Directed by
Minoru Arakawa | ||
John Bauer | ||
Claude Comair | ||
K. Kôno | ||
Howard Lincoln | ||
Scott K. Tsumura |
Writing Credits (in alphabetical order)
K. Kôno |
Produced by
Andrew Hieke | ... | producer |
K. Kôno | ... | producer |
Faran Thomason | ... | producer |
Music by
Yoko O. | ||
Lawrence Schwedler |
Art Direction by
Raymond Yan |
Art Department
Ken Christiansen | ... | concept artist |
Roland de la Cuesta | ... | artist |
Marco Falsitta | ... | artist |
Adi Granov | ... | concept artist |
Scott Lubker | ... | artist |
Akila Redmer | ... | design director |
Ryan Rivera | ... | artist |
Alain Schneuwly | ... | lead artist |
Sound Department
Emory Georges | ... | sound effects / sound engineer |
Chantal Levert | ... | sound engineer |
Yoko O. | ... | sound effects |
Satoshi Okada | ... | sound programmer (as S. Okada) |
Lawrence Schwedler | ... | sound director |
Animation Department
T. Furuta | ... | character designer |
Y. Maeda | ... | character designer |
T. Tokyo | ... | character designer |
M. Yamashita | ... | character designer |
Additional Crew
Samir Abou-Samra | ... | digipen team / engineering lead / tools |
Kiyohiko Ando | ... | game tester |
Josh Atkins | ... | game director |
Scott Bassett | ... | engineering team / tools |
Tim Bechtel | ... | game tester |
Steve Bolender | ... | assistant game director |
Todd Buechele | ... | game tester |
Kyle Carlson | ... | assistant game director |
Warren Church | ... | digipen tester |
Claude Comair | ... | chief technical officer / general affairs |
Roland de la Cuesta | ... | digipen team |
Marco Falsitta | ... | digipen team |
Emory Georges | ... | tools |
Nathan Gray | ... | digipen tester |
Yukio Gu | ... | programmer |
Andrew Hieke | ... | production team |
Jim Holdeman | ... | game tester |
Erik Johnson | ... | game tester |
Jonathan Johnson | ... | engineering team / tools |
Robert Johnson | ... | assistant game director |
Jeff Keely | ... | digipen tester |
Michael Kelbaugh | ... | game tester |
H. Kino | ... | scenario assistant |
David Kondor | ... | digipen tester |
Sam Kujath | ... | game tester |
Yoon Joon Lee | ... | engineering team |
Chantal Levert | ... | engineering team / tools |
Scott Lubker | ... | digipen team |
Jeremy Mayo | ... | digipen tester |
Stephen McLaughlin | ... | digipen tester |
Jun Pan | ... | engineering team / tools |
Ryan Rivera | ... | digipen team |
F. Sasami | ... | programmer |
J. Satô | ... | scenario advisor |
K. Tomita | ... | scenario assistant |
Scott K. Tsumura | ... | general affairs |
Thanks
K. Akino | ... | special thanks |
Takahiko Akiyama | ... | special thanks |
T. Funahashi | ... | special thanks |
David Gallardo | ... | special thanks: system administrator for Nintendo Software Technologies |
Jan Hannaford | ... | special thanks |
Ken Lobb | ... | special thanks |
K. Maeda | ... | special thanks |
Jeff Miller | ... | special thanks |
T. Nakai | ... | special thanks |
Casey Pelkey | ... | special thanks |
Jeff Peters | ... | special thanks |
M. Shimina | ... | special thanks |
Keiko Tamura | ... | special thanks |
Gail Tilden | ... | special thanks |
M. Toki | ... | special thanks |
Mr. Yamamoto | ... | special thanks |
Shigeki Yamashiro | ... | special thanks |
Sakae Yamazaki | ... | special thanks |
April Yee | ... | special thanks: office support for Nintendo Software Technologies |