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- Welcome to Altero. In this dark adventure, four heroes are teleported to the grim town of Vailmos. There are monsters loose, corpses in the streets, the rains won't stop, and even the vampires of Lendar are terrified of what's coming next. This campaign begins our storytelling journeys in Altero Nought, the dimension of high fantasy, with elves, orcs, dwarves, magic, mysteries, and the wars of men. There are lightning storms in impenetrable jungles, temples to the Gods that terrify and dazzle, the stormy seas of the Ring Nations, burlesque shows at the infamous Candy Club, canyon cities in the rainforests of Quilim, and the vast Baruman dirigible fleet. There are also spectacular halls in the Palace of Ways, where far to the West, the Empress of Orleana keeps a tight grip on the portals that link our world and Altero Prime, the dimension of science and engineering.
- The forest grows quiet as a hunting party from the Coastal Village of Toftir stalks their prey. Little do they know, their home is under attack by the Utlagi (Outcasts, banished from the village for their crimes). They've taken the village captive and seek to recast the Old Jarl's Sea Pact and Usurp their rites of passage through the Stormdark Seas. Our story begins as the brave heroes end an attack by Kobolds with displays of their prowess. Learning about the fate of their home, a plan is hatched to retake the village and rid the Coast of these Outcasts once and for all. Yet, an ill omen fills the skies as the ground rumbles with a terrible, deep rumble; as if something Huge is prowling the land between the party and the village. Prepare yourselves for a daring group of Jarl's, Karl, and Thralls as they fight to take back their ancestral home. Join us for a 3 hour, combat packed, spell slinging adventure in the Norselands of a fictional world where might rules, Giants and Dragons threaten civilization, and a dark power corrupts the souls of fallen warriors.
- Inspired by the hilarious one-page RPG Honey Heist, by Grant Howitt, four bears from the wilds of Kymond have to team up for one more job, to heist the festival honey from the Lazy Bee tavern. The town guards are on full alert, the local Thieves Guild has their own plans for the liquid gold, and there's a suspicious barrel laughing at this crazy plan.
- Join us for PART 1 of our take on the ALIEN RPG tabletop game. "Name Your Price" is a homebrewed cinematic One Shot made to explore the beautiful gameplay mechanics of Free League's core rule book. Aboard an aging refueling vessel, a ragtag group of truckers prepare to intercept their very late quarry; the Military vessel Penglai hurls towards them showing no sign of stopping. The crew abandon the ship in a last-ditch attempt for survival, and as the Penglai tears through the vessel the crew are left with only one option.
- Join us for PART 2 of our take on the ALIEN RPG tabletop game. "Name Your Price" is a homebrewed cinematic One Shot made to explore the beautiful gameplay mechanics of Free League's core rule book. Aboard an aging refueling vessel, a ragtag group of truckers prepare to intercept their very late quarry; the Military vessel Penglai hurls towards them showing no sign of stopping. The crew abandon the ship in a last-ditch attempt for survival, and as the Penglai tears through the vessel the crew are left with only one option.
- Star Wars. In honor of May the Fourth (and also the premier of the Bad Batch on D+!) A Filthy Questline presents a session of the Star Wars RPG. Mon Mothma has sent the team of former Clone Troopers and their Brave Droid CH33-z3 to steal the newly designed X-Wings, so the Rebellion can reverse engineer them for their fleet. When the infiltration goes sideways the Bad Batch, sent by Garm Bel Iblis, bails them out, trying to claim these prizes for themselves and their highest bidder. Now it's a race through the storm trooper waves on high alert in this "Empirical Era" saga game, one hanger away from starting something against the indomitable Empire.
- Join us for another one shot campaign: " Shadow of Chelirata" Called on by the illustrious Hobart Concade for the handsome reward of 120 Platinum pieces to those who would join his mission in the town of Chelicerata. Should you be selected, you will have the privilege of joining Hobart in battle against the wretched foe plaguing the simple town.
- It's a dark time in the lush valley of Ohmsford. The goblin occupation has entered its second year, and the people need distractions. Their Goblin oppressors are harsh, but not cruel. They like a good party as much as anyone else, as long as you govern yourself accordingly. Enter The Carnival of Chaos. The Carnival has a bit of a reputation, but they always provide the highest quality entertainment. Performers from around the world vie for top billing, and fortunes can be made on stage. This years act is somewhat controversial, but the goblins love him.
- We're back with part 2 of our X-Wing Heist session of One Shot Or Not. Mon Mothma has sent the team of former Clone Troopers and their Brave Droid CH33-z3 to steal the newly designed X-Wings, so the Rebellion can reverse engineer them for their fleet. When the infiltration goes sideways the Bad Batch, sent by Garm Bel Iblis, bails them out, trying to claim these prizes for themselves and their highest bidder. Now it's a race through the storm trooper waves on high alert in this "Empirical Era" saga game, one hanger away from starting something against the indomitable Empire.
- We were incredibly fortunate to get to be some of the first folks in the world to both play and stream the incredible new Dune RPG from Modiphius Entertainment. The Dune: Adventures in the Imperium roleplaying game takes you into a far future where fear is the mind killer so be sure to keep your wits about you. The Imperium is a place of deadly duels, feudal politics and mysterious abilities in a universe where a blade can change the fortunes of millions. Build your House, carve your place in the universe or rebuild an ancient lineage and fight for the Imperial throne.
- Join us for another exciting edition of One Shot Or Not, this time titled "Escape From Highwall" Featuring for the first time Alain as our Game Master, and joined by Andrew, Bev, Trevor and Ruby, this game is high stakes, high drama, high walls adventure.
- Necessity breeds invention. The ability to perform many jobs remotely from the comfort of one's own home has become commonplace and isn't going away any time soon. A global pandemic really brings priorities to light and many people are turning away from the hustle mindset. Trevor and Roz welcome Jason Rouleau and Trevor Adams to the show to discuss "Crunch Culture" in the video game and film industry. Should entertainment come at the cost of worker's mental and physical well being? Ryan Whyte returns as Fact Checker/ Chat Liaison.
- A Filthy Questline is so very proud to present the GM debut of our wonderful intern Capri in a campaign titled "Heist On The High Seas." Here's what to expect in this weeks episode: A pirating crew is attempting to pull off a heist, likely to turn into a load of high stakes hi-jinks on the high seas. Attempting to steal the other half to an item which would lead them to great treasure, they must make it down to the cargo hold without being noticed and make their escape, hoping to avoid the wrath of their enemy ship's cannons. Not to mention what may be lurking in the depths of the abyss that lays below them - Also, our art department built this super rad multi-tiered pirate ship for this episode, which just looks so freaking cool.
- We're back with another episode of One Shot Or Not, this time featuring ZOMBIES IN SPACE. Here's what to expect from our DM Sam: Looking back on the carbon steel remains of the SS Solstice, the surviving crew drift off in an escape pod. The SS Equinox, a sister ship, has responded and will be picking up you survivors shortly. You have no way of communicating to them the disaster that befell the Solstice, nor can you warn them of the infection rapidly spreading throughout your bodies. You can only hope they are better equipped to quarantine you and discover a cure before it's too late.
- We're back with the second episode of our new campaign set in the amazing world of Altero. Join DM Roz, and players Cheyenne, Matt, Tim and Trevor for part two of "Shadow's of Blood!"
- In this episode our heroes prepare to leave Vailmos, warned by the vampire spawn that the Tower of Vail is a place of death and dark magics. They only have one day to traverse the plagued countryside and face the evil within, because anyone still outside at midnight suffers the fate all the fallen heroes. Can they use their brains before they lose them? Find out in the Tower of Terror.
- We join our heroes at the top of the Tower of Vail, fighting for their lives in the den of three evil fiends. The trials of the town and surrounding lands have led the four adventurers to these charming, winged monsters, but is this the end, or just the beginning?
- As the party camps at the edge of the Sebet Marshes, they prepare for the next stage of their journey through Adarjan. They're not ready for the glowing eyes blinking at them from the swamp. One of them is mourning the loss of friends, the artificer finds himself with a surprising companion, the magic rock man has a living egg, and the druid is a walrus. Let's roll.
- Following their encounter with a fey protector of the wild marsh, our heroes travel to the city of Lendar, nestled in the hills of Adarjan. The vampires of Lendar are also victims of the Summer of Sorrow, mysterious attackers at night rip out their fangs and leave them with only foggy memories of mist. Now, the adventuring party has a baby griffon to protect as they search the docks for their next clue.
- A half-elf with a cursed pirate hat, a rock guy with a baby griffon, a mouse riding a dog, and a nerd with a magic gun walk into a bar. Literally, this episode. Our heroes have reached level 6 just in time. They are headed for the Castle of Lendar, where the vampire ball will bring them closer to the answers they seek. But, what dangers await them at the supernatural celebration? They don't call it a party for nothing.
- In full formal regalia, the party arrives at Castle Lendar to find the vampire brides and make their plea to help save Adarjan. They know there's a mind flayer and dark spell magic waiting for them to the north, but can they blend in at the ball and convince the Countesses of Lendar to help? Dancing, deception, and a daring duel await.
- A Filthy Questline is so very proud to present our new show Monster Talks. In this show we will begin our quest to uncover the secrets of D&D's Classic Monsters.
- Watch out adventurers, that might not be a puddle you just stepped in. This time it's all about Oozes: Gray Oozes, Ochre Jellies, Black Puddings and of course the infamous Gelatinous Cubes. Get all the deets right here on this episode of Monster Talks.
- In honor of the release of the new Dune movie, we're back with another session of the Dune RPG from Modiphius Games. Featuring special guest DM Petra, this session sees players Bev, Natasha, Roz and Victoria take on the personas of an elite group of Bene Gesserit sisters pursuing an errant minor house who poses a threat to the imprerial throne. Also featuring live music and sound from AFL's own Mr. Myrdock.
- Hail mighty Hunter, by the Behest of the Eternal Countesses of Lendar, thou hath summons unto the Annual 178th Monster hunt. With great haste cometh unto the Castle to join in merriment and woe. Apon the Vampyr Calendar - the dread days of dark death is in tradition a hunt of Monstrosities. Fine this chance for Mortals seeking to destroy true Beasts of evil; to right again the Dimeter days of light's life. Thou's Party of four, no more no less, shalt arrive amongst Seven competing teams. Two dread days of strife and battle to the death or fortune shalt be spent in the hunt. Bring your finest livery, greatest weapons and trophy cases for another unforgettable All-Hallows-Evening Monster Ball in the mighty Lendar Castle.