I was a huge fan of James Pond II: Robocod and I loved the theme tune. I remember getting it for Xmas in 1992 and thinking it was so cool. So when this third one came out in 1993 I was first in line to get a copy.
I sure do miss the days of the traditional plat-former. There's too much complication and eye-candy these days and I prefer simpler games. Tho I'm not saying this game is simple. The level of game play is so good that it borderlines on being a platformer and RPG. It was one of the first non-linear games I played on the Genesis.
Fresh from his defeat at the North Pole, Dr. Maybe heads for the moon in order to mine it's wealth of cheese and flood the global markets. It's up to James Pond to stop him once again. What follows is an incredibly inventive and cute 75 levels of various moon locations. Tho this time there is no sponsorship from Penguin biscuits so don't expect to see them everywhere.
The ending is a bit of a let down unless you find all of the missing satellite parts so make sure you scour every level before reaching the exit beacons.
And am I the only one in thinking that Dave Arnold's score for ID4 'borrowed' from this just a little too much? I do wish the James Pond franchise had been even half as successful as Sonic the Hedgehog but there may be life in the old guppy yet.