Final Fantasy III (1994)
"Final Fantasy VI" (original title)

Video Game  -  Action | Adventure | Drama  -  2 April 1994 (Japan)
9.1
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Ratings: 9.1/10 from 1,311 users  
Reviews: 28 user | 2 critic

A mysterious woman joins a group of Mercenaries in order to find about her destiny and find means of saving the world from an evil madman.

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Title: Final Fantasy III (Video Game 1994)

Final Fantasy III (Video Game 1994) on IMDb 9.1/10

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Storyline

The plot of Final Fantasy VI (originally released as part III in the United States) follows a diverse group of characters as they first try to bring piece by stopping the Empire. After the Emperor's top general, Kefka, betrays him and takes power, the world is destroyed from the misalignment of the three Goddess Statues. One year later, the warriors must reunite and stop Kefka once and for all. Some of the characters include the mysterious Terra, a woman who knows little of her past, but was born with magic powers, Cyan, a Knight of the fallen kingdom of Doma, Locke, a treasure hunter, Celes, a former Empire general artificially infused with magic, and many more. The games plot contains screwball comedy, intense drama, and hits every emotional chord in between. Written by Annonymous

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2 April 1994 (Japan)  »

Also Known As:

Final Fantasy Anthology: Final Fantasy VI  »

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Trivia

The two soldiers that accompany Terra at the beginning of the game are intended to be references to the Star Wars characters Biggs Darklighter and Wedge Antillies. However, in the English language version, there was a mistranslation, and Biggs became Vicks. This same error occurred when characters with the same names appeared in Chrono Trigger (1995) as two of the men in Norstein Beckler's lab. Later games in the Final Fantasy series used a corrected translation, beginning with Final Fantasy VII. It was corrected in the PlayStation Re-release in 2002. See more »

Goofs

In the Cult Tower, you can faintly see through the windows out to the background, even though you should be seeing the inside of the wall. See more »

Quotes

[first lines]
Narrator: Long ago, the War of Magi reduced the world to a scorched wasteland, and magic simply ceased to exist. 1,000 years have passed... Iron, gunpowder, and steam engines have been rediscovered, and high technology reigns... But there are some who would enslave the world by reviving the dread destructive force known as "magic". Can it be that those in power are on the verge of repeating a senseless and deadly mistake?
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Connections

Followed by Crisis Core: Final Fantasy VII (2007) See more »

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User Reviews

More cinematic than most films. More literate than most novels.
4 July 2000 | by (Saint Paul, MN) – See all my reviews

Final Fantasy VI is the only video game ever to capture me so completely with its narrative that I've never forgotten it. And nothing has ever matched it. The story is melodramatic, but somehow so deeply powerful. The characters all have very drawn out histories and personalities. I know them all very well, and I cared for them as characters very much. I was controlling them, but they went far beyond my hand. This may sound like a criticism, but it isn't: the reason that I played the video game was not because it was entertaining to play. I played only because I wanted to find out what happened next to the characters. And some of the plot developments made me weep. The Opera House is perhaps the crowning achievement in video game history. All I have to hear are the first two notes from the "Oh my hero..." song and I choke up. Never has a sequence been better in a video game. And there are 15 or so characters! I was quite disappointed with the 8 or so from Final Fantasy 7. Many people have complained that the great amount of characters detracts from the game's success, but really it adds much needed replay value. A game that takes circa 20 hours to complete, and I've played through it 4 times, each time there were enough differences to make it entirely worthwhile. The character design and the art direction in general is so great. This is a game that they should completely remake (without changing an iota of the actual gameplay) when the technology improves even further.

I don't know how available they are anymore, but if you can, try to find all the different versions of the soundtrack to this game (there is the regular soundtrack, a piano soundtrack (highly, highly recommended), and an orchestral soundtrack. I have even found an mp3 of a 23 minute version of the Opera Performance with real singing! It is godly). If you can't find it to buy, hey, they have no reason to complain about us having mp3s of these tunes. Nobuo Uematsu has to be one of the best composers ever to live! His compositions for this game (and for FF7 to a much, much lesser degree; he actually steals a couple of his own note sequences from his compositions in ffvi, e.g., three sequential notes in Aeris' theme are directly taken from the first three notes of Celes' theme) are on par with Beethoven and Mozart. Seriously. If you heard them on a classical music radio station, you would not realize that they were written for a video game. The score gives the video game an even more operatic and dramatic feel. My God, what a feeling!


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