Review of Final Fantasy VI

Final Fantasy VI (1994 Video Game)
3/10
BARF.
28 October 2000
I really don't care for this game at all. You have so many charecters that almost none of them get developed beyond "He's sad because his family died" or "He's a treasure hunter." As if that weren't bad enough, the villians are annoying too. Witness Ultros, who I suppose is supposted to be amusing, but is just annoying. "I'm a receptionist! G'fa fa fa"? What? The main bad guy isn't much better. Ho ho ho, look, he says one-liners. Boy, how innovative.

The other major part of any RPG - the battle system - falls apart too. It's too easy because you can learn all the magic you want with no negative effects, so at the end of the game you have four people with 9999 HP with high physical attack and all the magic spells. As you can imagine, this is just a TAD unbalancing. Each character also has one skill they can only use. These range from the stupid (Rage) to the useless (Runic) and the absurd (Sketch). Some of the skills are also overpowered, like Cyan's SwrdTech, which basically lets him do a special attack every turn without using any MP or anything. Huh?

Just pretend this one never existed.
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