IMDb RATING
9.3/10
7.9K
YOUR RATING
Sora and friends face mysterious new enemies as they continue their journey to save all worlds, and find Riku and King Mickey.Sora and friends face mysterious new enemies as they continue their journey to save all worlds, and find Riku and King Mickey.Sora and friends face mysterious new enemies as they continue their journey to save all worlds, and find Riku and King Mickey.
- Awards
- 1 win & 2 nominations total
Haley Joel Osment
- Sora
- (English version)
- (voice)
David Gallagher
- Riku
- (English version)
- (voice)
Hayden Panettiere
- Kairi
- (English version)
- (voice)
Jesse McCartney
- Roxas
- (English version)
- (voice)
Brittany Snow
- Naminé
- (English version)
- (voice)
Justin Cowden
- Hayner
- (English version)
- (voice)
Sean Marquette
- Pence
- (English version)
- (voice)
Jessica DiCicco
- Olette
- (English version)
- (voice)
Richard Epcar
- Ansem (Xehanort's Heartless)
- (English version)
- (voice)
- …
Robin Atkin Downes
- Luxord
- (English version)
- (voice)
Ryan O'Donohue
- Demyx
- (English version)
- (voice)
Quinton Flynn
- Axel
- (English version)
- (voice)
Kirk Thornton
- Saïx
- (English version)
- (voice)
David Dayan Fisher
- Xaldin
- (English version)
- (voice)
James Patrick Stuart
- Xigbar
- (English version)
- (voice)
- (as James Patrick Stewart)
Paul St. Peter
- Xemnas
- (English version)
- (voice)
Christopher Lee
- DiZ
- (English version)
- (voice)
- …
Crispin Freeman
- Setzer Gabbiani
- (English version)
- (voice)
- …
Featured reviews
The concept of the game was perceived as odd from my mindset when Kingdom Hearts was first released. I remember thinking how bad the game would be, and what a waste of time it would be playing it. Boy, was I wrong. When I finally got Kingdom Hearts, I absolutely ADORED the game. The plot was simple yet unique, and the characters became deeper the more you went through the game. Despite the annoying camera angle, the game play was also superb. All the characters became memorable. In my mindset, Sora was actually a classic Disney character.
Now, following up for such a wonderful game is a difficult challenge to make. Though it is not the "official" sequel (Kingdom Hearts: Chain of Memories is. Though I like to call it Kingdom Hearts 1 1/2.) it still possesses that shaky II in its name. Sometimes the original was so great, that the sequel fails to live up to the original's standard. I was worried it would end up like most Disney sequels.
Thankfully, it was not of that sort. It is, perhaps, better than the first if I must say so. The agitating camera angle is fixed up, and you use the Right analog stick (something I more used to in other games) instead of the Right and Left buttons to control the camera angle. The appearance of the game is sleek and sharp, and the characters (especially Sora and the other 'human' characters) appear a lot less blocky than they did in the original. The opening song, Sanctuary, is just as good as Simple and Clean, sung by the same talented Utada Hikaru. Most of the voice acting was superb as well, though I was a little bummed that Johnny Depp, Orlando Bloom, and Kiera Knightly didn't do the voice talents for their characters in the "Pirates" level. They changed Yuffie, Leon, and pretty much the entire Final Fantasy casts' voice actors as well, which I think was not good move. However, the original actors for Sora, Riku, and Kairi remained, however you can tell that SOME of the people went through puberty along with their character...*nudges at Haley*. I also liked the fact that you have the option of skipping the lengthy cut scenes if you've already been through them once before.
As for the plot, it was still pretty similar. But now the Nobodies have joined up as an enemy. There's a three hour tutorial with Roxas, a boy who you will learn is 'related' to someone familiar. I found that part to be the only annoying thing of the game. I guess it was because you're so used to playing Sora, that it's annoying to be another person. Also, as you carry along with the story, there are many twists that leave you surprised. (For example, you learn something about 'Ansem.' Why I have his name in quotes, is for you to figure out).
Another thing I liked was the reaction button. Instead of pressing X to talk to people, instead you use the triangle button. It is also quite helpful in mini games and battle sequences where you can do special moved to deal out more damage to your enemy. The only real problem I had with the game was the fact that it felt too...short. Despite the fact that the ending was completed, with a little cliffhanger at the end (stick around after the credits) it still felt like something was missing. The levels seemed to be a lot less longer than the originals, though you did come back for a second go at them. Thankfully the Gummi Ship is also redone, and is more fast-paced and enjoyable, keeping your trigger finger happy.
However, though I can go on and on about how marvelous this game is, I feel that I have the need to stop before I ruin the experience for you. Hopefully you will take my word and go out and buy the game. Despite being $50, it is well worth that money.
Now, following up for such a wonderful game is a difficult challenge to make. Though it is not the "official" sequel (Kingdom Hearts: Chain of Memories is. Though I like to call it Kingdom Hearts 1 1/2.) it still possesses that shaky II in its name. Sometimes the original was so great, that the sequel fails to live up to the original's standard. I was worried it would end up like most Disney sequels.
Thankfully, it was not of that sort. It is, perhaps, better than the first if I must say so. The agitating camera angle is fixed up, and you use the Right analog stick (something I more used to in other games) instead of the Right and Left buttons to control the camera angle. The appearance of the game is sleek and sharp, and the characters (especially Sora and the other 'human' characters) appear a lot less blocky than they did in the original. The opening song, Sanctuary, is just as good as Simple and Clean, sung by the same talented Utada Hikaru. Most of the voice acting was superb as well, though I was a little bummed that Johnny Depp, Orlando Bloom, and Kiera Knightly didn't do the voice talents for their characters in the "Pirates" level. They changed Yuffie, Leon, and pretty much the entire Final Fantasy casts' voice actors as well, which I think was not good move. However, the original actors for Sora, Riku, and Kairi remained, however you can tell that SOME of the people went through puberty along with their character...*nudges at Haley*. I also liked the fact that you have the option of skipping the lengthy cut scenes if you've already been through them once before.
As for the plot, it was still pretty similar. But now the Nobodies have joined up as an enemy. There's a three hour tutorial with Roxas, a boy who you will learn is 'related' to someone familiar. I found that part to be the only annoying thing of the game. I guess it was because you're so used to playing Sora, that it's annoying to be another person. Also, as you carry along with the story, there are many twists that leave you surprised. (For example, you learn something about 'Ansem.' Why I have his name in quotes, is for you to figure out).
Another thing I liked was the reaction button. Instead of pressing X to talk to people, instead you use the triangle button. It is also quite helpful in mini games and battle sequences where you can do special moved to deal out more damage to your enemy. The only real problem I had with the game was the fact that it felt too...short. Despite the fact that the ending was completed, with a little cliffhanger at the end (stick around after the credits) it still felt like something was missing. The levels seemed to be a lot less longer than the originals, though you did come back for a second go at them. Thankfully the Gummi Ship is also redone, and is more fast-paced and enjoyable, keeping your trigger finger happy.
However, though I can go on and on about how marvelous this game is, I feel that I have the need to stop before I ruin the experience for you. Hopefully you will take my word and go out and buy the game. Despite being $50, it is well worth that money.
The first Kingdom Hearts game was a genre-defining title. Squaresft had a huge hit on its hands, spawned from its partnership with Disney, that no one really expected. When the sequel was announced, fans of the game (myself included) were overjoyed. And now that it's here, we know that our reaction was justified.
This game is everything it promises to be and more. Everything, from the graphics to the gameplay, has been completely redone, with stunning results. It still shows the same crisp look and feel you expect from Square, but with a new polish that's readily evident.
The game feels the same, but different - like an old car with a brand new engine. Sora jumps and attacks with speed and flourish, just as he did in the first game. Only this time, they've thrown in a couple new features for you to play with - the Drive and Limit functions.
The Drive command is a stroke of genius on Square's part - when selected, you transform into one of 5 forms with the help of your allies - Valor (Goofy), Wisdom (Donald), Master (Both), Final (Both), and AntiForm (All allies). The first three are gained as the story progresses, but Final form and AntiForm are random occurrences. The Drive forms imbue Sora with new skills and abilities, allowing him to take down his enemies in ways never thought possible.
Anyone who's played Final Fantasy will recognize the Limit command. Sora teams up with his partners to unleash a flashy, devastating combo attack that decimates the enemies around him. Limit attacks do ridiculous damage and are often graphically stunning. Each ally (including those specific to the current world) has his own limit attack, and each one is completely unique.
As with he first game, the story is a brilliantly crafted and well-told narrative. All your favorite characters from the first game are back, including some new faces, like Stitch, Tifa, and, of course, the three stars of Final Fantasy X-2, Yuna, Rikku and Paine (making their appearance this time as three mischievous fairies that inhabit Hollow Bastion).
Overall, this is a fantastic and well-thought-out game that anyone who even mildly enjoyed the first. Games like this really only come once in a great while, and this should definitely keep you busy until the next ground-breaking new hit is released.
This game is everything it promises to be and more. Everything, from the graphics to the gameplay, has been completely redone, with stunning results. It still shows the same crisp look and feel you expect from Square, but with a new polish that's readily evident.
The game feels the same, but different - like an old car with a brand new engine. Sora jumps and attacks with speed and flourish, just as he did in the first game. Only this time, they've thrown in a couple new features for you to play with - the Drive and Limit functions.
The Drive command is a stroke of genius on Square's part - when selected, you transform into one of 5 forms with the help of your allies - Valor (Goofy), Wisdom (Donald), Master (Both), Final (Both), and AntiForm (All allies). The first three are gained as the story progresses, but Final form and AntiForm are random occurrences. The Drive forms imbue Sora with new skills and abilities, allowing him to take down his enemies in ways never thought possible.
Anyone who's played Final Fantasy will recognize the Limit command. Sora teams up with his partners to unleash a flashy, devastating combo attack that decimates the enemies around him. Limit attacks do ridiculous damage and are often graphically stunning. Each ally (including those specific to the current world) has his own limit attack, and each one is completely unique.
As with he first game, the story is a brilliantly crafted and well-told narrative. All your favorite characters from the first game are back, including some new faces, like Stitch, Tifa, and, of course, the three stars of Final Fantasy X-2, Yuna, Rikku and Paine (making their appearance this time as three mischievous fairies that inhabit Hollow Bastion).
Overall, this is a fantastic and well-thought-out game that anyone who even mildly enjoyed the first. Games like this really only come once in a great while, and this should definitely keep you busy until the next ground-breaking new hit is released.
10jmz26
this game is fantastic
the first game was awesome, i heard about it from my friend and i bought it So i thought will final fantasy and Disney work? the answer: of course
after i played the first game i couldn't wait for the second the game play was fantastic as were the characters, voice actors, graphics, story everything was brilliant I personally think that this game is 100% perfect and it will always be my favourite game kingdom hearts rules
if you love Disney you'll love this game
if you love final fantasy you'll love this game
You will instantly love the characters like Sora, Riku and Kari
Also there are some brilliant enemies like the heartless, nobodies and organisation xiii
Be prepared for the best game you'll ever play
Did i mention that there will be a third game
Enjoy the game its impossible not to
the first game was awesome, i heard about it from my friend and i bought it So i thought will final fantasy and Disney work? the answer: of course
after i played the first game i couldn't wait for the second the game play was fantastic as were the characters, voice actors, graphics, story everything was brilliant I personally think that this game is 100% perfect and it will always be my favourite game kingdom hearts rules
if you love Disney you'll love this game
if you love final fantasy you'll love this game
You will instantly love the characters like Sora, Riku and Kari
Also there are some brilliant enemies like the heartless, nobodies and organisation xiii
Be prepared for the best game you'll ever play
Did i mention that there will be a third game
Enjoy the game its impossible not to
Arguably one of the most anticipated games since the first shots were revealed in summer 2003, Kingdom Hearts 2 had much hype living up to it. After all, the first Kingdom Hearts was a very enjoyable action-RPG. It combined the worlds of Disney and Final Fantasy, filled with a massive story, full-on interaction with the various Disney worlds, quickly paced battles that challenged the reflexes and wits, and fun little mini-games to pass the time. It wound up becoming a hit, despite its shortcomings such as an annoying camera and a series of weak series of "Gummi Ship," shooting levels. In 2004, a Game Boy Advance title Kingdom Hearts: Chain of Memories was released, which bridged the events of the first game and its upcoming sequel. With appetites whetted, fans eagerly anticipated the release of the PS2 sequel over a year later. And now, with it finally out after 3 1/2 years, you may ask, "Was it worth the wait?" You bet it was.
First, the graphics. They are simply beautiful. The designers perfectly captured the animation in the first game, and despite that, the new one looks even better. From the cartoony steamboat of Steamboat Willy fame to the Beast's flowing cape, the movements, designs, and animations can almost be mistaken for a finished animation cel. Its interesting to that all of the returning Final Fantasy characters sans Cid have received all out makeovers, and instead of a more anime-ish look like the first game, they now sport some slightly more realistic designs.
Story wise, KH II is just as good as the first. Yes, a certain major villain from the first is back, and yes, you're traveling worlds trying to beat Heartless, but thankfully, it's not a rehash. It has quite a few interesting twists and turns and even a few very emotional moments, starting with the beginning, which interestingly enough, doesn't feature Sora at all, but an entirely new character. And by the time Sora returns, we wind up caring for this new character quite a bit, and actually wind up missing him. And Mickey fans rejoice: while the Mouse only appeared for about a minute of the first game, this time around he has a much larger role.
Gameplay wise, Kingdom Hearts II excels. Although the platforming is gone, Square has made sure that you won't be bored. Some tasks include a wild ride on Aladdin's magic carpet, helping Mulan join the Imperial Army, singing in a duet with Ariel, and helping an amnesiac Winnie the Pooh get enough honey to eat on an insane adventure that goes throughout the 100 Acre Wood and even on the text of the Pooh book itself. The combat, well, it takes the cake. The new system is incredibly deep, filled with Reaction commands that let you perform new combos against enemies and bosses, Limit attacks that let you perform combination attacks with your various party members, and the drive gauge, which not only enhances the power of your summon monsters, but also allows Sora to merge with his allies into a full blown powerhouse warrior. The Gummi Ship segments are no longer a chore: gone are the slow-moving bland environments from the first game, instead giving us a fast paced blast fest that does a much better job of replicating the old quarter munchers of yore. And did I mention the fact that the camera has improved greatly?
There are many new tunes that each perfectly fit each new world, with the themes from the returning worlds also coming back. I have little complaints overall, in fact, my biggest gripe is I would have loved to hear "What's This?" being played during the Christmas portion of the Nightmare Before Christmas world. Voice wise, well, Haley Joel Osment once again shines as Sora, Christopher Lee is absolutely brilliant as Diz, and of course the usual Disney VAs such as Wayne Allwine, Tony Anselmo, and Bill Farmer, are perfect. Best of all, most of the cast members have voices, including returning ones who didn't in the first such as Chip and Dale, the rest of the Winnie the Pooh cast, and Cid. Only a few do not have voices, such as Uncle Scrooge McDuck(which is a shame, as I would have loved to hear Alan Young) All of the returning Final Fantasy cast members, save Cloud, have new voices though, and range from good(Squall/Leon) to disappointing(Aerith).
Kingdom Hearts II is definitely worth the time we've endured, as well as the $50 dollar price tag. This is a must buy title and it leaves me anticipating just what the unbeatable team of Disney and Square will do next.
First, the graphics. They are simply beautiful. The designers perfectly captured the animation in the first game, and despite that, the new one looks even better. From the cartoony steamboat of Steamboat Willy fame to the Beast's flowing cape, the movements, designs, and animations can almost be mistaken for a finished animation cel. Its interesting to that all of the returning Final Fantasy characters sans Cid have received all out makeovers, and instead of a more anime-ish look like the first game, they now sport some slightly more realistic designs.
Story wise, KH II is just as good as the first. Yes, a certain major villain from the first is back, and yes, you're traveling worlds trying to beat Heartless, but thankfully, it's not a rehash. It has quite a few interesting twists and turns and even a few very emotional moments, starting with the beginning, which interestingly enough, doesn't feature Sora at all, but an entirely new character. And by the time Sora returns, we wind up caring for this new character quite a bit, and actually wind up missing him. And Mickey fans rejoice: while the Mouse only appeared for about a minute of the first game, this time around he has a much larger role.
Gameplay wise, Kingdom Hearts II excels. Although the platforming is gone, Square has made sure that you won't be bored. Some tasks include a wild ride on Aladdin's magic carpet, helping Mulan join the Imperial Army, singing in a duet with Ariel, and helping an amnesiac Winnie the Pooh get enough honey to eat on an insane adventure that goes throughout the 100 Acre Wood and even on the text of the Pooh book itself. The combat, well, it takes the cake. The new system is incredibly deep, filled with Reaction commands that let you perform new combos against enemies and bosses, Limit attacks that let you perform combination attacks with your various party members, and the drive gauge, which not only enhances the power of your summon monsters, but also allows Sora to merge with his allies into a full blown powerhouse warrior. The Gummi Ship segments are no longer a chore: gone are the slow-moving bland environments from the first game, instead giving us a fast paced blast fest that does a much better job of replicating the old quarter munchers of yore. And did I mention the fact that the camera has improved greatly?
There are many new tunes that each perfectly fit each new world, with the themes from the returning worlds also coming back. I have little complaints overall, in fact, my biggest gripe is I would have loved to hear "What's This?" being played during the Christmas portion of the Nightmare Before Christmas world. Voice wise, well, Haley Joel Osment once again shines as Sora, Christopher Lee is absolutely brilliant as Diz, and of course the usual Disney VAs such as Wayne Allwine, Tony Anselmo, and Bill Farmer, are perfect. Best of all, most of the cast members have voices, including returning ones who didn't in the first such as Chip and Dale, the rest of the Winnie the Pooh cast, and Cid. Only a few do not have voices, such as Uncle Scrooge McDuck(which is a shame, as I would have loved to hear Alan Young) All of the returning Final Fantasy cast members, save Cloud, have new voices though, and range from good(Squall/Leon) to disappointing(Aerith).
Kingdom Hearts II is definitely worth the time we've endured, as well as the $50 dollar price tag. This is a must buy title and it leaves me anticipating just what the unbeatable team of Disney and Square will do next.
I have no idea where to start with Kingdom Hearts II. What stands out is the excellent graphics, catchy voice actors, the amazing gameplay, and a wonderfully mysterious story.
I will do my best to explain the plot of KHII. It's been a while since Sora, Donald, and Goofy defeated Ansem, and it appears that the Heartless are back to their old tricks, but before we learn of them, we see a new, and mysterious enemy: The Nobodies. Also different, the first 4 to 5 hours of gameplay are spent playing as a new character, Roxas. For a while, the story will seem confusing, but once you reach the end, it will ALL make sense. After a few hours of gameplay, you'll play as Sora once again, and you'll meet old and new friends alike. Also going on as a side story, Kairi has forgotten all about Sora, but is eager to learn more about 'the boy I used to have so much fun with', and Riku seems to be gone without a trace. Meanwhile, Roxas (who sounds eerily like Jesse McCartney *wink*) has been dreaming about Sora, and his past adventures, despite never having met him before, and while all this is going on, a mysterious new force called Organization XIII is taking shape....
The gameplay behind KHII is phenomenal. Rather than the basic play behind KHI, the system has been overhauled with a new thing called drive form, which allows Sora to increase his power for a limited time. The MP gauge is also different, which isn't that great. It's the only flaw of KHII. You'll be hooked within minutes of playing this game.
With appearances from the Disney classic characters Beast, Belle, Cogsworth, Lumiere, Mrs. Potts, Chip, Jack Sparrow, Will Turner, Elizabeth Swann, Aladdin, Jasmine, Genie, The Peddler, Iago, Chicken Little, Peter Pan, Stitch, Mulan, Captain Shang, Simba, Nala, Timon, Pumbaa, Mickey Mouse, Donald Duck, Goofy, Minnie Mouse, Daisy Duck, Chip and Dale, Hercules, Megara, Phil the Satyr, Ariel, Sebastian, Flounder, King Triton, Tron, Jack Skellington, The Mayor, Sally, Dr. Finkelstein, Lock, Shock, and Barrel. Disney's villains are also back, including Captain Barbossa, Jafar, Shan-Yu, Hades, Scar, Commander Sark, The Master Control Program, Oogie Boogie, and Ursula. Square's Final Fantasy heroes are back as well, including Squall Leonhart, Aeris (Aerith), Cloud, Auron, Yuffie, Tifa Lockheart, Raijin, Fujin, Seifer, Yuna, Rikku, and Paine, not to mention the most evil villain in video game history, Sephiroth is back.
Kingdom Hearts II also has some cool voice actors, including Haley Joel Osment, Hayden Panitierre, David Gallagher, Sean Astin, Jesse McCartney, David Boreanaz, James Arnold Taylor, Tara Strong, B.D. Wong, Mena Suvari, and Robbie Benson.
This is one game you cannot afford to miss. If you play one game on PS2 this year, Kingdom Hearts II should be that game. Don't miss this clever blend of fun, epic battles, romance, action, adventure, humor, and gripping suspense.
10/10 --spy
I will do my best to explain the plot of KHII. It's been a while since Sora, Donald, and Goofy defeated Ansem, and it appears that the Heartless are back to their old tricks, but before we learn of them, we see a new, and mysterious enemy: The Nobodies. Also different, the first 4 to 5 hours of gameplay are spent playing as a new character, Roxas. For a while, the story will seem confusing, but once you reach the end, it will ALL make sense. After a few hours of gameplay, you'll play as Sora once again, and you'll meet old and new friends alike. Also going on as a side story, Kairi has forgotten all about Sora, but is eager to learn more about 'the boy I used to have so much fun with', and Riku seems to be gone without a trace. Meanwhile, Roxas (who sounds eerily like Jesse McCartney *wink*) has been dreaming about Sora, and his past adventures, despite never having met him before, and while all this is going on, a mysterious new force called Organization XIII is taking shape....
The gameplay behind KHII is phenomenal. Rather than the basic play behind KHI, the system has been overhauled with a new thing called drive form, which allows Sora to increase his power for a limited time. The MP gauge is also different, which isn't that great. It's the only flaw of KHII. You'll be hooked within minutes of playing this game.
With appearances from the Disney classic characters Beast, Belle, Cogsworth, Lumiere, Mrs. Potts, Chip, Jack Sparrow, Will Turner, Elizabeth Swann, Aladdin, Jasmine, Genie, The Peddler, Iago, Chicken Little, Peter Pan, Stitch, Mulan, Captain Shang, Simba, Nala, Timon, Pumbaa, Mickey Mouse, Donald Duck, Goofy, Minnie Mouse, Daisy Duck, Chip and Dale, Hercules, Megara, Phil the Satyr, Ariel, Sebastian, Flounder, King Triton, Tron, Jack Skellington, The Mayor, Sally, Dr. Finkelstein, Lock, Shock, and Barrel. Disney's villains are also back, including Captain Barbossa, Jafar, Shan-Yu, Hades, Scar, Commander Sark, The Master Control Program, Oogie Boogie, and Ursula. Square's Final Fantasy heroes are back as well, including Squall Leonhart, Aeris (Aerith), Cloud, Auron, Yuffie, Tifa Lockheart, Raijin, Fujin, Seifer, Yuna, Rikku, and Paine, not to mention the most evil villain in video game history, Sephiroth is back.
Kingdom Hearts II also has some cool voice actors, including Haley Joel Osment, Hayden Panitierre, David Gallagher, Sean Astin, Jesse McCartney, David Boreanaz, James Arnold Taylor, Tara Strong, B.D. Wong, Mena Suvari, and Robbie Benson.
This is one game you cannot afford to miss. If you play one game on PS2 this year, Kingdom Hearts II should be that game. Don't miss this clever blend of fun, epic battles, romance, action, adventure, humor, and gripping suspense.
10/10 --spy
Storyline
Did you know
- TriviaStitch was included because a survey said that Stitch was the second favorite Disney character in Japan.
- GoofsWhen Roxas sees Sora's memories in his dreams, he also sees scenes that Sora never witnessed, such as Jafar's line "The boy is a problem; he found one of the Keyholes" which was at Maleficent's council in Hollow Bastion. Sora was never present to hear Jafar say this line.
- Crazy creditsAfter the credits are finished you see Sora, and Riku at their old hang out on Destiny Islands talking about how a whole lot has not changed. Then Kairi comes running with a bottle in her hand that has a note contained inside it. The note is from the king which is insinuating that he is asking for their help.
- Alternate versionsWhile playing the Atlantica Rhythm mini-games in the Japanese version, the O button is used as a rhythm trigger a majority of the time. In the English version it's replaced with the X button.
- ConnectionsEdited from The Lion King (1994)
- SoundtracksSanctuary -opening version-
Written and Performed by Hikaru Utada (as Utada)
Produced by Hikaru Utada (as Utada), Miyake Akira, Teruzane Utada
Keyboard and Programming: Hikaru Utada (as Utada), Matt Rohde
Additional Programming: Alexis Smith
Drums: Forrest Robinson
All Vocals: Hikaru Utada (as Utada)
Recorded by Pat Woodward and Matsui Atsushi
Pro-Tools Operation: Glenn Erwin
Recorded at Westlake Audio, LA, Bunkamura Studio, Tokyo
Mixed by Goetz B. for 365 Artists
Mixed at Bunkamura Studio, Tokyo
(P) 2005 The Island Def Jam Music Group (C) 2005 Walt Disney Music Company
(US version only)
Details
- Release date
- Countries of origin
- Official sites
- Languages
- Also known as
- キングダム ハーツII
- Filming locations
- Production companies
- See more company credits at IMDbPro
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