Shadow of the Colossus (Video Game 2018) Poster

(2018 Video Game)

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9/10
A Flawed Masterpiece
benwatford15 March 2018
Warning: Spoilers
Note: This is a review of the recent PS4 remaster.

SotC is a game I've been wanting to play for years, and was ecstatic to play it on the PS4. The team who restored the game obviously had a deep passion for the original. The graphics of the game are (with the exception of some of the character models) are on par with most triple-A titles of today. However, in terms of aesthetics, I felt a that the highly polished graphics seemed somewhat inferior to the previous PS3 version. For example, in the final colossus fight in the PS3, he is covered in shadow and fog, obscuring his features making him much more frightening and mythical in appearance. In the remaster, you can see every little bit of masonry on his face, removing the mystical haze present in the original titles. The world and environment seem so much more clearer, but at the cost of a dreamlike atmosphere of the limited graphics of the PS3. That's obviously subjective, but I think it does affect the game in terms of emotional response.

The biggest issue is the gameplay. Obviously, the game had to be in 3rd-person, otherwise you would spend 95% of the game staring all colossus fur. But the camera was just as an opponent as the colossi themselves. Back to the final colossus fight, you have to make perfectly timed jumps, and the camera makes it very difficult to properly judge distance, leaving you to take a leap of faith. The mechanic of holding the right trigger to hold onto the colossus is great, especially in the Avalon fight, it really makes you feel like you are holding on to dear life. Another irritating thing about the controls is Agro. When you get him to run as fast as he can, he slows down if you turn. This is really frustrating in the Dirge fight, because you have to constantly mash the button to get him to run as well as firing your bow. This little mechanic really makes riding Agro difficult. My biggest gripe with the gameplay is during the Celosia battle, when he rams into you, you are on the ground for a solid ten seconds. That is an eternity in a boss battle, and basically is instant death. You are just laying on the ground for a logn ass time, and the boss is just waiting for you to get up so it can charge into you again. I had to just let it kill me at least twice because there was no other way to get up then just starting the battle over again.

But all that said, besides the occasionally frustrating gameplay, the game is pretty much perfect. From the designs of the colossi, the simple yet emotionally effective story, to the beautiful score by Kow Otani, it earns it status as a major achievement in video game history.
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9/10
The best simplest game Warning: Spoilers
You don't need armour or weapons upgrades. You only have one job, save the girl ASAP. Every Colossus it's like a puzzle, I really enjoyed that 6 hours.
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8/10
A must play
laires-ines24 February 2018
Warning: Spoilers
For many years I have been totally uninformed about this game, only last year I had the opportunity to finally get to know the game. A friend of mine told me it was one of the best that he had played for the playstation. After one year, I bought the game on its release date (a remaster for the PS4) and I absolutely loved the experience. I passed the game after 5 days of having it because the style of it was just addictive.

Few days before I bought this game I finished The Last Guardian and I was a bit disappointed - fortunately Shadow of the Colossus made me realize the potential of the Team Ico.

Story:

The game starts with Wander, the protagonist who wants to revive a young lady. He begs to the spirits of the land to make her alive again and with this the spirits tell him that he needs to complete some tasks before they can accomplish his wish. The tasks involve him killing the colossus or the idols of that place.

After Wander defeats all the colossus he proves to the spirits that he's the strongest in that area, so he becomes the last colossus. All the other colossus were previously people who tried to compete for a certain wish, being the last colossus the last person who defeated the latest colossus and so on.

Wander's fight seemed to be meaningless at the end - he ended up being used, transformed into a colossi and then losing the girl he wanted to "save". The girl, however, revived but it's not known what she did after she revived (we understand that she doesn't feel the presence of Wander and we never understand the relationship between them). In other words, a life was exchanged for another.

Just like in our dimension asking to revive a body is considered a taboo and Wander just paid his price.

In terms of story I thought this one was simpler than in The Last Guardian but the other proportions of the game made it better and something amazing to play.

Technical dimension:

I was a bit afraid that this game would be difficult to handle in terms of the technical gameplay due to it being so old. I believe that the people behind it really tried to fill the previous gaps so it could be played in the rightest form on the playstation 4. But actually, my fear was for nothing because in terms of fluidity and movement, etc. this game was way better than The Last Guardian. The battle gameplay was amazing and so unique. I loved to battle the different colossi in the many different settings.

One of the gaps I could state right now is the horse's movement (besides it, I didn't find many more problems during the game). In order to keep running with it, you need to press triangle over and over again or the horse will stop or walk slowly. Also, when you're not controlling the horse while it's running you'll end up crushing into walls. Although the horse could make the turns he couldn't dodge walls. That could be a little bit frustrating when you wanted to speed up.

Art:

This game didn't strike me as hard as The Last Guardian in terms of art. The settings were really cool and well done but I didn't get amazed with the design of the colossus. They all looked like rock parts with a face. The language though was better than in TLG, at least it seemed more complex.

Soundtrack: The soundtrack is okay, it's not really memorable besides the main theme. I prefer this type of soundtrack than the really outstanding ones. The tracks are quite calm and will make you somehow relaxed, however I think my favorite track from the list is "Final Battle". I also liked a lot "The Sunlit Earth" and "Swift Horse".

Overall:

This is a game to keep playing, even after passing it. I won't say it's one of the best games like people say but it was very good. After passing the entire game, you automatically unlock a new mode.

Ranking: 8,5
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9/10
Emotionally Engaging
bulgerpaul19 September 2019
Warning: Spoilers
I never got to play Shadow of the Colossus in the PS2 era, so playing it now, 13 years later on the remastered edition, is my very first time.

Just going by the way this game plays, in and of itself, I might've given this game a 7 if I was feeling generous, or a 6 if I was in a foul mood. As impressive as the sheer scale of it is, it is plagued with minor annoyances that come with it being a two generation old game, such as the finnicky way it handles and certain camera angling issues, which makes scaling on the backs of the Colossi, leaping across games, and climbing in general much more frustrating than it needs to be, but, even with the finnicky, outdated way in which it handles, this game still managed to blow me away by how emotionally engaging it is.

When I started the game, knowing nothing about it beforehand, the main character carries the body of a woman (I assume it was his lover, or maybe even a sister, I'm not sure if that information is made clear because I didn't pick up on it if it did) to an altar, and then we're tasked with destroying 16 Colossi which I guess are materialized gods from the what we're told are created by the idols of "false" gods, in order to save this woman. So at first I was thinking, "Oh cool, a straightforward boss based giant monster fighting type game to save a girl, I can get on board with that." And the ominous voice also informs us that there's going to be some kind of a price to pay for carrying out this task, which I immediately figured would probably be something along the lines of my companion horse dying (spoiler alert, that did happen, but that wasn't quite the "price" this voice had in mind). But then my perception of the game shifted immediately after my encounter with the first Colossus. I was expecting the act of scaling up and taking down my first colossus would be a more heroic feat, maybe there'd be some swelling music and I'd grow stronger and learn a little something from it

(I'll come back to finish this review later)
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8/10
It's Like Shadow Of The Colossus With Makeup On.
colorthekid13 February 2019
It's Shadow of the Colossus but they threw a 'Next-Gen' filter on it.

It's Literally Shadow Of The Colossus/10
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9/10
A great quick gateaway
nobuenobastian19 June 2020
The game play was a bit to get accustomed to, but overall, with a great story and impressive graphics, with a wonderful score.
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6/10
Pesky little devil.
Pjtaylor-96-13804414 April 2020
'Shadow Of The Colossus (2018)' makes a great first impression. Its opening cut-scene makes excellent use of its gorgeous graphics, delivering an enigmatic and atmospheric opening that practically has you twitching with anticipation. Sadly, though, the gameplay can't match this. When you finally do take control of Wander, guiding he and his horse, Agro, towards your first foe, all you notice is how stiff and clunky the controls are. When you arrive at the first of the sixteen Colossi the game will see you fight, you're treated to another spectacle. You feel a real sense of awe looking up at one of these seemingly immovable beings and knowing you have to somehow defeat it. Once again, though, when you actually attempt to do that, you realise that the controls keep getting in your way. Your character never quite goes exactly where you want them to and this issue plagues the entire experience. After a couple of bosses, you'll be more or less used to this chunkiness and be able to play the piece without yelling in frustration. However, the problem is always present and often causes bursts of annoyance. Also, while the visuals really are stunning, the extended sequences of horse travel get a tad repetitive and aren't satisfying if the vague way-point system guides you into yet another dead end. Don't get me wrong: I like the game. It's just sort of difficult to properly play, let alone become immersed in. It's often fun and always impressive, with its aesthetics and atmosphere being its strongest aspects. There are moments that really are great. It is certainly very flawed, though. Its issues can't be brushed aside because, to be honest, there were actually moments where I considered stopping playing. Because of that, I can't say that I enjoyed this as much as most people seem to. It's a solid, if flawed, experience that does something different and has moments of real success. 6/10
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7/10
Great game that is unique
moritzherz10 January 2023
Shadow of the Colossus shines with its stunning boss fights and an epic soundtrack, though lacks in case of story.

Story: The story of Shadow of the Colossus is simple: A young man wants to revive a princess and therefore rides into the forbidden land. There he has to defeat 16 colossi. I won't spoiler here, but the end is not surprising and as bit open. This is definitely not the biggest strengh of this game. (5/10)

Gameplay: This is where the strenghs lie, nearly every boss fight is different from a flying dragon to a sand worm or a lion you have everything here. Between the boss fights you get respawned in the center of the map and have to find the next colossi with your magic sword. Defeating the colossi is always the same but the way to find its weakness is the true challenge. This makes fun and is clearly the best of the game. (8/10)

Music: the music of Shadow of the Colossus is also phenomenal. "The End of the Battle" is the best title of the game and creates its mysterious atmosphere.

Verdict: The remake of Shadow of the Colossus is a great idea from Sony, because this game is a must play for every complete gaming life since it has a unique gameplay and an extraordinary soundtrack.
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1/10
Overrated and repetitive
colby_theking4 September 2018
It's just the same thing 16 tines. It lacks story and combat
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