Two strangers are drawn to a mysterious pharmaceutical trial for a drug that will, they're assured, with no complications or side-effects whatsoever, solve all of their problems permanently. Things do not go as planned.
James is 17 and is pretty sure he is a psychopath. Alyssa, also 17, is the cool and moody new girl at school. The pair make a connection and she persuades him to embark on a road trip in search of her real father.
Katniss Everdeen voluntarily takes her younger sister's place in the Hunger Games: a televised competition in which two teenagers from each of the twelve Districts of Panem are chosen at random to fight to the death.
1984. Stefan is developing a computer game based on the book 'Bandersnatch', a novel where you get to make choices and this determines the story. He has an opportunity to take his game to Tuckersoft, a software company, and have them release it. However, the more he works on the game the more his life emulates the game, with choices being made that are out of his control. Stefan appears to be going insaneWritten by
Some of the Black Mirror Easter eggs in the movie are Black Mirror episode titles, misspelled. The game titles METL HEDD and Nohzdyve, refer to Metalhead and Nosedive respectively. See more »
In many shots, Craig Parkinson's character, Peter Butler is seen wearing eyeglasses with an anti-reflective coating applied to the lens. Whilst this technology was available, it was not available for consumer use in eyeglasses in 1984. See more »
The past is immutable, Stefan. No matter how painful it is, we can't change things. We can't choose differently with hindsight. We all have to learn to accept that.
See more »
There is no single narrative or version. There are five different endings, each with multiple pathways to them. See more »
Despite the hype I see in the comments ("Mind Blown!", etc, etc) and the clever attempt by Brooker to make a multi-pathed story, the end result barely hangs together as a credible plot.
While it is fun to "control" the main character, the novelty soon wears thin and you come to realise you, the viewer/controller, just have the illusion of choice over what the character does when in actual fact you don't.
I suppose that is the point of the film, but it is hardly earth-shattering nor ground-breaking.
I'm giving this 5 stars for at least making a good attempt at a multi-path interactive film. However, as many who are raving about it now will see in time, it really falls far short of a good film. Novelty value can never replace a good story and a good story is something you will not find here.
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