Vader Immortal: A Star Wars VR Series - Episode I (2019)
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- 1h 0min
- Sci-Fi
- Video Game
You are a smuggler operating near Mustafar, the fiery world Darth Vader calls home. When you are unexpectedly pulled out of hyperspace, you find yourself uncovering an ancient mystery at the behest of the Sith Lord himself.
Director:
Writers:
Awards:
- 4 wins & 2 nominations.
- See more »
Photos and Videos
Cast
Maya Rudolph | ... |
ZO-E3 (voice)
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Scott Lawrence | ... |
Darth Vader (voice)
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Keith Ferguson | ... |
Vilup (voice)
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Folake Olowofoyeku | ... |
Priestess (voice)
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David Sobolov | ... |
Black Bishop (voice)
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Steve Blum | ... |
Admiral Karius (voice)
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Pablo Hidalgo | ... |
Training Droid (voice)
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David Acord | ... |
Additional Voices (voice)
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David W. Collins | ... |
Stormtrooper / Additional Voices (voice)
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Kat Sheridan | ... |
Additional Voices (voice)
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Matthew Wood | ... |
Additional Voices (voice)
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Rest of cast listed alphabetically: | |||
Natalie Portman | ... |
Padmé Amidala (uncredited) (archiveSound)
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Directed by
Ben Snow |
Written by
David S. Goyer | ... | (story) |
David S. Goyer | ... | (writer) |
Mohen Leo | ... | (story/narrative designer) |
Colin MacKie | ... | (story) |
Ben Snow | ... | (story) |
Produced by
David S. Goyer | ... | executive producer |
Scott Mathews | ... | producer |
Mark S. Miller | ... | executive producer |
Music by
Wilbert Roget II | ... | (original score) |
Cris Velasco | ... | (lightsaber dojo score) |
Editing by
Jim Milton |
Production Design by
Aaron McBride |
Production Management
Dana Frizzell Park | ... | production manager |
Julie Peng | ... | senior manager: ILMxLAB talent & production |
Art Department
Luis F. Carrasco | ... | concept art (as Luis Carrasco) / concept artist: ILM |
Jung Yoon Choi | ... | lead character artist |
Chris DeSimone | ... | environment art |
Genevieve Elkin | ... | production manager |
Brittany Graham | ... | environment art |
Ben Grangereau | ... | concept art |
Ben Hale | ... | environment art |
Steve Henricks | ... | environmental art supervisor |
Ford Hu | ... | technical art |
Viken Majoulian | ... | technical art |
Mohammad Mehdi Modarres | ... | additional environment art (as Mohammed Modarres) |
Ben Nadler | ... | environment artist |
Andy Proctor | ... | additional environment art |
Russell Story | ... | concept art |
Eric Tobiason | ... | concept art |
Stephen Todd | ... | lead concept artist / lead concept artist: ILM |
Chris Voy | ... | mustafarian vision quill art |
Evan Whitefield | ... | concept artist: ILM |
Kevin Wilson | ... | additional environment art |
Stephen Zavala | ... | concept artist: ILM |
Sound Department
Christopher Barnett | ... | dialogue editor |
Christopher Barron | ... | sound: ILMxLAB Team (as Chris Barron) |
Kevin Bolen | ... | audio lead / sound / supervising sound editor |
Michael Brinkman | ... | sound: ILMxLAB Team |
Benjamin A. Burtt | ... | assistant editor |
Blake Collins | ... | foley mixer |
Anthony De Francesco | ... | assistant editor (as Anthony DeFrancesco) |
Jonathan Do | ... | audio assistant |
Richard Gould | ... | sound editor / sound: ILMxLAB Team |
Lindsay Halper | ... | recording management by |
Josh Lowden | ... | general manager |
Andy Martin | ... | technical audio designer |
Steve Morris | ... | head of engineering |
Jon Null | ... | head of production |
Carrie Perry | ... | scheduling |
Michael Peters | ... | post-production finance manager |
Shelley Roden | ... | foley artist |
John Roesch | ... | foley artist |
Bill Rudolph | ... | sound: ILMxLAB Team |
Steve Slanec | ... | dialogue editor |
Paul Stoughton | ... | audio lead |
Jana Vance | ... | foley artist |
Benjamin A. Burtt | ... | dialogue editor (uncredited) |
Anthony De Francesco | ... | dialogue editor (uncredited) |
Tony Diaz | ... | original dialogue mixer (uncredited) |
Andy Martin | ... | sound designer (uncredited) |
Gary Rydstrom | ... | supervising adr editor (uncredited) |
Steve Slanec | ... | supervising adr editor (uncredited) |
Paul Stoughton | ... | supervising sound editor (uncredited) |
Visual Effects by
Adam J. Ely | ... | senior concept artist: Industrial Light & Magic |
Jeff Grebe | ... | lead vfx |
John Hansen | ... | vfx |
Claudia Law | ... | concept artist: ILM |
Milim Lee | ... | vfx |
Mohen Leo | ... | creative director: ILMxLab |
Ronman Yiu Yan Ng | ... | lead lighting artist |
John B. Nguyen | ... | experience designer |
Akira Orikasa | ... | unreal artist |
Jose Perez III | ... | lightsaber dojo experience designer |
Jonathan Sabella | ... | senior creature artist (uncredited) |
Stunts
Darren Bailey | ... | stunt performer |
Joseph Faifili | ... | stunt performer |
Walter Gray IV | ... | stunt performer |
T.J. Storm | ... | stunt performer |
Camera and Electrical Department
Robert Marinic | ... | lighting |
Akira Orikasa | ... | lighting |
Animation Department
Charles Alleneck | ... | animation |
Xavier Blackwell | ... | animation |
Chip Carle | ... | animation |
Jung-Yoon Choi | ... | lead character artist (as Jung Yoon Choi) |
Cameron Folds | ... | animation |
Collin Hennen | ... | animation supervisor |
Josh Kent | ... | animation |
Jax Lee | ... | animation |
Mario Alexander Orlando | ... | animation |
Jay Rennie | ... | animation |
Michael Shahan | ... | animation |
Chi Chung Tse | ... | animation / animator |
Kishore Vijay | ... | animation |
Andy Wong | ... | animation |
Casting Department
Lindsay Halper | ... | casting management |
Emily Shkoukani | ... | casting assistant |
Music Department
Daniel Kresco | ... | score mixer |
Additional Crew
Darren Bailey | ... | motion capture actor / motion capture |
Sarah Barrick | ... | production coordinator |
Jason Breneman | ... | character technical direction |
Emily Burch | ... | devops programming |
Brendan Byrd | ... | motion capture crew |
Chris Corliss | ... | engine programming |
Haley DeBoom | ... | motion capture crew |
Romain Deciron | ... | gameplay programming |
Mike Doran | ... | oculus executive producer |
Joseph Faifili | ... | motion capture actor / motion capture |
Haili Fransham | ... | motion capture crew (as Haili Wells) |
Rod Fransham | ... | performance capture supervisor (as Roderick Fransham) |
Megan Ginter | ... | experience design |
James W. Gray III | ... | gameplay programming |
Walter Gray IV | ... | motion capture actor / motion capture |
Dae Han | ... | character technical direction |
Naty Hoffman | ... | graphics programming |
Brian R. Jackson | ... | devops engineer |
Colin MacKie | ... | design director |
Matt Martin | ... | Lucasfilm story executive |
Madison McCarroll | ... | production support |
Patrick Milano | ... | devops engineer |
Julie Nathanson | ... | additional character development / mocap performer / motion capture actor |
Lindsay Oikawa | ... | motion capture crew |
Curt Perry | ... | lead engineer |
Matthew Quinn | ... | gameplay programming |
Gary Rydstrom | ... | voice-over director |
T.J. Storm | ... | motion capture actor / motion capture (as TJ Storm) |
Stephanie Tong | ... | gameplay programming |
James Waugh | ... | vice president: franchise content & strategy |
Nathan Winfrey | ... | character technical direction |
Production Companies
Distributors
Special Effects
- Industrial Light & Magic (ILM) (visual effects and animation by)
Other Companies
- Skywalker Sound (Post-Production Sound Services by)
- Skywalker Sound (post-production sound services)
Storyline
Plot Keywords | |
Genres | |
Parents Guide | View content advisory » |
Additional Details
Runtime |
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Did You Know?
Trivia | Won the award for VR Experience of the Year at the 2019 VR Awards. See more » |
Movie Connections | Featured in Let's Play: Vader Immortal VR on Oculus Quest - Sith Master of Ladders (2019). See more » |