A lot can change in a few years. When development on “We Happy Few” began in 2014, Compulsion Games was a small indie studio with an ambitious idea. Four years later (with just months to go before the adventure game’s Aug. 10 release on PC and consoles), it’s in the process of becoming a first-party developer under Microsoft — one of five surprising acquisitions that the hardware maker announced at E3 2018.
The purchase represents a huge vote of confidence for Compulsion and its unique vision for games. In an interview with Variety, the developers couldn’t comment on how or when the talks with Microsoft began, but narrative director Alex Epstein said the deal closed “ridiculously last minute.”
“It’s nice to be acknowledged by something like that. We’ve been doing weird things for so long, and that’s what we love to do. [Microsoft] apparently loves that, too!” added art director Whitney Clayton.
The purchase represents a huge vote of confidence for Compulsion and its unique vision for games. In an interview with Variety, the developers couldn’t comment on how or when the talks with Microsoft began, but narrative director Alex Epstein said the deal closed “ridiculously last minute.”
“It’s nice to be acknowledged by something like that. We’ve been doing weird things for so long, and that’s what we love to do. [Microsoft] apparently loves that, too!” added art director Whitney Clayton.
- 6/22/2018
- by Giancarlo Valdes
- Variety Film + TV
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