DC's Legends of Tomorrow: Star City 2046 (2016)
Season 1, Episode 6
7/10
Back to the future
22 July 2016
The team is stranded in 2046, and things don't seem to be very rosy, with Oliver Queen disappeared and supposedly dead, a new Deathstroke controlling Star City and not enough lighting on the streets. The team decides, though, that they don't have much time to help this not-really-real-people-because-we-are-in-the-future and center on finding a piece they need for the ship.

Of course, things don't happen as expected.

Bringing the team out of the Cold War period and into the future makes for a welcome change of atmosphere, and for some originality in a show that had decided to go around the same place in the last few episodes. On the other hand, it seems as if they didn't have enough bulbs and the action falls into the repetitive side (it looks amazing and the effects are really good, but it is basically the same as in previous episodes, with some shooting light (Cold & Heat), some punching and cutting (White Canary) etc. etc.).

The plot is not really important anymore, and it just seems to go from one level to another, as if it was a game, but the treatment of the characters continues to be really good (even if it has some strange incongruities), which makes up for the shortcomings in the plot department. Some characters have really nice moments in this episode, which will make fans quite happy.

All in all, the show continues to be fun enough, even if it falls short of its possibilities.
6 out of 8 found this helpful. Was this review helpful? Sign in to vote.
Permalink

Recently Viewed