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1-31 of 31
- Ariel accidentally frees a dark figure known as the Evil Manta, who tries to take over Atlantica using deception and lies to turn its merfolk people against each other.
- Ariel puts on a human bracelet but finds it hard to take it off afterwards. Afraid of how her father would react, Ariel runs away to find the key to the lock of the bracelet.
- Ariel adopts a baby whale, much to the dismay of her father, King Triton.
- When an eggbeater falls into Ariel's hands, Ursula puts an evil spell on it to terrorize the citizens of Atlantica.
- Ariel befriends a deaf mermaid named Gabriela, and both of them decide to seek out the magical Wishing Starfish to make their dreams come true.
- Ariel rescues a Bad-Luck Creature named Lucky, putting all of Atlantica in a panic, and must make her own luck when Ursula comes after the creature.
- Before a family trip to the Carnival of Tides on the tide, Ariel and Arista get into a fight and are 'beached' and Sebastian had to stay and look after them.
- King Triton wants Ariel to play the sea calliope: an instrument resembling a organ.
- Ariel babysits two twin merbabies.
- Pearl, a mermaid who is obsessed with partying, takes Ariel and her sixth eldest sister, Alana, to Eel-Ectric City instead of to her house, while Sebastian and Flounder follow.
- Jealous of Ariel's happiness, a grumpy sorcerer blowfish casts a spell on her.
- Ariel believes her father King Triton is setting her up for an arranged marriage with a snobbish merman-prince of another sea kingdom of Olympia named Prince Thor.
- Ariel gets a Message in a Bottle, which leads her and her friends to a Dangerous Seamonster. Only to find out, that it isn't so dangerous...
- A magic spell turns King Triton into a young and energetic merboy, and Ariel has to play "the mother" to him.
- Sebastian quits his job as King Triton's royal confidant and advisor and tries to make a new life for himself.
- Spot, the killer whale, and Sebastian get captured by a crazed circus owner, and Ariel has to save them.
- Ariel rides a wild seahorse named Stormy against her father's wishes and gets lost in the wilderness.
- Sebastian becomes a peace ambassador and tries to make peace with the power hungry Sharkanians, with Ariel following him to their land.
- Bad luck strikes the kingdom after Ariel finds Prince Eric's boot.
- Ariel looks for the perfect Father's Day gift to give King Triton, but it leads her to misfortune when a giant octopus traps them in a cave!
- Ariel became friends with an orphaned merboy who has fallen in with the underwater gangster 'Lobster Mobster'.
- A stream of pollution threatens Atlantica.
- Sebastian realizes that his parents are coming to visit and must try to create a huge scheme to make it appear that he is the king of Atlantica.
- A human explorer boards a primitive submarine to explore the undersea realm, and crosses paths with Ariel.
- Ariel meets Scuttle for the first time and must use his help to rescue Sebastian from a gang of pirates.