Teenage Mutant Ninja Turtles (Video Game 1989) Poster

(1989 Video Game)

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8/10
A healthy challenge like they don't make anymore
Field788 June 2018
Warning: Spoilers
There seems to be more love for Teenage Mutant Ninja Turtles: The Arcade Game (the 'designated sequel') than for this game that originally came out on the NES. Understandably, because The Arcade Game was fun, fast, straightforward, had slicker animation, and featured tons of cool baddies, bosses and elements that were taken straight from the beloved animated TV series. Then again, The Arcade Game was also sort of a no-brainer: pretty easy, very linear (just move to the right) and didn't offer that much of a challenge if you were able to master the special move (in fact, I had to quit the game several times to stop myself from finishing it in a few weeks).

Now, the first game may have been influenced more by the comic books rather than the TV series, which was a disappointment for many, but it is hard to deny that it offered a healthy challenge. It took me well over half a year to get through it, but in those days, frustration about a game's difficulty was all part of the deal. Failing over and over was generally a trigger to keep trying, rather than just quitting and proceeding with the next game. In fact, I wonder if a game like this would still have a chance these days, since our supply of games is so abundant that we have little patience for trial and error gameplay. I recently tried Zelda II: The Adventure of Link again, but after several days of side-scrolling horror, being relentlessly attacked by creatures from four sides and unable to defend with a sword not much longer than a knife, I decided this was not my game. The completionist that I am, it is not something I am proud of, but there are better wastes of time.

TMNT also has plenty of moments where the gameplay seems pretty unforgiving. Enemies with seemingly endless hitpoints lashing out from angles from which there is little defense, attacks that take a quarter of your health gauge, lava and spikes that cause one-hit-kills... Again, it was probably the lack of other games that made me continue. But in the time without on-line strategy guides, the help of of a gaming community made all the difference. I exchanged helpfull tips with my friends who also played the game, gaming magazines offered valid advice, and in some instances, we learned how to exploit the game's programming limitations (let the enemies fly off-screen and they may not come back). Finally finishing the Shredder gave an almost unparalleled satisfaction that is the hallmark of a good gaming experience.

Despite the hardships it offers, this game definitely has its strong points. The four Turtles each have their own strengths and weaknesses, so being able to switch between them during the game is an asset. There is a nice variation in scenery, from downtown areas to airfields, as well as in gameplay, with the occassional swimming level where you have to dismantle bombs, to the use of the Turtles' iconic van. Most stages are set up like a maze for an additional challenge, having to find the correct way to the boss fight, of which the battle with the Technodrome was the one I was always looking forward to. Once you were inside that thing during the ridiculously difficult final level, every mistake could mean death, and making it to Shredder was three parts skills and one part luck (sadly, no Krang). But still, this was a game where perseverance was rewarded. I recently found out that despite the insanely hard parts, the old tricks and strategies still worked, and me being able to finish it again was especially satisfying. Some games are definitely better in your memory than in reality, but this one still holds up quite well after almost 30 years.
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7/10
Hard Shell - one tough game
ninjaalexs28 April 2020
Turtles has some notoriety these days after being featured on AVGN and being on lists of hardest NES games. The game sold incredibly well and was a huge success for Konami. Other licensed games like the Cowboys of Moo-Mesa not so much.

It's reputation is deserved; it is soul crushing hard and I wouldn't begrudge anyone for using cheats. Respawning enemies, enemies placed blocking ladders, that awful dam/water level with a timer, bosses requiring lots of hits the list goes on.

I can forgive the difficulty to an extent as the music is great. The graphics fairly nice for an earlier NES game. I think later games like Kirby really showed what could be done graphically on the NES. With Turtles all characters are recognisable and there's some good cut scenes. Unfortunately it suffers from flickering common in NES games.

Gameplay wise it reminded me a bit of Ghostbusters in that you travel from various locations and need to collect items. The platforming feels a bit like Goonies II or Popeye in terms of ladder systems. And it can feel a bit like a goose chase as to where you go.

Overall this is a tough, frustrating game, but no doubt a classic game. I would recommend it for nostalgia reasons as well as an example of a grade A licensed title. To be honest I have completed rock hard NES games like Contra and Ninja Gaiden and they are easy compared to Turtles. In terms of Turtles games I prefer the two Konami arcade games (also must plays) and as much as I want to hate this game I can't.
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3/10
Awful platformer, few neat cut-scenes and recognizable bosses
Aegelis14 March 2021
Delayed response times on controls, collision detection issues, ridiculous deaths, and other annoyances throughout the whole game. There's a bit of Contra, Metroid, Trojan, and I'm fairly certain that the last stage music is from Castlevania but maybe it's just very similar. Most of the enemies were highly questionable, not looking like foot clan ninjas or the other villains from the original show. Maze maps had dead-ends and areas had you repeat grind a few times.

Some of the cut-scenes were decent enough to keep us die-hard turtle fans interested, and we got to see the cast of the characters we know at the boss fights. I never had the game as a kid but wanted to play it whenever visiting friends. Friends always wanted to do something/anything else, now I know why.

Annoying game, glad I'm through it so I can stick it on a shelf with curiosity satisfied and not look at it again.
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