A Japan-only sequel to Super Mario Bros. where Mario and Luigi must once again save Princess Toadstool and the Mushroom Kingdom from Bowser's clutches.

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Just when Mario rescues Princess Toadstool, King Koopa returns and takes her once again and Mario must go after them. Only now, in this part 2 of the first game, Mario must brave eight of the most perplexed, difficult, and steep levels ever! With new surprises: Luigi can jump very high, much high than Mario, and now there's also a green trampoline that shoots you high into the sky and you can move from place to place before you land, pipes with Pirhana Plants in the ground and in the water, heavy winds that try to push you off cliffs, mind boggling pipe codes jumping codes, and many more! It's gonna take every ounce of power Mario and Luigi have to brave this game. Originally released in Japan only because Japanese players enjoy hard games, and the Super Mario 2 released in America was a remake of a Japanese game called 'Doki Doki World' reworked to fit Mario, Luigi, Toad and Princess. In 1992 when Super Mario All Stars was released, this game was recolored and redone and added with ... Written by Dylan Self <robocoptng986127@aol.com>

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Do you have what it takes to save the Mushroom Princess?


Certificate:

E | See all certifications »

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Release Date:

3 June 1986 (Japan)  »

Also Known As:

Super Mario Bros. 2: For Super Players  »

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Aspect Ratio:

1.33 : 1
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Did You Know?

Trivia

In the game's "Lost Levels" version for the SNES game "Super Mario All-Stars" and the game's reappearance in "Super Mario Bros. Deluxe" for the Game Boy Color, the Poison Mushrooms are purple with skulls on them, in clear contrast to the regular mushrooms, which are orange with red spots. In the Japanese version, however, they are brown with black spots, making the two mushrooms look fairly similar. See more »

Quotes

Mushroom Retainer: Thank you Luigi! But our Princess is in another castle!
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Connections

Followed by Sûpâ Mario: Yosshî Airando (1995) See more »

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User Reviews

Good but loses points for unoriginality. Occasionally unfair too
2 January 2008 | by (United States) – See all my reviews

The original Super Mario Bros. 2 was released in America as Super Mario Bros: The Lost Levels for the SNES in 1993. I remember there was lots of hype surrounding this game. It was quite a shock to learn that it wasn't released in America because it was supposedly too difficult for American gamers. That was only partially true though. One of Nintendo of America's main concerns about this game was the fact that it's virtually the same as Super Mario Bros. The levels are designed virtually the same way with only a few superficial differences. Mainly the clouds have smiley faces on them now. I think sequels should differ from their predecessors, which is why I like the American Mario 2 better. The American version varied a little too much from the first for most people's tastes and that's why it's the dark horse of the series. This Mario 2 is still a fun game, but sometimes it pushes the limits of high difficulty and it becomes unfair. There are some jumps that are practically impossible and a few warp zones that take you back to level 1 for instance. I'd only recommend this game if you are a hard core Mario fan and like a good challenge!


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