A few years ago, there was a quiet wave of video games, indie and otherwise, that drew on the existential terror of childhood. Think of Limbo, Inside, Little Nightmares, Among the Sleep, or Brothers: A Tale of Two Sons. These games usually put you in the shoes of a little kid, stuck in a world that’s too big for them, with very little ability to comprehend what’s happening.
Somerville feels like one of those children actually managed to grow up, only to find that the world had expanded right along with them. It’s a minimalist puzzle game, with no dialogue and almost no text, that leaves most of its mechanics and storyline up to the player’s intuition and interpretation.
At its best, Somerville is effectively tense, particularly in its mix of mundane sights and sounds with peculiar alien geometries. It’s an impressive showcase for environmental storytelling and visual design,...
Somerville feels like one of those children actually managed to grow up, only to find that the world had expanded right along with them. It’s a minimalist puzzle game, with no dialogue and almost no text, that leaves most of its mechanics and storyline up to the player’s intuition and interpretation.
At its best, Somerville is effectively tense, particularly in its mix of mundane sights and sounds with peculiar alien geometries. It’s an impressive showcase for environmental storytelling and visual design,...
- 11/15/2022
- by Thomas Wilde
- bloody-disgusting.com
Matthew Byrd Jan 23, 2017
Playdead, the developer behind the macabre platformers Limbo and Inside, has teasingly tweeted about its next game...
It may have taken developer Playdead six years to follow-up on its 2010 indie hit Limbo with 2016's Inside, but it may not take the studio nearly that long to release its next project.
See related Star Wars: Rogue One review Star Wars: Rogue One - what did you think?
Playdead recently took to its Twitter account to share a piece of concept art from its next game:
Thanks for your warm reception of Inside. Since release, Playdead founder Arnt Jensen and the team have been working on the next adventure. pic.twitter.com/RfejnH39mR
— Playdead (@Playdead) January 20, 2017
While there's isn't much to go on at the moment, the most interesting aspect of this tweet isn't the minimalist art style, the implication that some accident has just occurred,...
Playdead, the developer behind the macabre platformers Limbo and Inside, has teasingly tweeted about its next game...
It may have taken developer Playdead six years to follow-up on its 2010 indie hit Limbo with 2016's Inside, but it may not take the studio nearly that long to release its next project.
See related Star Wars: Rogue One review Star Wars: Rogue One - what did you think?
Playdead recently took to its Twitter account to share a piece of concept art from its next game:
Thanks for your warm reception of Inside. Since release, Playdead founder Arnt Jensen and the team have been working on the next adventure. pic.twitter.com/RfejnH39mR
— Playdead (@Playdead) January 20, 2017
While there's isn't much to go on at the moment, the most interesting aspect of this tweet isn't the minimalist art style, the implication that some accident has just occurred,...
- 1/20/2017
- Den of Geek
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