7/10
Overall, pretty good
7 October 2006
Final Fantasy VII was one of the best selling RPGs of all time. So it's no big surprise that Square has made a couple of prequels and sequels to it. SE's latest, Dirge of Cerberus: Final Fantasy VII, is a hybrid third person shooter/RPG. As such, on top of running and gunning, you'll be buying upgrades for your gun and leveling up the game's main character, Vincent.

The game is fun to play, but the levels feel too linear and simple. Furthermore, you won't be pulling off any of the awesome stunts that Vincent did in Advent Children. Your athletics is limited to a double jump and some punching and kicking. The gunning is usually fun, and DoC's weapon customization system makes it even better. Unfortunately, you'll often feel like your in a shooting gallery, because your enemies are so darn stupid. They will sometimes run up to you and just sit there, waiting to be shot. Also, the game is somewhat short; I completed the game in only three days.

Graphics are pretty good; the character models are great, but the environments tend to look a little bland. It's OK, though, because each level looks very different from the last.

DoC's sound is very good, because of great voice acting, crisp sound, and brilliantly composed music.

The storyline is top notch. While I don't want to spoil anything for you, I will say this: This game may make you cry, especially if you cried during "that" one scene in Final Fantasy VII. You'll also see many classic locations, including Shinra Manor and Kalm.

Overall, DoC is a fun game, but if you're looking for the next great Final Fantasy game, this isn't it.
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