KKND: Krush, Kill 'N Destroy (1997 Video Game)
Full Cast & Crew
Directed by
Stuart Menzies |
Writing Credits (in alphabetical order)
Craig Duturbure | ... | (dialogue) |
Cast
Kirk Alexander | ... | (voice) | |
Barry Corbin | ... | Human General (voice) (unconfirmed) | |
Greg Fleet | ... | Additional Voices (voice) | |
Matthew King | ... | (voice) | |
Linda O'Grady | ... | (voice) (as Linda Ross) | |
Christopher Schlusser | ... | (voice) | |
Michael Scott | ... | (voice) |
Produced by
Damian Borg | ... | assistant producer |
David Burton | ... | producer |
Michael de Plater | ... | associate producer |
George Fidler | ... | executive producer |
David Giles | ... | producer |
Justin Halliday | ... | associate producer |
Adam Lancman | ... | executive producer |
Stuart Menzies | ... | producer |
Daniel Tonkin | ... | assistant producer |
Music by
Gavin Parker | ||
Marshall Parker |
Costume Design by
Rose Chong | ... | (clothes) |
Makeup Department
Nik Dorning | ... | makeup artist |
Anne Maree Holley | ... | assistant makeup artist |
Fiona Munday | ... | makeup availability |
Art Department
Paul Baulch | ... | graphics |
Damian Borg | ... | graphics |
Tim Bos | ... | graphics |
Georgina Campbell | ... | art lead |
Toby Charlton | ... | graphics |
Shane Collier | ... | designer |
Craig Duturbure | ... | graphics |
David Giles | ... | designer |
Justin Halliday | ... | level/scenario designer |
Ian Malcolm | ... | level/scenario designer |
James Nolan | ... | packaging |
David Stevens | ... | image |
Daniel Tonkin | ... | graphics |
John Tsiglev | ... | graphics |
Brian Uniacke | ... | level/scenario designer |
Daniel Walker | ... | level/scenario designer |
Sound Department
Andrew Butt | ... | sound assistant |
Gavin Parker | ... | sound |
Marshall Parker | ... | sound |
Camera and Electrical Department
Andrew Butt | ... | camera operator |
Jimmy Hunt | ... | lighting electrician |
Additional Crew
Paul Baulch | ... | programmer |
Andrew Buttery | ... | game tester |
Andrew Carter | ... | technical director |
Toby Charlton | ... | programmer |
Shane Collier | ... | game tester |
Georgia Cordukes | ... | production coordinator |
Craig Duturbure | ... | documentation |
Dagmar Geller | ... | translator: German |
Dominique Goy | ... | localization manager |
Thomas Holle | ... | translator: German |
Glen Horrigan | ... | quality assurance |
Gary Ireland | ... | quality assurance |
Richard Johnston | ... | documentation |
Jef Kamenek | ... | additional programmer |
Bettina Klos | ... | translator: German |
Anita K. Legg | ... | documentation |
Shane Lontis | ... | programmer |
Darren MacBeth | ... | project manager |
Alfred Milgrom | ... | publisher |
Dave Moore | ... | programmer |
Ben Palmer | ... | localization coordinator |
Brian Post | ... | technical assistant |
Joanne Randall | ... | material planning |
Leigh Reynolds | ... | quality assurance |
Simon Romans | ... | quality assurance |
Andrew Scott | ... | programmer |
Darryl Still | ... | product marketer: Europe |
Adrian Thewlis | ... | support |
Daniel Tonkin | ... | programmer: artificial intelligence |
Ian Tran | ... | additional programmer |