HBO’s “Game of Thrones” is once again the VFX frontrunner. The episode “Battle of the Bastards” created a spectacular crescendo for Season 6, bringing to a head the heated feud between Jon Snow (Kit Harrington) and his army of Wildlings, and the Boltons, led by nemesis Ramsay Bolton (Iwan Rheon).
Led by production VFX supervisor Joseph Bauer and the team at Australia-based Iloura, they used Akira Kurosawa’s “Ran” and other classic battle movies for inspiration. Historical reference informed army formation and tactics, and the body pile concept came from both Roman and Civil War accounts. The Pov stayed with Snow to relentlessly keep us inside the action.
Iloura raised its photoreal game with 400 audacious shots featuring 3,000-strong armies, a hybrid of real and CG people and animals and massive crowd simulations, as well as hundreds of flying body parts, blood, weapons, mud, smoke, fire and mist.
For realistic-looking horse and rider animation,...
Led by production VFX supervisor Joseph Bauer and the team at Australia-based Iloura, they used Akira Kurosawa’s “Ran” and other classic battle movies for inspiration. Historical reference informed army formation and tactics, and the body pile concept came from both Roman and Civil War accounts. The Pov stayed with Snow to relentlessly keep us inside the action.
Iloura raised its photoreal game with 400 audacious shots featuring 3,000-strong armies, a hybrid of real and CG people and animals and massive crowd simulations, as well as hundreds of flying body parts, blood, weapons, mud, smoke, fire and mist.
For realistic-looking horse and rider animation,...
- 8/19/2016
- by Bill Desowitz
- Indiewire
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