LeonidaMan
Joined Sep 2023
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Reviews2
LeonidaMan's rating
Grand Theft Auto is my favourite video game series of all time, every entry in the series for the most part has something unique about it, whether it's the style, setting or the gameplay there's always something special about all of them. Grand Theft Auto IV is the most polarising entry in the series because it's very different, too different in my opinion.
The Positives: Niko Bellic is a fantastic protagonist and certainly one of Rockstars best, he is written very well (even though towards the end his motives are a bit muddled) and is played excellently by Michael Hollick who doesn't get enough credit.
The characters in this game are very good, so good in fact I'd say it has some of the best characters in the series. There's comedic relief such as Roman and Brucie, loyal companions such as Little Jacob and Packie McReary and treacherous villains such as Dimitri Rascalov, Mikhail Faustin and Jimmy Pegorino.
The map in this game while not quite perfect (the lack of a countryside is really annoying) is insanely detailed. In terms of interiors it blows Grand Theft Auto Vs Los Santos out of the water.
The Negatives: The story in Grand Theft Auto games is the main selling point for me personally and while this game's story is actually quite good, it's too serious for a Grand Theft Auto game. GTA has always been about satire and being humorous, but this games satire is very subtle and there is little to no humour in it due to its serious nature.
I love the wacky and crazy missions in Grand Theft Auto, unfortunately this game has little to none of that. I can't even say this game has the worst missions in the franchise because they are so boring and forgettable that they sort of blend together.
Gone are the fun missions from San Andreas like breaking into Area 69 to steal a jet pack, robbing a mafia controlled casino and going on a crime spree in the middle of the sticks with a crazy girl, and prepare for non stop tailing missions that go on and on and killing hordes of enemies in tight corridors. This is my biggest gripe with the game, thank god Grand Theft Auto V was a return to form with its missions and Grand Theft Auto VI is shaping up to do the same.
Another big aspect of Grand Theft Auto is the driving, and my god Grand Theft Auto IV has the worst driving I have ever seen. I understand they wanted the driving to be a bit more realistic to fit with the story but cars do no control like that in real life in the slightest. Every car is like driving a boat, turning is ridiculously hard and it ruins the momentum.
Overall Grand Theft Auto IV is a good game that every fan of the series should play at least once, but it's overly dark vibe and strange design choices will forever make it the black sheep of the GTA family.
The Positives: Niko Bellic is a fantastic protagonist and certainly one of Rockstars best, he is written very well (even though towards the end his motives are a bit muddled) and is played excellently by Michael Hollick who doesn't get enough credit.
The characters in this game are very good, so good in fact I'd say it has some of the best characters in the series. There's comedic relief such as Roman and Brucie, loyal companions such as Little Jacob and Packie McReary and treacherous villains such as Dimitri Rascalov, Mikhail Faustin and Jimmy Pegorino.
The map in this game while not quite perfect (the lack of a countryside is really annoying) is insanely detailed. In terms of interiors it blows Grand Theft Auto Vs Los Santos out of the water.
The Negatives: The story in Grand Theft Auto games is the main selling point for me personally and while this game's story is actually quite good, it's too serious for a Grand Theft Auto game. GTA has always been about satire and being humorous, but this games satire is very subtle and there is little to no humour in it due to its serious nature.
I love the wacky and crazy missions in Grand Theft Auto, unfortunately this game has little to none of that. I can't even say this game has the worst missions in the franchise because they are so boring and forgettable that they sort of blend together.
Gone are the fun missions from San Andreas like breaking into Area 69 to steal a jet pack, robbing a mafia controlled casino and going on a crime spree in the middle of the sticks with a crazy girl, and prepare for non stop tailing missions that go on and on and killing hordes of enemies in tight corridors. This is my biggest gripe with the game, thank god Grand Theft Auto V was a return to form with its missions and Grand Theft Auto VI is shaping up to do the same.
Another big aspect of Grand Theft Auto is the driving, and my god Grand Theft Auto IV has the worst driving I have ever seen. I understand they wanted the driving to be a bit more realistic to fit with the story but cars do no control like that in real life in the slightest. Every car is like driving a boat, turning is ridiculously hard and it ruins the momentum.
Overall Grand Theft Auto IV is a good game that every fan of the series should play at least once, but it's overly dark vibe and strange design choices will forever make it the black sheep of the GTA family.
After five long years of waiting and rampant speculation, Starfield finally released this year on September 6th. Was it worth the wait?
Positives: Starfield has some of Bethesda's best cities out of all of their games, New Atlantis, Akila City, Neon, Paradiso, Cydonia and New Homestead are all extremely interesting areas with tons of side missions to do.
The combat in this game is very easy to get used to and is extremely fun.
The amount of content you get in this game is what you expect when you pay £70/$70. It's truly a testament of how much bethesda love making video games and their passion for them.
Faction quests are also fantastic in this game, the UC Vanguard quest line being my favourite had an incredible movie like story with great action set pieces. The Crimson Fleet storyline was so much fun playing as an undercover agent trying to damage them from within. The Freestar Collective quest line has this awesome mandolorian feel to it as you become a space ranger. The Ryujin Industries quest line is probably the weakest of the bunch but still has great moments as you climb the slippery corporate ladder to get to the top.
Negatives: Starfield feels extremely outdated. Facial animations and controls are very early 2010s and the game just doesn't flow very fluidly. The bethesda "jank" is just unacceptable these days.
The abundance of loading screens is ridiculous, it is so immersion breaking when you have to load everywhere.
Starfield unfortunately suffers from the typical bad bethesda main story. It is extremely uninteresting and the amount of missions that are just fetch quests is ridiculous and time wasting.
The companions in the game are just flat out boring, there are no companions with personalities (except Andreja) everyone is just objectively good and morally righteous, it's so annoying. If you had bad karma in fallout 3, you would attract companions that were also scum bags, why not bring this back?!?
Exploration outside of the main cities is really disappointing. There is absolutely nothing to see and do, no interesting planets or Easter eggs. It makes the game feel so small and artificial.
Lore in this game isn't that interesting either, it's not bad but nowhere near the level of elder scrolls and fallout. It is very generic.
Overall Starfield is a good game that is held down by Bethesda's outdated game design, mediocre writing and old engine. Here's hoping Bethesda listen to a lot of the criticisms for Elder Scrolls VI and Fallout 5.
Positives: Starfield has some of Bethesda's best cities out of all of their games, New Atlantis, Akila City, Neon, Paradiso, Cydonia and New Homestead are all extremely interesting areas with tons of side missions to do.
The combat in this game is very easy to get used to and is extremely fun.
The amount of content you get in this game is what you expect when you pay £70/$70. It's truly a testament of how much bethesda love making video games and their passion for them.
Faction quests are also fantastic in this game, the UC Vanguard quest line being my favourite had an incredible movie like story with great action set pieces. The Crimson Fleet storyline was so much fun playing as an undercover agent trying to damage them from within. The Freestar Collective quest line has this awesome mandolorian feel to it as you become a space ranger. The Ryujin Industries quest line is probably the weakest of the bunch but still has great moments as you climb the slippery corporate ladder to get to the top.
Negatives: Starfield feels extremely outdated. Facial animations and controls are very early 2010s and the game just doesn't flow very fluidly. The bethesda "jank" is just unacceptable these days.
The abundance of loading screens is ridiculous, it is so immersion breaking when you have to load everywhere.
Starfield unfortunately suffers from the typical bad bethesda main story. It is extremely uninteresting and the amount of missions that are just fetch quests is ridiculous and time wasting.
The companions in the game are just flat out boring, there are no companions with personalities (except Andreja) everyone is just objectively good and morally righteous, it's so annoying. If you had bad karma in fallout 3, you would attract companions that were also scum bags, why not bring this back?!?
Exploration outside of the main cities is really disappointing. There is absolutely nothing to see and do, no interesting planets or Easter eggs. It makes the game feel so small and artificial.
Lore in this game isn't that interesting either, it's not bad but nowhere near the level of elder scrolls and fallout. It is very generic.
Overall Starfield is a good game that is held down by Bethesda's outdated game design, mediocre writing and old engine. Here's hoping Bethesda listen to a lot of the criticisms for Elder Scrolls VI and Fallout 5.