Blue Stinger (Video Game 1999) Poster

(1999 Video Game)

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7/10
A remarkable but forgotten Dreamcast game
MrPaull032410 May 2024
Apart from Sonic Adventure, this was the first Dreamcast game I ever played, so it was a fairly special part of my childhood gaming years. Basically, it was a futuristic and more actionized Resident Evil.

In the year 2018 ESER officer Elliot G. Ballad (Brian Drummond) is on a Christmas vacation when a meteor suddenly hits Dinosaur Island and creates a massive energy dome that surrounds it. Elliot makes it ashore to discover the island is overrun by monsters created by the meteor impact. Concurrently, a mysterious alien being named Nephilim appears and accompanies Elliot for unknown reasons (at first). Assisted by a ship captain named Dogs Bower (Dean Bristow- RIP) and security guard, Janine King (Lani Minella), Elliot must uncover the reason for the disaster and prevent it from spreading any further.

The graphics were great, and the levels were large and had full 3D rendering, which was uncommon at the time. They looked good but rough in some areas, and some of the layouts were confusing and easy to get lost in. The character designs are smooth and well designed, but their animations are limited. The enemy designs and sounds were legitimately frightening and fitting for the survival horror setting.

The soundtrack had an urgent and cinematic feel to it that would keep you pumped and ready for action, except for the supermarket section that played jarringly cheery Christmas music that quickly became grating.

Following the same basic formula as Resident Evil, the gameplay was solid and fun: you fight monsters, collect items, and advance further by finding keys or defeating bosses. But rather than the traditional fixed camera angles, there's an uncontrollable third-person styled camera that was frustrating at times, due to it often getting stuck on walls. Nephilim frequently blocking it as she follows you around didn't help matters.

Another element that mitigated the survival horror aspect was the monetary system. Defeating enemies would cause them to drop coins you could use to purchase weapons, ammunition, and health items from vending machines.

You'll have access to an extensive and cool arsenal of melee and ranged weapons. These range from basic, like handguns, crossbows, and baseball bats to advanced, like a railgun, bazooka, ray sword, and even a napalm launcher.

To me, the main drawback of the game was the voice acting. Despite having a respectable cast, the voice actors completely phone in their performances and sound ridiculous half the time. They pause and talk over each other frequently as they engage in cheesy B-movie style dialogue.

In conclusion, Blue Stinger was a pretty solid adventure game for the Dreamcast, and while it didn't reach the level of success as Resident Evil, I still remember it fondly.
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