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GoldenEye: Rogue Agent ()


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Join the other side of the law, as you play a rogue MI6 Agent, who becomes involved in a bitter gang war between Dr. No and Auric Goldfinger.

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Cast

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Auric Goldfinger (voice)
Jeannie Elias ...
Pussy Galore (voice)
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Francisco Scaramanga (voice)
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Xenia Onatopp (voice)
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Dr. Julius No (voice)
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James Bond / 007 (voice)
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Number One (Ernst Stavro Blofeld) (voice)
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(voice)
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(voice)
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(voice)
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(voice)
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(voice)
Linda Wang ...
Hong Kong 1 'Sexy Bath House Girl' (voice)
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Hong Kong 1 (voice)
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Triad Informant (voice) (as Timothy Dang)
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(voice)
Rest of cast listed alphabetically:
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M (voice)
Zach Goldsmith ...
(voice)
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(voice)
Kirsten Kairos ...
Hologram Hostess (voice) (as Kristen Kairos)
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(voice)
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(voice)
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Hong Kong 'Sexy Bath House Girl' (voice) (as Shirley To)

Directed by

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Ofer Estline ... (director of development)
Ken Harsha ... (in-game cinematics)

Written by

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Danny Bilson ... ()
 
Paul De Meo ... ()
 
Ian Fleming ... (characters)

Produced by

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Patrick Gilmore ... executive producer
Rick Kane ... producer
Chris Plummer ... senior producer
Joe Rush ... producer

Music by

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Paul Oakenfold

Editing by

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Drew Stauffer

Editorial Department

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Lauren Giordano ... editor: main titles

Production Design by

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Ken Adam

Art Direction by

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Ken Adam
Jay Riddle
Takayoshi Sato ... co-art director

Costume Design by

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Kym Barrett

Production Management

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Ray Cobo ... art production manager

Art Department

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Derek Becker ... lead artist
Daniel Cheng ... storyboard artist: concept artist
Michael Comly ... lighting artist
Hugo Dallaire ... background art
Nicolas Drolet ... concept artist
Jose Flores ... storyboard artist: concept artist
Chad Greene ... lighting artist
Matt Hale ... background artist
Éric Hamel ... concept artist: EA
Ken Harsha ... director of conceptual art department
Jeff Hua ... storyboard artist: concept artist
Nicolas Lebessis ... concept artist
Rich Olson ... storyboard artist: concept artist
Chris Radcliffe ... lighter: art team
Christian Scheurer ... visual consultant
Toby Wilson ... storyboard artist: concept artist

Sound Department

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Gregory R. Allen ... supervising sound editor
Mark Allen ... sound editor
Sam Bird ... lead audio integrator
Thomas C. Brewer ... sound re-recording mixer: cinematics
David Cham ... sound engineer
Gordon Hookailo ... re-recording mixer
Alex Howard ... audio integrator
Shane Kneip ... sound editor
Erik R. Kraber ... supervising foley editor
Mario Lavin ... audio integrator
Darrin Mann ... foley mixer
Paul Menichini ... supervising sound editor
Michael Miller ... original dialogue mixer
Tim Nielsen ... sound editor
Tyler Parsons ... audio integrator
Ann Scibelli ... sound editor
Jon Tendrich ... sound editor
Roland N. Thai ... sound editor
Derek Vanderhorst ... sound editor / sound effects editor
Jeff S. Wilson ... dialogue editor (as Jeff Wilson)

Visual Effects by

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Jamaal Bradley ... character animator
Rif Dagher ... technical director
John Decker ... visual effects
Denise Blakely Fuller ... lead background designer/texture painter: Electronic Arts Studio
Christopher Otto Gallagher ... cinematic technical animator: Electronic Arts
Scott Jenkins ... Visual Effects Supervisor: Cinematics
Jean-Francois Lafleur ... digital effects artist
Lisa Lavender ... lipsync supervisor: Tigar Hare / technical director: Tigar Hare
Dongho Lee ... animator
Daniel Lin ... lighting artist
Sanu Vamanchery Mana ... shading, texturing, lighting
Michael Meyers ... digital artist
Rene Morel ... character modeller/texturer
Behrooz Roozbeh ... lead visual effects: single player mode
Jason Thielen ... character animator: Game Cinematics
Peter Tieryas ... character technical director
Michael Tigar ... visual effects supervisor
Mark Vearrier ... lighter

Stunts

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Mike Mukatis ... stunts
Thom Khoury Williams ... stunts (as Thom Williams)

Animation Department

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Phillippe Ducharme ... animator
Steve Dupont ... animator
Tim Keon ... animator
Garrett Shikuma ... animator
Erick Ward ... cinematics animator

Music Department

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Gregory R. Allen ... music editor

Additional Crew

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Danny Bélanger ... game design
Jon M. Gibson ... producer: title sequence and HUD
M. Ryan Glover ... quality assurance analyst
Yuichi Haga ... game tester
Rebecca Ann Heineman ... additional engineer
Ted Peterson ... game designer
Jason Priest ... background supervisor
Matt Rice ... engineer
Duane Wik ... lead tester

Production Companies

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Distributors

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Special Effects

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Other Companies

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Storyline

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Plot Summary

Why save the world when you can rule it? Cross over to the dark side of the Bond universe to experience life as a high-rolling, cold-hearted villain. As an aspiring 00 agent dismissed from MI6 for reckless brutality, you're recruited by Auric Goldfinger in a ruthless war against Dr. No for control of the Bond underworld. A brutal encounter with Dr. No costs you an eye, but Goldfinger's technicians replace it with a gold-hued, synthetic eye, earning you the name 'GoldenEye'. Written by Sujit R. Varma

Plot Keywords
Taglines Why save the world...When you can rule it? See more »
Genres
Parents Guide View content advisory »
Certification

Additional Details

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Also Known As
  • Goldeneye 2 (United States)
  • GoldenEye: Dr. No vs. Goldfinger (United States)
  • GoldenEye: Dark Agent (Japan, English title)
  • Goldeneye - Au service du Mal (France)
  • GoldenEye - Agente corrupto (Spain)
  • See more »
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Did You Know?

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Trivia Although one of the villains from the James Bond movie, GoldenEye (1995) appears in the game, the stories have no real ties to each other. The plot of the movie revolved around a weapon called "The GoldenEye", which used a nuclear bomb detonated in the upper atmosphere to create a damaging electromagnetic pulse on Earth. See more »
Movie Connections Featured in Episode #31.16 (2004). See more »
Quotes Pussy Galore: [about to have sex with Goldeneye] I *love* autopilot!
See more »

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