Super Mario Bros.: The Lost Levels (Video Game 1986) Poster

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8/10
A superior sequel in terms of scope and replayability
nathanguia25 January 2022
I feel like a lot of people give this game a lot of flack without really understanding the context of its release. As a sequel released mere MONTHS after the original, the amount of content and unique *stuff* they were able to incorporate while sticking to their limited game engine is honestly fascinating.

Everyone complains about the difficulty, but that was the whole game's draw. Advertisements showcased the brutal level design, and hell, even its title doesn't shy away: "Super Mario Bros. 2: For Super Players." (The Japanese title)

This was a game meant for those who had mastered the original game and were looking for a challenge, and it's apparent right out of the gate. While the game certainly looks and feels like the first Super Mario Bros., the developers have tweaked the design to expect much more from the player. Poison mushrooms with a darker palette being the only distinguishing feature from the original variety, the frequent appearance of platforms that quickly lower as Mario touches them, hazards like wind that can either help the player make difficult jumps or throw off their sense of balance; minor elements in the grand scheme of things, but the game becomes an entirely different beast when these concepts are combined with one other.

One of the standout levels in the game is a sky-themed stage featuring harsh winds and springs which launch Mario high above the screen for several seconds. The player must use their intuition to halt their forward momentum at the right times to safely land on each platform. It's difficult, yes, but it's incredibly unique and perfectly shows the developers' creativity while working with such a limited game engine.

The real staying power of the game comes from repeat playthroughs and the hunt for the Warp Zones. These are significantly more well-hidden than in the first game, which incentivizes exploration and experimentation in the worlds. Hell, there are even BACKWARDS warps which send you to earlier worlds, which can be surprisingly useful for collecting extra lives, which are still very useful despite the infinite continues.

The true masters of the game play "warp-less"; if the game is cleared without using any Warp Zones, the player is rewarded with a bonus ninth world featuring strange level concepts including outdoor castles, underwater stages with normal overworld enemies, and developer messages spelled out with blocks. Combined with the main game's eight worlds, this adds up to 36 stages in total, surpassing the first game's level count. But that's not all; clearing the game eight times, which only the most determined players could accomplish, FOUR additional worlds open up, featuring even more challenging stages and a true final stage for a grand total of 52 levels, now far surpassing the original Super Mario Bros.

At the end of the day, whether this game is better than its predecessor is up to the player and their tolerance for high difficulty. However, taking into account the crazy amount of content and replayability for such an early Famicom release, I must give it up for Super Mario Bros. 2. Those with patience and determination can brave one of Nintendo's best.
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7/10
Like the original but more harder
Nic09813234 May 2021
This game is similar to the original Super Mario Bros. People remove points for that, but I won't. The reason why I rated it one star below the original is because they made the difficulty a bit too high. And do I need to mention I'm not good at video games? I think I do. Other than that, it's great.
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7/10
Technically the intended sequel, but nothing special
MegaWatOfficial10 December 2022
As someone who's never really been outside of the USA, I never really knew about this games existence until I really got into video game history a number of years ago. I'm glad I did though, because there's so much history that makes the hobby all the more enjoyable. But in doing so, you can imagine my surprise after finding out that the "Super Mario Bros 2" we got here was a reskin of "Doki Doki Panic" and that the original sequel that was intended wasn't released globally (which makes sense looking back, since SMB2 is very odd compared to the other Mario games-still one of my favorites). At least, until a couple of decades later; only now being called "Super Mario Bros: The Lost Levels" instead (despite the title screen still showing "Super Mario Bros 2"). But playing it as it is and has always been, is this infamous game really a good sequel?

Not really. That's not to say it's a bad-or even a not good game, because it is, but as a sequel, it really fails at doing anything that much better. Though, to be fair, it also doesn't do much worse either. The gameplay is precise and fun, the music is the same great stuff, the visuals are slightly improved with a couple of added visual details that gives this game the particles of identity it needs, and the levels can be immensely satisfying to complete. Speaking of which, the levels, as many may know, are HARD. While it's not quite Kaizo hard, the level designers really had a field day by making some of the most tough and occasionally baffling level design choices in a 2D platformer, and it's a stark contrast to the level design in the first SMB. Though, that's not to say they're not well thought out and well designed, because they are, but man, I can almost guarantee that you will want to scream if you stick with this until the end.

But aside from that, this game still feels mostly the same as the first one, which is this games biggest problem. It's much less of a sequel but more of a level expansion pack that takes very little steps forward. The music, gameplay, and context behind the game are all 1 to 1 the exact same as the first game; visuals being the only thing KIND OF improved, but even they look basically identical. You or anyone would be forgiven if they saw a screenshot from this game and believed it was from the first game, because they look and feel that much of the same, and anyone expecting any big steps forward here are going to be disappointed.

Though, because of this game's mission of being a very slightly improved, but tougher than nails successor to the first game still being successful, it's no wonder why this game still has an audience. It may not be that good of a sequel, but it's still fun and brutal enough to where it fits in the Mario lineage just fine, and when you mix that with the fact that this game sticks true to what the first game did right, it's understandable why some consider this to be the best 2nd game the iconic plumber had. For me, the one we got in the US is infinitely better and much more enjoyable, but because of how different and odd it is compared to every other Mario game, I can see why some may disagree with me. Overall, I recommend anyone who hasn't played this to at least try it. Who knows? Maybe the added difficulty will strike a chord with you like it has for many others. It may be underwhelming, but it's still satisfying. Just remember to not play this game if you have a bad day beforehand.
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Very good. Very Challenging.
Zalis29 July 2002
One of the reasons I wanted Super Mario All-Stars was simply to play this game. Nowadays, I can breeze through any of the other Mario games with minimal difficulty (aside from Yoshi's Island, haven't played that one too many times). It retained the feel of the original classic, but with several new twists, such as poison mushrooms, wind, powerful spring boards, "maze" effects in open air levels (i.e. 7-3, C-3), and in one case, a goal that's on a different plane than the level's starting point. It took me probably over 20 times to beat level 8-4 (Mario 3 blatantly rips off the "jump off a ledge and angle yourself left into a pirahna plant to avoid falling into a pit" situation), but I managed to beat that, the "secret" world 9, and the greater challenges of levels A-D (although D-4 doesn't have the same sting as 8-4). The only problem is that the save feature on the Super Nintendo is essentially unlimited lives, as it allows you to save after each individual level. Still, very much worth playing if you like Mario games and miss the old days of 2-D sidescrolling platform games.
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9/10
Very good game.
shadow-548 July 1999
This wasn't a popular and well known game. I got the chance to check out this 1986 release, while I was playing the Super Nintendo cart Super Mario All-stars. I don't think this Super Mario was released in the US, but it's definitely from Japan.

According to what I heard, this was the original sequel to Super Mario Bros (1985), but another, very different game was released in the US and across the world, the 1988 version of Super Mario Bros. (the one you can play 4 characters in the world of Subcon). This isn't it.

This game resembles the original Super Mario Bros. so closely, that you can consider practically an extension of the first game. Extra worlds and castles. After several unsuccessful attempts, I finally managed to win this game. I can't believe it continued after world 8-4. World 9 came, then world A, world B, world C, and finally: World D-4. I finally rescued the princess and defeated Bowser for the one hundredth time.

This game is very good! As good as the original game. Far more difficult. It's the hardest Mario I've ever played. Especially with the new wind hazard which makes this game a lot tougher. The new trampolin that rocketed Mario to the stratosphere for several minutes was also incredible.

Great game! Whatever it came from, I don't mind! Excellent!
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9/10
One of the best Nintendo games I have ever played
Catherine_Grace_Zeh14 June 2008
SUPER MARIO BROTHERS 2, in my opinion, is one of the best Nintendo games I have ever played. Even though I haven't owned a Nintendo Wii system for very long, I've played this game many times before. To be honest, I enjoy it very much. In addition, even though I've never beaten the game, I still enjoy the game very much. When and if you can get a Nintendo Wii, this game should definitely be on your list of downloads. Before I wrap this up, I'd like to say that the people at Nintendo know how to keep video game fanatics entertained. Now, in conclusion, if you're a video game fanatic, this is definitely one you'll want to play and own.
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10/10
This game's WAYYY better than the US one
cheezdontgowitm327 January 2008
Warning: Spoilers
Even though people say that the US one is much different so it's a better sequel...but this one's more of a "Mario" game. I mean, the other one isn't even a Mario game, it's part of the Mario series, yes, but is it a Mario game? NO! That game was such a lie, all you're really playing is Doki Doki Panic but with the Mario Characters slapped in there and some other minor changes like the Sub-World music is the Mario theme and the magic lamp thing or whatever changed to a Mushroom. I don't know why challenging makes it "hard" because honestly, I think the game is great the way it is! So what if it doesn't have a different plot? Are Mario games known for their plot anyways? And so what if it didn't have different music? The original music was good anyways! I think this game's better also because they added a new power-up, or should I say, power-DOWN. If you're Super Mario (the bigger one) and if you get the poison mushroom, it'll power you down back to regular Mario. Then they added Red Piranha Plants, which come out of their pipe even if you're standing next to it or on top of it. And the levels are pretty damn hard, I could say that already World 1-1 is already like a World 5 difficulty. I still give it a 10 out of 10 because it's a worthy sequel to Super Mario Bros. and if you can beat this game, then every other game you play will be easy.
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Way too difficult.
cornflake10112 July 2002
No, I'm not saying that this is a bad game, it's just far too challenging. Yes, this is the REAL Super Mario Bros. 2, but it was released in Japan only, because Japanese people enjoy more challenging games. This is a nice follow up game, and another reason it wasn't released in the US or UK was because of repetition (it's far too similar to SMB). However, there are new features, such as the poison mushrooms, sky-rocketing trampolines and the extra worlds. We know this game as SUPER MARIO BROS: THE LOST LEVELS, and gamers got to enjoy it 7 years after its first release (which was in 1986) on SUPER MARIO ALL-STARS, and it's also a secret mode on SUPER MARIO BROS. Deluxe. But what is the problem with this game? Well, it's FAR too difficult. I can only seem to get to World 5-3 before the life-losing streak begins. I've played the original on the NES, and it's quite enjoyable although difficult (what's also confusing is that even if you are playing as Luigi it still says MARIO in the top left corner! Wierd.), but Luigi can seem to put some of this difficulty away, as he has a brand new jump technique far higher than Mario's jump, but he tends to skid around a lot. Overall I rate this game 8 out of 10.
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Much better than the US version
Op_Prime13 May 2000
This game originated in Japan and is much better than the sequel to the awesome game than the one released here in the states. Very similar to the original but with many new levels and challenges. I got the chance to play this game as a part of the SNES game, Super Mario All Stars. It is excellent. Way better than the other Super Mario Bros. 2 game.
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A great and very hard sequel which surpasses it's original successor.
jaggernutt3 February 2004
In 1986, Nintendo released the sequel to the smash hit "Super Mario Brothers" in Japan on the Famicom Disk System. It proved to be a very successful sequel in Japan, because the Japanese love challenging games, however, it was not released anywhere else due to it being too difficult for others to enjoy.

The sequel's graphics look the exact same as it's original successor in every way, but with a few nice details which I love so much. The ground is now more rockier, the mushrooms and clouds smile, the red Piranha plants, the gust of winds in some levels, the springs which make you jump even higher, and of course the poisonous mushrooms.

At the start you have two characters you can choose from: Mario(well balanced character but jumps shorter) Luigi(skids and slower to control but jumps higher) *the choice is yours*

I love the extra nice levels (depending on how you finish the game)they added into this game: Finish the game without using warp pipes(access to World 9) Finish the game eight times(access to World A - D)

This sequel blows the original out of the water, it is my favorite Super Mario game, and I truely recommend getting a Famicom Disk System plus this game "Super Mario Brothers 2".

I give this game a 10/10!!! truly a mighty sequel that is hardly known. Give it a try if you love challenging games.
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Good but loses points for unoriginality. Occasionally unfair too
Marx_Bros_Fan862 January 2008
The original Super Mario Bros. 2 was released in America as Super Mario Bros: The Lost Levels for the SNES in 1993. I remember there was lots of hype surrounding this game. It was quite a shock to learn that it wasn't released in America because it was supposedly too difficult for American gamers. That was only partially true though. One of Nintendo of America's main concerns about this game was the fact that it's virtually the same as Super Mario Bros. The levels are designed virtually the same way with only a few superficial differences. Mainly the clouds have smiley faces on them now. I think sequels should differ from their predecessors, which is why I like the American Mario 2 better. The American version varied a little too much from the first for most people's tastes and that's why it's the dark horse of the series. This Mario 2 is still a fun game, but sometimes it pushes the limits of high difficulty and it becomes unfair. There are some jumps that are practically impossible and a few warp zones that take you back to level 1 for instance. I'd only recommend this game if you are a hard core Mario fan and like a good challenge!
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Super Mario Bros. 2!
Movie Nuttball15 August 2004
Super Mario Bros. is one of the most famous video games of all time! The characters, the jumping, the power-ups, and the sure thrill of adventure makes this entire series a fun non-stop playing time! Below is a brief look how I think the game is!

Game Play: The game play is very good. There is really basic controls here and is easy to perform. Novice gamers should have a good time here!

Graphics: The graphics are wonderful. The backgrounds are really beautiful!

Difficulty: The game is easy but as it goes on you''s find out that it will become more difficult!

Music: The music is great! Just fantastic catchy tunes through out the game! In My opinion its some of the best music ever in a video game!

Sound: The sound is great. Nuff said!

Overall: I have always loved Super Mario Brothers! If you like excellent adventure games then I strongly recommend you play this game!

To purchase this video game check out Amazon.com!
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This is the true sequel to the the original game.
dootuss7 February 2002
I don't know why Nintendo didn't release this follow up to Super Mario Brothers in the U.S. like they did in Japan. All I know is that it's way better than the sequel we got in the states (the one where you are in Sub Con). The game basically has the same format like Super Mario Brothers, except the levels are much more challenging, and there are 5 additional worlds. I managed to play this on the breakthrough SNES game "Super Mario All Stars", and I enjoyed it too.

This is the true sequel to Super Mario Brothers, and it deserves a perfect 10!
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The original sequel is better than the US one
MovieAddict201625 May 2005
This game was released as a follow-up to NES' "Super Mario Bros." in 1986, and two years later it made its way across the ocean into America and was severely re-edited and the gameplay was totally different.

This original Japanese version is superior and more fun. Its gameplay is better and whereas the US version sacrifices some of the elements of the first game, this one retains them while improving upon them. Basically it's the familiar plot with baddies trying to take over the world, blah blah blah, a good excuse for Mario to fight back with his brother Luigi.

The US sequel was the only Mario game NOT to feature Bowser (on NES anyway) and I honestly can't recall whether he's in this one because I was quite young when I used to play it, but I do distinctly remember finding this to be a very fun game and much better than America's. (I was lucky one of my friends owned the Japanese version.)

"Super Mario Bros. 3" is still the best of the entire series but this is better than the US sequel and good evidence of why you shouldn't try to fix something that isn't broken.
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The lost levels
rossrobinson12 November 2003
This game was made in 1986, really this game is called Super Mario Bros: The Lost Levels. I think this was mario's 2nd game to be released in the 1980's. I give this game 10 out of 10 because i think it is a classic game to play for the nintendo.
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