Metro Exodus (2019 Video Game)
4/10
Game ruined by tedium and bugs
28 June 2021
One of the worst experiences I've had playing a triple A game. Between the terribly awkward movement system that feels like you're on the moon to the unskippable dialogue segments that sometimes last five to ten minutes, the game is a slog to play through. Not to mention the forced QuickTime events when an enemy attacks you, or the bullet sponge enemies that eat all fifty 7.62 rounds you can carry to the face without dying, etc. It's like the game is trying to make you hate it.

How about the gun cleaning mechanic that makes Red Dead Redemption 2 look reasonabke - this game could literally be named "Weapon Cleaning Sim" and people wouldn't question it. You spend all these precious resources cleaning your weapons and then walk around for two minutes without anything but air hitting your guns and their all filthy again. So many times my guns were rendered essentially useless from this stupid overdone mechanic minutes after I had just cleaned them. It's genuinely baffling how bad it is.

Equally frustrating, there are several boss type enemies that, even if you kill them, they just get respawned seconds later because the game needs them to be there hounding you in the next area. The Dead City chapter is the worst offender of this; no matter how many of those snake like water creatures that spit acid at you I killed, they'd all just be back again once I got to the other side of the room. Or how about the stupid ape enemy where I wasted a ton of ammo and resources killing the first three I encountered thinking it would make it easier only for the game to just spawn another one for the 27th tedious and unnecessary QuickTime event. I only decided to kill them because that section is already miserable with your character constantly being berated by stupid aberrations that make the player stop walking and slump over to recover. You might as well just set the controlling down because the game will constantly take control away, holding you hostage while you wait for another empty anticlimactic story event to end.

While performance has been solid with very few noticeable framerate drops, I have had the PS5 enhanced version crash on me several times but that doesn't bother me as much as what would of been an enjoyable game completely destroyed by baffling gameplay mechanics that make you want to never play it again. Playing a game should be a fun experience - it shouldn't make you want to rip your controller in half. These devs really need to rethink their decisions for the next game because there's no way they play tested this game and didn't get feedback that too many systems are overdone. The AK can literally be dropped in mud and fired IRL but in this game it can't even sustain air hitting it. Like bruh... can we please get real.
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