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Xur’s back for another weekend to offer Guardians some retail therapy in Destiny, but where’s he decided to set up shop and, more importantly, is the Agent of the Nine selling anything worth the visit? That’s largely down to whether you’ve still got some Exotics left to find in order to fill out the holes in your collection, but there’s one particular item on sale this week that’s not been part of Xur’s inventory for a good while.
The tentacle-faced merchant is taking a break from loitering in the Tower this week, having set up shop in the Reef instead, and as usual, he’s got a piece of Exotic gear on sale for each of the Hunter, Titan and Warlock classes as well as an Exotic weapon.
Click to skip
More From The Web Click to zoom
Xur’s back for another weekend to offer Guardians some retail therapy in Destiny, but where’s he decided to set up shop and, more importantly, is the Agent of the Nine selling anything worth the visit? That’s largely down to whether you’ve still got some Exotics left to find in order to fill out the holes in your collection, but there’s one particular item on sale this week that’s not been part of Xur’s inventory for a good while.
The tentacle-faced merchant is taking a break from loitering in the Tower this week, having set up shop in the Reef instead, and as usual, he’s got a piece of Exotic gear on sale for each of the Hunter, Titan and Warlock classes as well as an Exotic weapon.
- 2/17/2017
- by Joe Pring
- We Got This Covered
Destiny‘s Xur is back for his weekly sale of exotic items old and new, but what’s up for grabs, and is any of it worth buying? Well you’ve come to the right place, we’ve got all the info you need to make an informed purchase.
Among the Agent Of The Nine’s wares this week are the Monte Carlo assault rifle – which was previously exclusive to PlayStation players in Year 1 – and an armour piece for each class, including two returning Year 1 Exotics that have been updated to Year 2 status. Check out the full list below:
Helm of Inmost Light – Titan Helmet – 35 Intellect, 36 Strength – 13 Strange Coins Radiant Dance Machines – Hunter Leg Armour – 40 Intellect, 37 Strength – 13 Strange Coins Nothing Manacles – Warlock Gauntlets – 52 Discipline – 13 Strange Coins Monte Carlo – Auto Rifle – 23 Strange Coins Legacy Engram – Primary Weapon Engram – 31 Strange Coins
If any of those take your fancy, you can locate Xur...
Among the Agent Of The Nine’s wares this week are the Monte Carlo assault rifle – which was previously exclusive to PlayStation players in Year 1 – and an armour piece for each class, including two returning Year 1 Exotics that have been updated to Year 2 status. Check out the full list below:
Helm of Inmost Light – Titan Helmet – 35 Intellect, 36 Strength – 13 Strange Coins Radiant Dance Machines – Hunter Leg Armour – 40 Intellect, 37 Strength – 13 Strange Coins Nothing Manacles – Warlock Gauntlets – 52 Discipline – 13 Strange Coins Monte Carlo – Auto Rifle – 23 Strange Coins Legacy Engram – Primary Weapon Engram – 31 Strange Coins
If any of those take your fancy, you can locate Xur...
- 12/11/2015
- by Joe Pring
- We Got This Covered
Another weekend, another batch of new Destiny items coming by way of Xur: Agent of the Nine. The ever-trusty merchant has returned to the Tower for the weekend of February 6 with a collection of exotic weaponry vying for your attention, including some eye-catching helmets and a fusion rifle called Plan C.
But act quickly, Guardians, for Xur will remain at his post right up until 1am Pdt on Sunday, February 8.
For the uninitiated, players are able to exchange their hard-earned Strange Coins and Motes of Light for exotic weapons and armour. Not satisfied with your current load-out? Fear not, for Xur also accepts your existing weapons for brand spanking new ones, replete with better stats and various buffs. For a detailed list of what wares are on display this week, check out the comprehensive rundown below.
The Glasshouse [Exotic Titan helmet] – 13Sc
Don’t Touch Me [Exotic Hunter gauntlets] – 13Sc
Sunbreakers [Exotic Warlock gauntlets] – 13Sc
Plan C [Exotic fusion rifle] – 17Sc
Exotic...
But act quickly, Guardians, for Xur will remain at his post right up until 1am Pdt on Sunday, February 8.
For the uninitiated, players are able to exchange their hard-earned Strange Coins and Motes of Light for exotic weapons and armour. Not satisfied with your current load-out? Fear not, for Xur also accepts your existing weapons for brand spanking new ones, replete with better stats and various buffs. For a detailed list of what wares are on display this week, check out the comprehensive rundown below.
The Glasshouse [Exotic Titan helmet] – 13Sc
Don’t Touch Me [Exotic Hunter gauntlets] – 13Sc
Sunbreakers [Exotic Warlock gauntlets] – 13Sc
Plan C [Exotic fusion rifle] – 17Sc
Exotic...
- 2/6/2015
- by Michael Briers
- We Got This Covered
With the release of The Dark Below expansion set for next week, Bungie released a mammoth new update for Destiny yesterday. The patch addresses several issues with the title, including weapon balance, technical problems and more.
Courtesy of Bungie, here are the full Destiny December 1 patch notes:
Weapons
Exotics
Exotic Weapons are designed to look, feel, and sound overpowered. At the same time, they are not supposed to break the balance of the game. We hope these weapons challenge the way players think about their loadouts. Exotics will be a constant work in-progress!
General In preparation for the Dark Below, Exotic Armor and Weapons no longer require Ascendant Materials to upgrade The final upgrade node of all Exotic Gear will require an Exotic Shard Exotic Shards can be obtained by one of the following means: Dismantling unwanted Exotics Purchased from Xur for 7 Strange Coins Exotics now start at a...
Courtesy of Bungie, here are the full Destiny December 1 patch notes:
Weapons
Exotics
Exotic Weapons are designed to look, feel, and sound overpowered. At the same time, they are not supposed to break the balance of the game. We hope these weapons challenge the way players think about their loadouts. Exotics will be a constant work in-progress!
General In preparation for the Dark Below, Exotic Armor and Weapons no longer require Ascendant Materials to upgrade The final upgrade node of all Exotic Gear will require an Exotic Shard Exotic Shards can be obtained by one of the following means: Dismantling unwanted Exotics Purchased from Xur for 7 Strange Coins Exotics now start at a...
- 12/2/2014
- by Eric Hall
- We Got This Covered
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