The Good:
The Bad:
- Visuals, cinematography were top-notch as always
- Soundtrack was particularly good this episode
- The choreography of the fight scenes was decent
- Orcs are well-done
- Captured a very peter-jackson LOTR feel at various times
- Ok the ending scene was pretty cool even if everyone should of been cooked alive by super-heated volcanic ash
The Bad:
- We've reached episode six and most characters are still almost wholly undeveloped, especially Arondir/Bronwyn. I will go so far as to say half the characters featured in this episode could of been removed without any tangible change to the episode structure
- Most characters still exist as cardboard cutouts to fill necessary elements of the plot rather than moving the plot along themselves
- The romance or pseudo-romance scenes all felt very forced
- So much cringey dialog
- Silly theatrics
- Writers need to start consulting individuals who understand how military tactics and strategy work. There is no logical reason why a force would abandon an easily-defensible position like that castle and to move a village consisting of a few wooden buildings. It's pretty clear this was written in solely so the Numenor horseman could come save the day on ground horses could actually reach
- Speaking of the Numenor horsemen, how did they charge at full gallop across half of middle-earth without a baggage train or supplies, conveniently knowing exactly where and when they were needed to arrive and save the day?