Eureka Seven Vol.2: The New Vision (2006 Video Game)
Full Cast & Crew
Directed by
Masahiko Tokushima |
Writing Credits (in alphabetical order)
Yusuke Asayama | ... | (written by) |
Naruki Nagakawa | ... | (written by) |
Megumi Shimizu | ... | (written by) |
Masahiko Tokushima | ... | (text rewrite) |
Cast
Produced by
Brian Glazebrook | ... | chief producer: Namco Bandai Games America Inc. |
Tadataka Goto | ... | producer (as Tadataka Gotou) |
Yoshiyasu Horiuchi | ... | producer |
Hirofumi Inagaki | ... | chief producer |
Yoshinobu 'Nobby' Matsuo | ... | producer: Namco Bandai Games America Inc. (as Yoshinobu Matsuo) |
Takahiro Sakurai | ... | chief producer: Namco Bandai Games America Inc. |
Naruo Uchida | ... | executive producer: Namco Bandai Games America Inc. |
Shin Unozawa | ... | executive producer (as Unozawa Shin) |
Cinematography by
Yôhei Miyahara | ... | cinematographer: opening animation staff (as Youhei Miyahara) |
Editing by
Tomoki Kyôda | ... | (as Tomoki Kyouda) |
Art Department
Toshifumi Akai | ... | original art: opening animation staff |
Kazumi Fujita | ... | color designer / color designer: opening animation staff |
Yûko Hineno | ... | original art: opening animation staff (as Yuko Hineno) |
Inusuke Hirokawa | ... | event storyboard |
Chiyo Hosokawa | ... | original art: opening animation staff |
Shûichi Kaneko | ... | art director: opening animation staff (as Syuichi Kaneko) / storyboard: opening animation staff (as Syuichi Kaneko) |
Hiroshi Kikuchi | ... | graphic designer |
Akira Matsushima | ... | art director: opening animation staff |
Nobuko Mizuta | ... | color designer |
Satoshi Mori | ... | original art: opening animation staff (as Satosi Mori) |
Kazuo Nagai | ... | art |
Naoko Nakamoto | ... | original art: opening animation staff |
Ryo Nakanishi | ... | event storyboard |
Yûichi Nakazawa | ... | original art: opening animation staff (as Yuichi Nakazawa) |
Mayumi Oda | ... | original art: opening animation staff |
Tatsuya Oka | ... | original art: opening animation staff |
Junko Sawada | ... | event storyboard |
Hirokazu Takai | ... | original art: opening animation staff |
Hidemi Tanaka | ... | original art: opening animation staff |
Masahiko Tokushima | ... | event storyboard |
Hiroko Yamada | ... | graphic designer |
Sound Department
Sean Foye | ... | adr engineer / dialogue editor |
Hidenori Ishikawa | ... | sound programmer |
Satoshi Ishikawa | ... | sound effects |
Tadayoshi Makino | ... | sound director / sound effects |
Naoto Oba | ... | sound effects (as Naoto Ooba) |
Kevin Patzelt | ... | adr engineer / dialogue editor |
Patrick Rodman | ... | re-recording mixer (as Pat Rodman) |
Koji Yamada | ... | sound effects (as Kouji Yamada) |
Special Effects by
Miyako Hoshi | ... | special effects staff: opening animation |
Animation Department
Takayuki Aihara | ... | character animator: graphics / graphics chief |
Takashi Araki | ... | character animator: graphics |
Masakazu Doi | ... | graphics chief (as Masakazu Dohi) |
Seiko Fukuma | ... | character modeler: graphics (as Seikoh Fukuma) |
Tatsushi Hashimoto | ... | mecha modeler |
Kôichi Iwanaga | ... | animation checker: opening animation staff (as Kouichi Iwanaga) |
Shôji Kawamori | ... | main mecha designer |
Hideyuki Kikuchi | ... | graphics chief / mecha animator / mecha design |
Hiroshi Kikuchi | ... | character modeler: graphics / graphics director |
Mago | ... | game character designer |
Akira Matsushima | ... | character designer: opening animation staff |
Kazuki Miyatake | ... | concept designer |
Yoshiko Murai | ... | graphics chief |
Yuji Nagasaki | ... | character modeler: graphics / graphics chief |
Tomokazu Nagashima | ... | character modeler: graphics / graphics chief |
Sachito Okui | ... | character modeler: graphics |
Teizô Shimada | ... | animator: opening animation staff (as Teizo Shimada) |
Taeko Watanabe | ... | animator: opening animation staff |
Takashi Watanabe | ... | character modeler: graphics |
Masakazu Yanagida | ... | character modeler: graphics |
Takayuki Yanase | ... | concept designer |
Ken'ichi Yoshida | ... | original character designer (as Kenichi Yoshida) |
Additional Crew
Joshua Aguiar | ... | quality assurance tester: Namco Bandai Games America inc. |
Takayuki Aihara | ... | event graphics |
Shaun Alonzo | ... | quality assurance tester: Namco Bandai Games America inc. |
Stephen Chin | ... | assistant quality assurance lead: Namco Bandai Games America Inc. |
Robert Cogburn | ... | public relations specialist: Namco Bandai Games America inc. |
Glen Cureton | ... | director of product services: Namco Bandai Games America Inc. (as Glen A. Cureton) |
Jhune De La Cruz | ... | quality assurance lead: Namco Bandai Games America Inc. |
Masakazu Doi | ... | effects: graphics (as Masakazu Dohi) |
Takao Esaka | ... | game designer / level designer |
Takao Fukaya | ... | programmer |
Kentaro Hayashi | ... | event graphics |
Kazuhisa Higuchi | ... | programming assistant: programming |
Paul Huynh | ... | quality assurance tester: Namco Bandai Games America inc. |
Wataru Ishida | ... | unit programmer |
Yutaka Ishida | ... | programmer: map and collision programming / programming director: programming |
Hidenori Ishikawa | ... | weapon programmer |
Mark Kamimoto | ... | quality assurance tester: Namco Bandai Games America inc. |
Mika Kelly | ... | senior public relations manager: Namco Bandai Games America inc. |
Hiroshi Kikuchi | ... | 2D designer: graphics |
Tomoyo Kojima | ... | event graphics |
Aaron Krause | ... | associate product marketing manager: Namco Bandai Games America inc. |
Adam Lee | ... | quality assurance tester: Namco Bandai Games America inc. |
Andrei Markevich | ... | quality assurance tester: Namco Bandai Games America inc. |
Chuck McFadden | ... | quality assurance and customer support manager: Namco Bandai Games America Inc. |
Reiko Miki | ... | background: opening animation staff |
Wataru Minegishi | ... | game progress programmer |
Nobuhiro Miura | ... | event graphics |
Yuji Nagasaki | ... | event director: graphics |
Ryo Nakanishi | ... | event graphics |
Yoko Nakao | ... | marketing director: Namco Bandai Games America inc. |
Hiroyuki Nakatsuka | ... | game programmer: 2D programming |
Susumu Nakazawa | ... | game designer / level designer |
Kunihiko Okada | ... | creative supervisor: opening animation staff |
Hirotomo Sakamoto | ... | event programmer / game programmer: 2D programming |
Gina Salvador | ... | quality assurance tester: Namco Bandai Games America inc. |
Junko Sawada | ... | event graphics |
Megumi Shimizu | ... | script editor: opening movie staff |
Daisuke Shimogaki | ... | programming assistant: programming |
Makoto Takahashi | ... | general manager |
Yoshiya Tanaka | ... | localization coordinator, international software development team: Namco Bandai Games Inc. |
Masahiko Tokushima | ... | game designer |
Daryle Tumacder | ... | customer support supervisor: Namco Bandai Games America inc. |
Hitomi Uchikawa | ... | event graphics |
Shinichirou Umetani | ... | programming assistant: programming |
Hiroko Yamada | ... | 2D designer: graphics |
Kodai Yamamoto | ... | event graphics |
Kota Yasoshima | ... | chief programmer: programming (as Kota Yasosima) / unit programmer (as Kota Yasosima) |
Tadao Yoshikawa | ... | event graphics |