“Call of Duty: Infinite Warfare,” “Far Cry Primal,” “Mr. Robot 1.51exfiltratiOn” and “Uncharted 4: A Thief’s End” have been nominated for outstanding achievement in video game writing during 2016 by The Writers Guild of America, West and the Writers Guild of America, East. The winner will be announced at concurrent ceremonies in Los Angeles and New York on Feb. 19. The full list of nominees is: Also Read: Video Game Actors Strike Goes Virtual at Noon Today “Call of Duty: Infinite Warfare,” Written by Brian Bloom; Activision “Far Cry Primal,” Story by Jean-Sébastien Décant, Ian C. Ryan, Kevin Shortt; Lead Writers Ian C.
- 1/12/2017
- by Matt Pressberg
- The Wrap
With vicious Sabertooth tigers and giant woolly mammoths populating Ubisoft’s Far Cry Primal, it wouldn’t take much for the hunter to become the hunted. But in today’s latest trailer for the publisher’s soon-to-be-released spinoff, the creators behind the game offer a comprehensive overview of everything you need to know before stepping foot in Ubi’s primordial landscape.
Rooted in an ancient setting – 10,000Bc, to be exact – Far Cry Primal represents a marked change of pace for the studio’s marquee open-world franchise, and it’s a shift that introduces a series of new gameplay systems. Chief among them is Beast Master, bestowing the lead character of Takkar with the ability to control even the most dangerous predator, and today’s snippet showcases how you can use the prehistoric wildlife to your advantage.
While it may not bear the title of Far Cry 5, Ubisoft has allayed fears...
Rooted in an ancient setting – 10,000Bc, to be exact – Far Cry Primal represents a marked change of pace for the studio’s marquee open-world franchise, and it’s a shift that introduces a series of new gameplay systems. Chief among them is Beast Master, bestowing the lead character of Takkar with the ability to control even the most dangerous predator, and today’s snippet showcases how you can use the prehistoric wildlife to your advantage.
While it may not bear the title of Far Cry 5, Ubisoft has allayed fears...
- 2/9/2016
- by Michael Briers
- We Got This Covered
Following a brief excursion to the Himalayas, Ubisoft is sending its tentpole open-world franchise back to the Stone Age with next month’s Far Cry Primal, which, despite the fact that it’s not a numbered sequel, still offers fans a “full-on Far Cry” experience.
That’s according to Lead Writer Kevin Shortt, who allayed fears that Primal is releasing as a stop-gap title in the wait for the seemingly inevitable Far Cry 5. For Shortt, Primal stands as its own separate beast – in every sense of the word – offering up a campaign that is purportedly 30 hours in length.
More News From The Web
Speaking to IGN, the scribe revealed that:
“Primal is a full-on Far Cry. The main campaign is around 30 hours, we’ve created a whole new world, new flora and fauna. it’s a full game, and so if anyone has doubts about that, they just spend a...
That’s according to Lead Writer Kevin Shortt, who allayed fears that Primal is releasing as a stop-gap title in the wait for the seemingly inevitable Far Cry 5. For Shortt, Primal stands as its own separate beast – in every sense of the word – offering up a campaign that is purportedly 30 hours in length.
More News From The Web
Speaking to IGN, the scribe revealed that:
“Primal is a full-on Far Cry. The main campaign is around 30 hours, we’ve created a whole new world, new flora and fauna. it’s a full game, and so if anyone has doubts about that, they just spend a...
- 1/29/2016
- by Michael Briers
- We Got This Covered
This year's San Diego Comic-Con is quickly approaching and, as in years past, movie studios and game companies are flocking to the event to showcase their upcoming projects. With press releases overflowing in my inbox about which films will be showcase (and where), I've decided to mash them all together into one convenient article for you. Come inside to see which movies will be on hand from which studios.
Sdcc 2013 is happening next week! Hard to believe it's already here, but Cinelinx will be there and will be providing the all the latest for you to enjoy from the comfort (safety?) of your own home. It's easier to break this down by the press releases I've received so enjoy!
Summit Entertainment:
* Summit Entertainment will showcase the studio's highly anticipated film event Ender's Game at Comic-Con 2013, presenting never-before-seen new footage, appearances by cast members and filmmakers, and several massive, interactive fan events.
Sdcc 2013 is happening next week! Hard to believe it's already here, but Cinelinx will be there and will be providing the all the latest for you to enjoy from the comfort (safety?) of your own home. It's easier to break this down by the press releases I've received so enjoy!
Summit Entertainment:
* Summit Entertainment will showcase the studio's highly anticipated film event Ender's Game at Comic-Con 2013, presenting never-before-seen new footage, appearances by cast members and filmmakers, and several massive, interactive fan events.
- 7/5/2013
- by feeds@cinelinx.com (Jordan Maison)
- Cinelinx
Los Angeles (AP) — James Cameron was thinking beyond the big screen when he created the alien world of Pandora. The "Titanic" director worked in tandem with video game developer Ubisoft Montreal on the game based on his upcoming sci-fi epic "Avatar." Opening Dec. 18, the film stars Sam Worthington as a paralyzed human soldier who takes on the form of an exotic blue-skinned alien species called Na'vi on their home world Pandora, a remote paradise teaming with freaky flora and fauna. "James Cameron did something really smart," said Kevin Shortt, story designer of "Avatar: The Game." ''When he started preproduction...
- 11/27/2009
- by Derrik J. Lang (AP)
- Hitfix
(Not viewable by users logging in from Canada or the U.K.)
Kevin Shortt (that's two T's for the price of one!) wrote the script for "Avatar: The Game." While set in the same universe as James Cameron's flick, the game is actually a prequel, featuring a totally different hero and storyline. In a trip up to Ubisoft Montreal we spoke with Kevin about the overall story, as well as his reaction to first hearing the whole people-in-cat-bodies concept.
Oh, and pretty much the whole team saw that awesome fake "Avatar" debut trailer (which Fox has officially banned from the internet, despite it clearly falling in the realm of parody). It definitely caused a few minor heart attacks in the office.
Kevin Shortt (that's two T's for the price of one!) wrote the script for "Avatar: The Game." While set in the same universe as James Cameron's flick, the game is actually a prequel, featuring a totally different hero and storyline. In a trip up to Ubisoft Montreal we spoke with Kevin about the overall story, as well as his reaction to first hearing the whole people-in-cat-bodies concept.
Oh, and pretty much the whole team saw that awesome fake "Avatar" debut trailer (which Fox has officially banned from the internet, despite it clearly falling in the realm of parody). It definitely caused a few minor heart attacks in the office.
- 10/2/2009
- by Russ Frushtick
- MTV Multiplayer
MakingOf.com is hosting an awesome discussion with Kevin Shortt, Lead Scriptwriter and Story Developer from Ubisoft Montreal who worked extensively with James Cameron on Avatar: The Game the story that takes place two years prior to the events of the 3D film due out in December.
Shortt touches on the 900 page script he wrote with two other writes that involves two separate narratives as well as the voice acting process. It’s interesting to note that James Cameron approached Ubisoft at the beginning of pre-production on the 3D film to insure that the game would live and breathe the world that he was creating on screen. The best bit of the video is that the game will be a completely different story from the film that takes place two years prior in the world of Pandora.
So are you going to pick up this game or just see the 3D film?...
Shortt touches on the 900 page script he wrote with two other writes that involves two separate narratives as well as the voice acting process. It’s interesting to note that James Cameron approached Ubisoft at the beginning of pre-production on the 3D film to insure that the game would live and breathe the world that he was creating on screen. The best bit of the video is that the game will be a completely different story from the film that takes place two years prior in the world of Pandora.
So are you going to pick up this game or just see the 3D film?...
- 9/29/2009
- by Douglas Chaplin
- WeAreMovieGeeks.com
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