Weird West (Video Game 2022) Poster

(2022 Video Game)

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A Western Adventure with Supernatural Surprises
Pixelsinflow14 August 2023
A Western action-adventure graced with impactful choices and RPG elements. The allure is so compelling that it could bring a tear to my eye, and then it exceeded even that initial promise. This game teems with supernatural entities, ranging from werewolves and zombies to witches and beyond.

Gameplay: Traditionally, I'm not inclined toward top-down perspectives. Therefore, as I embarked on this journey, I leaned into stealth tactics and time-slow abilities. Yet, after the first hour, I realized I possessed ample ammunition to expend. Once I began shooting, an innate connection clicked into place. Although I still missed half my shots, the sensation of progress was unmistakable. By the conclusion, I may not have achieved marksman status, but I certainly accomplished my mission. I now employ the time-slow ability primarily for stylish manoeuvres or to heighten the cool factor.

Gunplay and weapon progression within Weird West are commendable. However, I restricted myself to a solitary set of weapons, encountering a lack of diversity among firearms. The choice often boiled down to distance, damage, or rate of fire. With range and rate of fire yielding marginal impact, damage emerged as the optimal path. Melee combat introduced a standout weapon that overshadowed its counterparts; intriguingly, it's bestowed upon players free of charge in the third story act.

Utilizing rifles often felt like handicapping myself. As the current state stands, rifles appeared as marginally inferior substitutes for pistols, differing primarily in perks and marginally extended range.

Lastly, each character boasts unique abilities, albeit with only a few proving practical across various scenarios. The possibility of combining abilities with elemental aspects exists, indicating that perhaps I didn't explore these synergies adequately.

Story: Weird West's narrative revolves around the fates of five characters, directed by a sixth-namely, the player. Each character bears distinct branding and elusive memories, but only under my command do they manifest. This introduces a fascinating dichotomy where the player operates as a distinct entity controlling the marionettes. Embarking on five distinctive stories intricately connected to the overarching plot was captivating and enjoyable, with the second tale holding a special place in my preference. Yet, a noteworthy flaw lies in the urgency prevalent in each story. Strangely, embarking on side missions or exploratory endeavours doesn't seem to yield consequential outcomes despite the narrative's time constraints.

Character Dynamics: Diverse and captivating characters abound, yet some remain enigmatic. While the core ensemble is intriguing, brimming with mystery, peripheral characters tend to fade once their quests are complete. A few engage in side quests, resulting in newfound friendships with the character aiding them. These allies occasionally intervene during critical moments. Regrettably, their utility is questionable and, in the case of melee-inclined allies, occasionally irksome due to the need to avoid accidental friendly fire.

Intermittent character reappearances are golden moments. Seldom do I remember last feeling suspicion toward a character, only to be delightfully surprised. Others inject levity into random encounters, their familiarity and concealed intentions elevating the experience.

Playable characters exude distinct personalities and become recruitable following the resolution of their stories. Their commentary on the surroundings often proves more amusing and insightful than the utterances of randomly enlisted counterparts.

Aural Landscape: The musical backdrop is splendid, encapsulating the Western ambiance perfectly. However, the recurring main theme sometimes fades into the background due to its frequency.

Weaponry bears distinctive audio signatures that amplify their impact, particularly evident in the shotgun's resonating blast. The result is an incredibly satisfying shooting experience. Environmental elements like crackling fires and natural sounds contribute to the immersive world-building. Unfortunately, certain monster growls fail to exude the expected menace.

Final Verdict: Weird West is a thrilling adventure that imparts a novel approach to gameplay. Its narrative and characters captivate yet fall slightly short when compared to the developers' previous works. The prospect of revisiting this enchanting realm holds undeniable allure. Just when I believed I had witnessed everything it had to offer, Weird West astonishes me anew with an unforeseen array of oddities.
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4/10
Well, it's a game. Sucks they couldn't code it correctly.
frankblack-7996119 November 2023
So this was a free game (thankfully) from PSN a month or two back. At first glance it seems like an original Fallout style game. Some parts are very reminiscent of Fallout 1 and 2. The problems arise quickly in this game. Poorly thought out controls, LOTS of random game crashing on PS4. Lots. Just awful. Very clunky combat. A regular occurrence of your weapon just not firing halfway through your clip. Just stops working until you switch weapons. Story is rather interesting, but it really doesn't matter if the game sucks in almost every other aspect. Will definitely be not purchasing anything from this game studio anytime in the future.
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