The buyers squeeze the City of Orange for some amazing lockers. Ivy gets a hole-in-one with an unusual landscaping tool; Darrell's eye for upscale furniture leads him to a high-end hoard; Rene maxes out on a video game cache; while Mary's fortunes leave her... leaving empty-handed.
Moreno Valley gives Darrell a chance to school his friend in Daredevil-ing; Dave's fortunes go up in flames; Brandi and Jarrod dive back in... only they hit the bottom.
Adelanto is the site of the Dotsons' return; Dave tries to get his motors runnin'; Darrell stumbles over a curious collection; Rene finally goes nuts.''
After hours in Huntington Beach brings out the family; Rene's daughter has a great eye; The Schulz/Passantes add to their outdoor options; The Gambler meets the predators.
The Gambler returns to form in Huntington Beach, as Rene gets on everyone's bad side; Mary finds her likeness lucrative, while Ivy's prospects are cloudy at best.
In Riverside, Brandi saves a loose pooch from oncoming traffic; Darrell's locker confirms his Magic Bullet Theory; while Kenny's unit serves up a shiny score.
Not even the "cupped hands" of San Bernardino can save Mary's fortune, but Ivy manages to scrap together a bit of coin, while Kenny finds all the magic.