numbers Eight and Ten. They are my favorites because they have unique, interesting, convincing characters. True, most Final Fantasy games take 40 hours or more to play, giving the writers a lot of time to flesh the characters out, but generally within the first five minutes of being introduced to a character (sometimes within the first few SECONDS, as with Zell and Kimahri) you know most or all there is to know about them--they are already convincing, already realized in the player's mind. Square's GOOD at doing that sort of thing.

If Square had bothered to invent real characters for Final Fantasy: The Spirits Within, the movie would have SOARED. As it is, it just barely limps along under the power of a few snappy lines of dialogue and a lot of pretty vistas.

It's worth seeing once, for the same reason any museum is worth visiting once--you'll get to see things you've never seen before and may not see again. But if you're like me and prefer your movies to have interesting characters and plotlines, be prepared for a disappointment.

Was the above review useful to you?
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Discuss this movie with other users on IMDb message board for Final Fantasy: The Spirits Within (2001)
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Cinematic Masterpiece ANGEL-S
What resolution is this? cemetery_mink
Feel like this would have made a good trilogy ackbar51690
Better or worse than Avatar? cyguration
Similarities to the Final Fantasy games ddt_eagleeye
No Synopsis - Can someone help me understand? gibbywmu
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