The Elder Scrolls IV: Oblivion (2006)

Video Game  -  Action | Adventure | Fantasy  -  20 March 2006 (USA)
9.2
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Ratings: 9.2/10 from 6,402 users  
Reviews: 36 user | 3 critic

The story begins with the player's character in prison in The Imperial City. Emperor Uriel Septim VII, accompanied by his bodyguards, is fleeing from assassins who have killed his sons. By ... See full summary »

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Title: The Elder Scrolls IV: Oblivion (Video Game 2006)

The Elder Scrolls IV: Oblivion (Video Game 2006) on IMDb 9.2/10

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Videos

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Cast

Cast overview, first billed only:
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...
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Mankar Camoran (voice)
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Female Nords / Female Orcs (voice)
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Lucien Lachance / The Grey Fox / Pelinal Whitestrake / The Arena Announcer / Sheogorath - Shivering Isles / Dremora / Male Imperials / Herdir / Dyus / The Prophet (voice)
Jonathan Bryce ...
Ralph Cosham ...
Jauffre / Vincent Valtieri / Male Bretons (voice)
Catherine Flye ...
Nocturnal / Female Bretons / Female Imperials (voice)
Gayle Jessup ...
Female Redguards (voice)
Linda Canyon ...
Azura / Female Altmers / Female Bosmers / Female Dunmers (voice)
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Baurus / Owyn / Male Redguards (voice)
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Mephala / Female Argonians / Female Khajiits (voice)
Craig Sechler ...
High Chancellor Ocato / Falcar / Alval Uvani / Faelian / The Adoring Fan / Clavicus Vile / Barbas / Sheogorath - pre Shivering Isles / Male Dunmer / Male Altmer / Male Bosmers (voice)
...
Bari Biern ...
Female Golden Saint - Shivering Isles (voice)
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Storyline

The story begins with the player's character in prison in The Imperial City. Emperor Uriel Septim VII, accompanied by his bodyguards, is fleeing from assassins who have killed his sons. By chance, Septim's escape route goes through the player's cell and you are able to follow them and escape yourself. During the escape, the Emperor tells you that he has seen you in his dreams and gives you The Amulet of Kings, an important heirloom. He tells you to find the monk Jauffre and give him the Amulet. The emperor is then assassinated. After finding Jauffre, you are told that Septim had an illegitimate son named Martin who is working as a monk in the city of Kvatch. As the only remaining heir to the throne, Martin must use the Amulet to light the Dragonfires that protect Cyrodiil from Daedra, inhabitants of the Daedric realm of Oblivion. Upon reaching Kvatch, you find that it is under attack by the Deadra. You enter the Oblivion gate, a portal between Tamriel and Oblivion, and remove the ... Written by Razor

Plot Summary | Add Synopsis

Plot Keywords:

temple | monk | assassin | prison | potion | See more »

Taglines:

The fate of the world rests in the hands of one. Find him and close shut the jaws of oblivion.


Certificate:

T | See all certifications »

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Release Date:

20 March 2006 (USA)  »

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Did You Know?

Trivia

The Collector's Edition (which includes Pocket Guide to the Empire, "Making of Oblivion" Documentary, and a Septim Gold Coin for a retail cost $10 more than the non-collector's edition) is the best selling Collector's/Limited Edition of any game ever. See more »

Goofs

When the "Rumors" dialog subject is selected from a female Dunmer, the character will talk about a break-in at the palace. The spoken dialog matches the subtitles until the end, then the actress is heard to say "Wait, let me try that again," and the entire dialog is repeated, but there are no accompanying subtitles and the character avatar is not animated as if speaking. See more »

Quotes

[first lines]
Emperor Uriel Septim VII: I was born 87 years ago. For 65 years I've ruled as Tamriel's emperor, but for all these years, I've never been the ruler of my own dreams. I have seen the gates of Oblivion, beyond which no waking eye may see. Behold, in darkness, a doom sweeps the land. This is the 27th of Last Seed, the year of Akatosh, 433. These are the closing days of the third era, and the final hours of my life.
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Connections

Follows The Elder Scrolls III: Morrowind (2002) See more »

Frequently Asked Questions

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User Reviews

 
Elder Scrolls IV: Oblivion Review
26 July 2006 | by (United States) – See all my reviews

The Elder Scrolls IV: Oblivion, truly, an amazing and beautiful game. No, game, this isn't a game, this is digital art. Few games, *ahem*, digital pieces of art have total thrown me into an entire world of myth, and realism. The people have actual lives, the world evolves, and you grow and live in a different place. The computers, wait, the artificial beings are so smart its scary, like when the Ferbes came out. The people talk to you and each other, and have 100's of hours of spoken dialog. The each have names and personalities and respond differently to all situations. Same with the vast wildlife, like deer, wolfs, and big-ass spider people. The world is so huge, you'd get even more lost just going to the nearest Fighters Guild than walking to the Governor of Rhode Islands dentist office. The total obsession of the digital work of artistic master piece does come at a price. Though loading isn't killing long, its not very fast. The pop up does suffer at times as well. Other issues like jumping could have been tweaked but nothing serious. Overall the realistic values of this is beyond belief, from books, to the ingredients of a meal, potion making and all the quests truly support a gigantic step for all of digital artwork, um... kind. *9.5 out of 10*


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