Ryan Lambie Dec 1, 2017
EA's boss says "linear" games are less popular with gamers than they once were. Is the end nigh for cinematic games like Uncharted?
Huge games that last for dozens of hours. Mobile games that can fill a few idle minutes. Shooter epics that take in small armies of players, and intimate experiences that pit a single mind against a fiendish puzzle. Technology has given rise to a multitude of genres and all kinds of videogames - far more than anyone could have even dreamed of back when the medium was still in its infancy in the 1970s.
See related Mega Man 11 announced, first trailer
In recent months, however, there's the question of whether a very particular kind of videogame can survive in an industry where replayability and continued revenue are becoming ever more important for a studio's bottom line. We're talking about single-player games - the big,...
EA's boss says "linear" games are less popular with gamers than they once were. Is the end nigh for cinematic games like Uncharted?
Huge games that last for dozens of hours. Mobile games that can fill a few idle minutes. Shooter epics that take in small armies of players, and intimate experiences that pit a single mind against a fiendish puzzle. Technology has given rise to a multitude of genres and all kinds of videogames - far more than anyone could have even dreamed of back when the medium was still in its infancy in the 1970s.
See related Mega Man 11 announced, first trailer
In recent months, however, there's the question of whether a very particular kind of videogame can survive in an industry where replayability and continued revenue are becoming ever more important for a studio's bottom line. We're talking about single-player games - the big,...
- 12/1/2017
- Den of Geek
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