A Piece of the Action
- El episodio se transmitió el 12 ene 1968
- TV-PG
- 50min
CALIFICACIÓN DE IMDb
7.7/10
3.8 k
TU CALIFICACIÓN
Agrega una trama en tu idiomaThe crew of the Enterprise struggles to cope with a planet of imitative people who have modeled their society on 1920s gangsters.The crew of the Enterprise struggles to cope with a planet of imitative people who have modeled their society on 1920s gangsters.The crew of the Enterprise struggles to cope with a planet of imitative people who have modeled their society on 1920s gangsters.
Vic Tayback
- Krako
- (as Victor Tayback)
Steven Marlo
- Zabo
- (as Steve Marlo)
Benjie Bancroft
- Iotian Passerby
- (sin créditos)
Bill Blackburn
- Lieutenant Hadley
- (sin créditos)
John Blower
- Crewman Swenson
- (sin créditos)
Argumento
¿Sabías que…?
- TriviaAfter filming wrapped, the studio received a letter from Anthony Caruso, who played Bela Oxmyx. It was a letter from "Oxmyx" thanking the crew of the Enterprise for creating the "syndicate" and things were proceeding nicely on Sigma Iotia II. As he goes on in the letter, it is now the 1950s and he is sporting a crew-cut. He also mentioned wanting to visit Las Vegas, remarking "It seems like my kind of town".
- ErroresThe two thugs are killed in the opening segment are wearing the same suits worn later by two other thugs who are made to give their clothes to Kirk and Spock.
- Versiones alternativasSpecial Enhanced version Digitally Remastered with new exterior shots and remade opening theme song
- ConexionesFeatured in William Shatner's Star Trek Memories (1995)
Opinión destacada
Some are Mafia Camp
Star Trek is often very cheesy and/or campy. That's part of what I and many other fans love about it. But it's difficult to say how aware Gene Roddenberry and crew were of just how cheesy/campy it often was, because occasionally, they did a show, like A Piece of the Action, where they're clearly trying to be cheesy/campy, and on top of the strong dose that's ordinarily there, these shows become very over the top--and very fun. A Piece of the Action may not win the award for the campiest show of the lot, but it at least ties--no other episode could trump this one. Well, not unless it's holding three Queens on a Wednesday night in October when the moon is full.
The Enterprise responds to a call from another ship 100 years after the fact, because the call was made from "old fashioned" radio. One hundred years ago, there was no Prime Directive (the Starfleet philosophy of putative non-interference with explored cultures), and the previous ship left a large tome behind--a study of the Mafia in Chicago in the 1920s. Unfortunately, the culture they left to deal with this alien text was highly adaptive and imitative. When the Enterprise crew happens upon them, they're in a near-anarchic state, ruled only by warring gang bosses.
The idea of such a highly imitative culture is an extremely interesting one with a lot of clout philosophically and scientifically, which makes it surprising that it's not been explored more in science fiction. Here, in addition to weightier ideas, it also provides a perfect staging ground for a wacky episode of Star Trek where Kirk and Spock get to don flashy pin-stripe suits, tote around machine guns, and for the coup de grace--speak in ridiculous, affected gangster accents. It's particularly funny to see Spock try to fit the act, although not surprisingly, Leonard Nimoy doesn't ham it up as much as William Shatner does.
The amusement doesn't end there. There's a running-down-the-hallway-in-and-out-of-closed-doors-styled cat and mouse game as Kirk, Spock and McCoy bounce back and forth from the Enterprise to the planet surface, and in and out of custody of two different gang bosses. Kirk, who is always amusing for off-the-cuff scheming, comes up with some doozies here, including a very funny card game. The make-it-up-as-you-go-along aesthetic permeates the episode, all the way to what's probably the most ridiculous jokey closing banter of the series.
Although it has influences and precedents, including Star Trek itself--in the Season 1 episode, City on the Edge of Forever--and it has maybe influenced other, later works--I couldn't stop thinking of the computer game, Mafia, which I just finished playing a couple weeks ago, A Piece of the Action has a very enjoyable, unusual, tongue-in-cheek and slightly crazy approach to this material. Even if you don't watch every episode of the original series, make sure you see this one for a taste of comic relief.
The Enterprise responds to a call from another ship 100 years after the fact, because the call was made from "old fashioned" radio. One hundred years ago, there was no Prime Directive (the Starfleet philosophy of putative non-interference with explored cultures), and the previous ship left a large tome behind--a study of the Mafia in Chicago in the 1920s. Unfortunately, the culture they left to deal with this alien text was highly adaptive and imitative. When the Enterprise crew happens upon them, they're in a near-anarchic state, ruled only by warring gang bosses.
The idea of such a highly imitative culture is an extremely interesting one with a lot of clout philosophically and scientifically, which makes it surprising that it's not been explored more in science fiction. Here, in addition to weightier ideas, it also provides a perfect staging ground for a wacky episode of Star Trek where Kirk and Spock get to don flashy pin-stripe suits, tote around machine guns, and for the coup de grace--speak in ridiculous, affected gangster accents. It's particularly funny to see Spock try to fit the act, although not surprisingly, Leonard Nimoy doesn't ham it up as much as William Shatner does.
The amusement doesn't end there. There's a running-down-the-hallway-in-and-out-of-closed-doors-styled cat and mouse game as Kirk, Spock and McCoy bounce back and forth from the Enterprise to the planet surface, and in and out of custody of two different gang bosses. Kirk, who is always amusing for off-the-cuff scheming, comes up with some doozies here, including a very funny card game. The make-it-up-as-you-go-along aesthetic permeates the episode, all the way to what's probably the most ridiculous jokey closing banter of the series.
Although it has influences and precedents, including Star Trek itself--in the Season 1 episode, City on the Edge of Forever--and it has maybe influenced other, later works--I couldn't stop thinking of the computer game, Mafia, which I just finished playing a couple weeks ago, A Piece of the Action has a very enjoyable, unusual, tongue-in-cheek and slightly crazy approach to this material. Even if you don't watch every episode of the original series, make sure you see this one for a taste of comic relief.
útil•256
- BrandtSponseller
- 7 ago 2006
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