GoldenEye: Rogue Agent (2004)
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- T
- Action, Adventure
- 15 Nov 2004 (Canada)
- Video Game
- 2 wins & 3 nominations.
- See more »
Photos and Videos
Cast
Enn Reitel | ... |
Auric Goldfinger (voice)
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Jeannie Elias | ... |
Pussy Galore (voice)
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Christopher Lee | ... |
Francisco Scaramanga (voice)
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Jenya Lano | ... |
Xenia Onatopp (voice)
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Carlos Alazraqui | ... |
Dr. Julius No (voice)
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Jason Carter | ... |
James Bond / 007 (voice)
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Gideon Emery | ... |
Number One (Ernst Stavro Blofeld) (voice)
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André Sogliuzzo | ... |
(voice)
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Robert Wu | ... |
(voice)
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Ron Yuan | ... |
(voice)
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Danny Mann | ... |
(voice)
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Brian George | ... |
(voice)
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Linda Wang | ... |
Hong Kong 1 'Sexy Bath House Girl' (voice)
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Peter Kwong | ... |
Hong Kong 1 (voice)
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Tim Dang | ... |
Triad Informant (voice)
(as Timothy Dang)
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Greg Ellis | ... |
(voice)
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Rest of cast listed alphabetically: | |||
Judi Dench | ... |
M (voice)
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Zach Goldsmith | ... |
(voice)
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Ian Gregory | ... |
(voice)
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Kirsten Kairos | ... |
Hologram Hostess (voice)
(as Kristen Kairos)
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Nolan North | ... |
(voice)
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Robin Sachs | ... |
(voice)
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Toonyun | ... |
Hong Kong 'Sexy Bath House Girl' (voice)
(as Shirley To)
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Directed by
Ofer Estline | ... | (director of development) |
Ken Harsha | ... | (in-game cinematics) |
Written by
Danny Bilson | ... | () |
Paul De Meo | ... | () |
Ian Fleming | ... | (characters) |
Produced by
Patrick Gilmore | ... | executive producer |
Rick Kane | ... | producer |
Chris Plummer | ... | senior producer |
Joe Rush | ... | producer |
Music by
Paul Oakenfold |
Editing by
Drew Stauffer |
Editorial Department
Lauren Giordano | ... | editor: main titles |
Production Design by
Ken Adam |
Art Direction by
Ken Adam | ||
Jay Riddle | ||
Takayoshi Sato | ... | co-art director |
Costume Design by
Kym Barrett |
Production Management
Ray Cobo | ... | art production manager |
Art Department
Derek Becker | ... | lead artist |
Daniel Cheng | ... | storyboard artist: concept artist |
Michael Comly | ... | lighting artist |
Hugo Dallaire | ... | background art |
Nicolas Drolet | ... | concept artist |
Jose Flores | ... | storyboard artist: concept artist |
Chad Greene | ... | lighting artist |
Matt Hale | ... | background artist |
Éric Hamel | ... | concept artist: EA |
Ken Harsha | ... | director of conceptual art department |
Jeff Hua | ... | storyboard artist: concept artist |
Nicolas Lebessis | ... | concept artist |
Rich Olson | ... | storyboard artist: concept artist |
Chris Radcliffe | ... | lighter: art team |
Christian Scheurer | ... | visual consultant |
Toby Wilson | ... | storyboard artist: concept artist |
Sound Department
Gregory R. Allen | ... | supervising sound editor |
Mark Allen | ... | sound editor |
Sam Bird | ... | lead audio integrator |
Thomas C. Brewer | ... | sound re-recording mixer: cinematics |
David Cham | ... | sound engineer |
Gordon Hookailo | ... | re-recording mixer |
Alex Howard | ... | audio integrator |
Shane Kneip | ... | sound editor |
Erik R. Kraber | ... | supervising foley editor |
Mario Lavin | ... | audio integrator |
Darrin Mann | ... | foley mixer |
Paul Menichini | ... | supervising sound editor |
Michael Miller | ... | original dialogue mixer |
Tim Nielsen | ... | sound editor |
Tyler Parsons | ... | audio integrator |
Ann Scibelli | ... | sound editor |
Jon Tendrich | ... | sound editor |
Roland N. Thai | ... | sound editor |
Derek Vanderhorst | ... | sound editor / sound effects editor |
Jeff S. Wilson | ... | dialogue editor (as Jeff Wilson) |
Visual Effects by
Jamaal Bradley | ... | character animator |
Rif Dagher | ... | technical director |
John Decker | ... | visual effects |
Denise Blakely Fuller | ... | lead background designer/texture painter: Electronic Arts Studio |
Christopher Otto Gallagher | ... | cinematic technical animator: Electronic Arts |
Scott Jenkins | ... | Visual Effects Supervisor: Cinematics |
Jean-Francois Lafleur | ... | digital effects artist |
Lisa Lavender | ... | lipsync supervisor: Tigar Hare / technical director: Tigar Hare |
Dongho Lee | ... | animator |
Daniel Lin | ... | lighting artist |
Sanu Vamanchery Mana | ... | shading, texturing, lighting |
Michael Meyers | ... | digital artist |
Rene Morel | ... | character modeller/texturer |
Behrooz Roozbeh | ... | lead visual effects: single player mode |
Jason Thielen | ... | character animator: Game Cinematics |
Peter Tieryas | ... | character technical director |
Michael Tigar | ... | visual effects supervisor |
Mark Vearrier | ... | lighter |
Stunts
Mike Mukatis | ... | stunts |
Thom Khoury Williams | ... | stunts (as Thom Williams) |
Animation Department
Phillippe Ducharme | ... | animator |
Steve Dupont | ... | animator |
Tim Keon | ... | animator |
Garrett Shikuma | ... | animator |
Erick Ward | ... | cinematics animator |
Music Department
Gregory R. Allen | ... | music editor |
Additional Crew
Danny Bélanger | ... | game design |
Jon M. Gibson | ... | producer: title sequence and HUD |
M. Ryan Glover | ... | quality assurance analyst |
Yuichi Haga | ... | game tester |
Rebecca Ann Heineman | ... | additional engineer |
Ted Peterson | ... | game designer |
Jason Priest | ... | background supervisor |
Matt Rice | ... | engineer |
Duane Wik | ... | lead tester |
Production Companies
Distributors
- Electronic Arts (EA) (2004) (World-wide) (video)
- Electronic Arts (EA) (2004) (Australia) (video)
Special Effects
Other Companies
- House of Moves Motion Capture Studios (motion capture)
- POP Sound (dialogue recording services)
- Rhythm & Hues Studios (additional cinematics production)
- THX Ltd. (certification)
Storyline
Plot Summary |
Why save the world when you can rule it? Cross over to the dark side of the Bond universe to experience life as a high-rolling, cold-hearted villain. As an aspiring 00 agent dismissed from MI6 for reckless brutality, you're recruited by Auric Goldfinger in a ruthless war against Dr. No for control of the Bond underworld. A brutal encounter with Dr. No costs you an eye, but Goldfinger's technicians replace it with a gold-hued, synthetic eye, earning you the name 'GoldenEye'. Written by Sujit R. Varma |
Plot Keywords | |
Taglines | Why save the world...When you can rule it? See more » |
Genres | |
Parents Guide | View content advisory » |
Certification |
Additional Details
Also Known As |
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Official Sites | |
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Did You Know?
Trivia | Although one of the villains from the James Bond movie, GoldenEye (1995) appears in the game, the stories have no real ties to each other. The plot of the movie revolved around a weapon called "The GoldenEye", which used a nuclear bomb detonated in the upper atmosphere to create a damaging electromagnetic pulse on Earth. See more » |
Movie Connections | Featured in Episode #31.16 (2004). See more » |
Quotes |
Pussy Galore:
[about to have sex with Goldeneye]
I *love* autopilot! See more » |