Its like I get something completely different every time I watch. Some top level story telling. It has a bit of everything, from grand civilization ending wars and clashes between good and evil, all the way down to deeply personal character stories of a man suffering from loss and tragedy, the trauma of a child who witnessed a traumatic event, and unlikely friendships that stand the test of time. I'm always surprised by how much the stories involved touch me, and how broad of a scope they are able to cover.
While it doesn't bother me, I do feel like I have to mention that the visual effects could be viewed as sub-par for modern audiences. But I find it adds a unique flavor and artistic interpretation that make Slaves of Armok: God of Blood Chapter II: Dwarf Fortress unique in a market currently flooded with flashy and over used CGI.