I grabbed this game out of a bargain bin for 3 euros thinking it was probably going to be a laugh but know much more. Little did I know this game would changed the way a look at creepy old mansions for ever!
You are an author of a 1# best selling horror novel. And to perfect your next up coming book you diced to recluse your self in an old creepy Victorian mansion. Upon your arrival you slowly begin to learn about the previous owners and that something very wrong is going on in that house, you quickly became more concerned about finding out about the history of the house then writing your book. You ask your self: who lived here? what happened? Why did it happen? And ow yeah, where are those scratching noises coming from in the middle of the night!?
Now the game play is very traditional for a adventure/puzzle game, you can move around a fixed position 360 degrees and you click your way through the house picking up various items as you go along. If you liked it before there is no reason why it would bother you now. And on the other hand if it does bother you then you are playing the wrong game any way so go away. The puzzles are logic based and I only had a couple of times where I was doing things but I had no Idea why I was doing them till the very end. It was the methodical, just try every possible combinations with your items style that helped me out. But usually that doesn't need to happen and I am sure there where probably hints around that told me what to do but I was just to dumb to get
on a side note I turned the hint system (yes there is a Hint system) on if I got stuck for to long in some places. But the hints I got from it showed me in the wrong direction so I would be careful with that.
The game looks oke, it's a shame it has static pictures (I don't have the DC version so I don't know about the graphics update) but it serves its purpose later on in the game. Although a little animation would have made the house a little more alive. The pictures them self's look good and you really get the feeling you are in the house and not just looking at a flat one dimensional drawing. There are animations but only of doors and certain objects. The thing that will make you keep playing, or perhaps make you stop depending on how squeamish you are is the atmosphere. Seldom have I felt fear whilst playing a game and I was genuinely afraid to continue playing at some points and that doesn't happen often. I must add though that being in a house all alone in the middle of the night with headphones on and all the lights off would probably get the better of most people. But I do recommend playing that way if you really want a scare.