Dragon Ball GT (1996–1997)
6/10
Ambitious and loads of fun, but monumentally flawed.
28 July 2008
This show is taking a lot of heat from die-hard fans of the popular manga and anime Dragon Ball Z, because it is a revisitation to and - in some fashion - a retelling of the original dragon ball series, on a much grander scale and in increasingly obfuscated terms. The basic plot and premise of the beginning of this series is simple; a trio of child heroes disembark from earth in a rocketship to find powerful magical artifacts called 'black star dragon balls', that have been scattered across the galaxy. The result, known under the name Dragon Ball GT, is an anime series that is fair in its own right, but succumbs to its ambition. Not only does the fact that GT has been written by a large number of different storyboard writers cause the whole to be diffuse and incoherent, but the series had been canceled before its due date as well, making watching GT a laborious effort for some.

Despite this, it's hard to blame GT for how it might or might not have turned out, because the series is at its very core a large marketing exercise, a service to fans worldwide who were not ready for their favorite anime series to be decommissioned just yet. The moral of the story behind GT, then, is that trying to please everybody at the same time is a fool's errand.

GT incorporates the playfulness and adventure-element of the early Dragon Ball series, as well as the high-octane fighting from Dragon Ball Z. Fans of the former may just end up complain about the latter, and vice versa. At the same time, the resulting series is neither as original nor as exciting as either Dragonball or Dragon Ball Z. The first half of GT utilizes the same archetypical main characters as in Dragonball - Goku, Trunks and Pan in GT, compared to Goku, Yamcha and Bulma from Dragonball. The 'new' character of Pan, although often fun and rebellious, is not always interesting and may at times test the limits of your patience with her pre-pubescent levels of self-reliance. GT is a mixed bag, a mutt amongst anime that you either learn to like or love to hate.

What vexes many Dragon Ball afficionados the most is that GT introduces a lot of plot holes to the formerly reasonably tight storyline of its predecessors. Many of these storytelling oversights can be attributed to alterations of the original plot. Resultingly, GT can be considered somewhat of a retcon because of it, if not a downright non-chronicle addition to the Dragonball universe. BUT...

... let's be fair now and consider that Dragon Ball Z itself isn't exactly famous for its storyline depth to begin with. One might even argue that if it weren't for the Saiya-Jin and Freezer sagas, and the thoroughly interesting and well-developed character of Cell, Dragon Ball Z wouldn't have enough story to wrap around on itself and make a hole in the first place. What GT doesn't fail to bring, then, is an engaging little plot, even if it diverges from the canon. Said plot is interspersed with a myriad of interesting locales, characters and villains, and allows for a variation not seen since the early stages of Dragonball (I am of course referring to the recurring theme of high-octane battles over barren mesas). Also, perhaps by virtue of their absurdity, GT boasts less emphasis on the by then truly cyclopean power levels of the characters it features, whether that is for the better or worse.

In conclusion, GT is definitely worth a once-over. Find out for yourself if you love or hate it, but don't think it isn't worth watching, because it is. 6/10
20 out of 27 found this helpful. Was this review helpful? Sign in to vote.
Permalink

Recently Viewed