343 Industries director Chris Lee has informed Bloomberg that he is no longer working on Halo Infinite and will instead be focusing on other opportunities at Microsoft.
“I have stepped back from Infinite and I am looking at future opportunities,” Lee said. “I believe in the team and am confident they will deliver a great game and now is a good time for me to step away.”
This move follows Lee’s reported decision to pivot from Halo Infinite around the time that 343 and Microsoft confirmed that the game’s release date has been delayed until 2021. Now, it seems that he has walked away from the project entirely (at least for the time being). That leaves Joe Staten in charge of Halo Infinite‘s single-player and Pierre Hintze responsible for the oversight of Infinite‘s multiplayer development.
Taken by itself, this announcement wouldn’t necessarily mean anything beyond the pure facts of the situation.
“I have stepped back from Infinite and I am looking at future opportunities,” Lee said. “I believe in the team and am confident they will deliver a great game and now is a good time for me to step away.”
This move follows Lee’s reported decision to pivot from Halo Infinite around the time that 343 and Microsoft confirmed that the game’s release date has been delayed until 2021. Now, it seems that he has walked away from the project entirely (at least for the time being). That leaves Joe Staten in charge of Halo Infinite‘s single-player and Pierre Hintze responsible for the oversight of Infinite‘s multiplayer development.
Taken by itself, this announcement wouldn’t necessarily mean anything beyond the pure facts of the situation.
- 10/28/2020
- by Matthew Byrd
- Den of Geek
A new report from Thurott reveals new details of what has been described as Halo Infinite‘s “turbulent” development process.
The report cites “multiple people familiar with the development efforts behind 343” who help outline how Halo Infinite‘s development troubles seemingly date back to the earliest days of the project.
While some suspected that Halo Infinite may be in some trouble when it was announced that the game’s original creative director, Tim Longo, left the company last year, this report suggests that Long’s decision to leave was really just the result of various issues that had been happening behind the scenes for quite some time before that. The report doesn’t claim to know Longo’s specific reasons for leaving (beyond some general creative differences), but it seems that one of the earliest problems with the game involves an excessive amount of outsourcing.
In fact, the report suggests...
The report cites “multiple people familiar with the development efforts behind 343” who help outline how Halo Infinite‘s development troubles seemingly date back to the earliest days of the project.
While some suspected that Halo Infinite may be in some trouble when it was announced that the game’s original creative director, Tim Longo, left the company last year, this report suggests that Long’s decision to leave was really just the result of various issues that had been happening behind the scenes for quite some time before that. The report doesn’t claim to know Longo’s specific reasons for leaving (beyond some general creative differences), but it seems that one of the earliest problems with the game involves an excessive amount of outsourcing.
In fact, the report suggests...
- 8/19/2020
- by Matthew Byrd
- Den of Geek
Matthew Byrd Aug 16, 2019
What does the departure of Tim Longo say about the state of Halo Infinite?
Halo Infinite Creative Director Tim Longo has left developer 343 Industries. This information comes from Kotaku who first heard rumors that Longo had left the studio. When they reached out to Microsoft, the company confirmed Longo's departure.
"We have recently had two changes to the Halo Infinite development team," reads a statement from Microsoft. "Our Executive Producer, Mary Olson, will now take charge of the Campaign team on Halo Infinite as the Lead Producer, utilizing her many years of experience at 343 to help craft a great campaign for fans. Additionally, Tim Longo has recently departed our team and we are truly thankful for his many contributions to our games, our studio, and the Halo universe. We wish Tim nothing but the best in his future endeavors."
The statement goes on to say that "The...
What does the departure of Tim Longo say about the state of Halo Infinite?
Halo Infinite Creative Director Tim Longo has left developer 343 Industries. This information comes from Kotaku who first heard rumors that Longo had left the studio. When they reached out to Microsoft, the company confirmed Longo's departure.
"We have recently had two changes to the Halo Infinite development team," reads a statement from Microsoft. "Our Executive Producer, Mary Olson, will now take charge of the Campaign team on Halo Infinite as the Lead Producer, utilizing her many years of experience at 343 to help craft a great campaign for fans. Additionally, Tim Longo has recently departed our team and we are truly thankful for his many contributions to our games, our studio, and the Halo universe. We wish Tim nothing but the best in his future endeavors."
The statement goes on to say that "The...
- 8/16/2019
- Den of Geek
Brett Douville, lead programmer for one of LucasArts most beloved and fondly remembered titles, Star Wars: Republic Commando, was kind enough to chat with me about his experience at LucasArts and dive deep into the heart of what the game work. Come inside to check out my full interview!
Last week, I dropped a snippet of information for Star Wars fans and gamers about the sequel to Republic Commando we never got. It was something that had been bothering me for quite some time, especially with Sev’s fate left in the air, and gave me some much needed closure.
While I know that’s something many fans had been waiting for, my chat with Brett was incredibly enlightening all around. While the main focus of our talk centered on Republic Commando, we started off talking about his early time at LucasArts:
You worked with LucasArts/Lfl on a few projects,...
Last week, I dropped a snippet of information for Star Wars fans and gamers about the sequel to Republic Commando we never got. It was something that had been bothering me for quite some time, especially with Sev’s fate left in the air, and gave me some much needed closure.
While I know that’s something many fans had been waiting for, my chat with Brett was incredibly enlightening all around. While the main focus of our talk centered on Republic Commando, we started off talking about his early time at LucasArts:
You worked with LucasArts/Lfl on a few projects,...
- 2/18/2016
- by feeds@cinelinx.com (Jordan Maison)
- Cinelinx
Fans have long clamored for a sequel to Star Wars: Republic Commando, especially since the ending left on something of a cliffhanger and one character's fate unresolved. I got the chance to speak with the game's lead programmer Brett Douville who revealed what Would have happened to the character if the sequel had happened. Come inside to check it out!
LucasArts had a nasty habit of leaving their Star Wars gaming franchises behind without tying up loose ends, they are still something that keeps gamers talking all these years later. Last year, I was happy to chat with Haden Blackman about The Force Unleashed and the ideas for what another sequel could have been...and that only made me eager to delve into more Star Wars games we needed answers from.
Brett Douville, the lead dev on Republic Commando was kind enough to talk with me about his time at LucasArts,...
LucasArts had a nasty habit of leaving their Star Wars gaming franchises behind without tying up loose ends, they are still something that keeps gamers talking all these years later. Last year, I was happy to chat with Haden Blackman about The Force Unleashed and the ideas for what another sequel could have been...and that only made me eager to delve into more Star Wars games we needed answers from.
Brett Douville, the lead dev on Republic Commando was kind enough to talk with me about his time at LucasArts,...
- 2/10/2016
- by feeds@cinelinx.com (Jordan Maison)
- Cinelinx
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