Far Cry 5 (2018 Video Game)
8/10
As far as 'Far Cry 5' goes, it's fun to play, but could had been a little bit better. I'm not as blissful as I should had been.
29 June 2018
Warning: Spoilers
Taking place in the fictional open world of Hope County, Montana. The game developed by Ubisoft, has you played, as an unnamed rookie, law enforcement agent, whom job is it to arrest, a dangerous religious cult leader, Joseph Seed (Voiced & Motion Capture by Grey Bryk) & return him to justice. However, once your helicopter goes down in the middle of the cultist stronghold, you have to do whatever's necessary to survive & complete your mission, even fight back from those who wants to save your soul. Without spoiling the game, too much; a great deal of the first person shooter is very similar to the previous titles; in the way, you destroy outposts, free up settlements, and rescue locals help who've been taken hostage. The main different is, for the first time in 'Far Cry' history, the player can customized, their character through look, gender, and style of clothing. However, it rarely makes a different, as the player never see themselves in the third person. That means cosmetic rewards for your avatar, doesn't really matter. It's also sucks, that your character isn't given any background, defined personality or even a name. Thus, it makes them, kinda bland. Another thing, playing, either a male or female deputy doesn't play much to the main plot; which is a shame. The game could had two different storylines with that. While, it's true, that the player can go to any region & take any mission, they want, for unique take of smaller sub-stories. Nevertheless, the main plot still fall in a repetitive, yet tiresome familiar pattern of capture & escapes with many mission obvious being traps. It's really hard to avoid the triggers, and to compound the player's frustration, many of the cut scenes that follows, are not skippable. While, the voice actors for the Seed family did a hell of a job, making the villains seem real, by fleshing out, their backstories. Their preachy mindless ramblings about future, just doesn't hold any real weight. It's monotonous & flat. Also, downright confusing. I won't get into specifics, but the supernatural stuff, are very silly. The cultist concept could had a lot to promise, but sadly, it doesn't bear much fruit. This game wasn't smart or complex. It's was a little far fetch, muddy, & a bit jarring at times. Its need to be more organic grounded. Still, it's cool that the game has three possible ambiguous endings; two during the climax and the other in the opening sequence. Who knows, if Joseph Seed get his comeuppances or not. Regardless, all of the endings are awfully depressing. Look, I know, it's supposed to represent, the surrealism & separatism nightmarish dogmatic heightened political and ideological state, which the US was in, when this game came out. However, that isn't what most Americans wanted for an escapism game. People were hoping for something, a little more exotic to get their mind off, the harsh reality, rather than forced social commentary. Regardless, I don't understand, why rightwing conservatives are mad about this game. There are so many decent God-loving Americans characters here than villains. It's shown in the friendly 'Guns/Fangs for Hire' AIs. They're well written, fleshed out individuals. Still, they tend to have a repertoire comprises no more than four or five lines each. Sadly, if there is conflict, nearby, you'll start over, and you will be hearing the same banter again & again until it's resolved. For the most part, they're somewhat useful. The chances of getting a game over is impossible. They always revived you even the animals. Still, the friendly AI characters are remarkably stupid, at times; getting run over, by vehicles, you're driving, standing still in areas that are on flames, or getting in front of your line of fire, while shooting. CO-OP is a better choice. The only drag is host player will get credit for completing missions, not the guest. If you play by yourself, you can now freely unlock your all of your own advanced abilities by accomplishing tasks with certain weapons, instead of paying micro transactions to access certain perks that has been blocked off. It makes the game, a lot more challenging to play, even if certain weapons are not that enjoyable or useful. Sadly, skins and attachments don't really play a factor, as they don't normally match, what the item truly needs. Because of that, the arsenal feels a bit light. Looting enemies is troublesome, at times, as you might accident drop your weapon, rather than look for cash and supplies during battle. It makes ammo management far more tedious. As for the hunting/fishing system, it's alright, but it's not very beneficial, as most of the specific upgrade is now gone. As for the transportation perks; it's useful. However, getting the wingsuit and airdrop perk goes a very long way, at a much faster rate, than anything else. Much of the other transports, are highly weaken vehicles with limited ammo. Trust me! You don't want to have to slowly repair your mode of transportation, while waiting for ammo to be instantly refilled for a small fee, during combat. It's not fun. It's better to use that time, crafting explosives & health products. Regardless, every location now works as a fast-travel destination, which spares you an enormous amount of time for other things like Far Cry Arcade. It adds more gameplay, allowing players to build and share small maps that have single player, two player cooperative, and multiplayer objectives, using assets from past 'Far Cry' games, as well, as from other game franchises such as 'Assassin Creed' & 'Watch Dogs'. There will also be DLCs (Dead Living Zombies, Hours of Darkness, & Lost on Mars) & a live-action short film 'Far Cry 5: Inside Eden's Gate', and creepy, but beautiful album by composer, Dan Romer to look forward to. All of this material, shows 'Far Cry 5' is far from over. Altogether, this is one solid game that will make you come back for more.
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