The Elder Scrolls IV: Oblivion (2006 Video Game)
10/10
Never Expected Oblivion and Doom to be so Entertaining
4 December 2007
Warning: Spoilers
It's been a few years since the graphical and AI/battle Sequence inept Elder Scrolls III: Morrowind came out. I mean, sure it was an excellent exploration game but after awhile, town hopping in the silt strider and battling the same annoying Cliff Rider over and over again got a little old.

Elder Scrolls IV: Oblivion puts you in the shoes of...well, you. A character who has evidently won the prize for most important jail cell of the year. After making your character, playing with the shackles hanging from the ceiling and getting endlessly taunted by the presumably Dunmer man on cell across the way, the emperor and his guards descend the stairs. They open your cell, push you aside, and enter. The emperor, Uriel Septim (who's name sounds like an intestinal problem) says he notices you from his dream, and that "today is the day". By this statement, he could quite possibly be meaning that today is the day of his assassination OR today is the day that he met the man from his dream and is having a little fling....ANYWAYS, the emperor goes on about how you can help and your path his the same as his. His guards open a wall next to your bed with the push of a stone, that's right, you're rotting away in a prison and your in the cell with the largest escape route ever. As Septim and his Blades guards make their way through the wall, you follow far behind. Septim and his men are then attacked by the first wave of assassins clad in Chinese samurai armor. The guards kill them, but the captain of the brigade is killed leaving three men plus you unless you've chosen to be a female on your little quest. After going through many caverns and and halls battling rats, zombies, and goblins, you rejoin the three men and continue along. The third and final wave of assassins kills the emperor who, before his death, gives you the Amulet of Kings, a magical object which can only be worn by a true Septim descendant. You escape through some sewer tunnels with even more rats and goblins and eventually you end up facing some ruins on an island with the imperial city behind you. You look up, see the massive tower, and thus your adventure begins.

Graphics: 10/10: The graphics could not be more shiny. They left my mouth agape in awe as I watched the opening cinematic, which is just that, cinematic. The Oblivion Realms, which are entered through Oblivion Gates, could not be more Doom III-esq and disturbing. The cheery atmosphere of TES III was stomped and raped by Sauron and his drinking buddies from the land of Cyrodiil in the frightening realm.

Music: 9/10: The music was excellent. It gave that LOTR/Narnia/Pirates of the Caribbean feel to it. Although, some parts of the music were too epic with what was going on on screen. I don't want the trumpets and violins to pump up in a gigantic orchestral score when I'm drinking some ale at the tavern.

Gameplay: 10/10: Phenomenal. The game play is so crisp and clean. No more crappy death animations, it's all about the physics and ragdolls. And no more endless chopping with your sword. Expect some real thrilling sword and magic fights to be occurring here.

Was the game well rated?: Of course it was. Is the Oblivion Realm not proof enough. Corpses with exposed internal organs and bones hang limp from the walls and ceilings, blood splats against the wall when an enemy is slaughter mercilessly at the hands of your blade. This M rating was well deserved indeed.

WELL, THATS MY TWO CENTS. I HOPE YOU ENJOY THIS GAME, IF YOU GET IT...

BE SEEING YOU ON THE OTHER SIDE OF THE OBLIVION GATES! M4445
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