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Alien: Isolation

  • Video Game
  • 2014
  • M
IMDb RATING
8.6/10
7K
YOUR RATING
Alien: Isolation (2014)
Set 15 years after the events of Alien, gamers play as Ripley's daughter and embark on an mission to find her missing mother.
Play trailer1:52
41 Videos
55 Photos
ActionAdventureHorrorMysterySci-FiThriller

In this first person survival horror adventure set fifteen years after the events of Alien (1979), Ripley's daughter becomes trapped on an alien-infested space station which holds answers to... Read allIn this first person survival horror adventure set fifteen years after the events of Alien (1979), Ripley's daughter becomes trapped on an alien-infested space station which holds answers to the mystery of her mother's disappearance.In this first person survival horror adventure set fifteen years after the events of Alien (1979), Ripley's daughter becomes trapped on an alien-infested space station which holds answers to the mystery of her mother's disappearance.

  • Director
    • Alistair Hope
  • Writers
    • Dan Abnett
    • Dion Lay
    • Will Porter
  • Stars
    • Andrea Deck
    • George Anton
    • Kezia Burrows
  • See production info at IMDbPro
  • IMDb RATING
    8.6/10
    7K
    YOUR RATING
    • Director
      • Alistair Hope
    • Writers
      • Dan Abnett
      • Dion Lay
      • Will Porter
    • Stars
      • Andrea Deck
      • George Anton
      • Kezia Burrows
    • 54User reviews
    • 10Critic reviews
  • See production info at IMDbPro
    • Won 1 BAFTA Award
      • 6 wins & 17 nominations total

    Videos41

    Gameplay Trailer
    Trailer 1:52
    Gameplay Trailer
    Alien Isolation: Launch Trailer (Nintendo Switch)
    Trailer 0:55
    Alien Isolation: Launch Trailer (Nintendo Switch)
    Alien Isolation: Launch Trailer (Nintendo Switch)
    Trailer 0:55
    Alien Isolation: Launch Trailer (Nintendo Switch)
    Alien: Isolation: Nintendo Switch Gameplay Reveal Trailer
    Trailer 0:42
    Alien: Isolation: Nintendo Switch Gameplay Reveal Trailer
    Alien: Isolation: Out Now Trailer
    Trailer 2:41
    Alien: Isolation: Out Now Trailer
    Alien: Isolation: Launch: Pre-Order Trailer (Portuguese)
    Trailer 2:36
    Alien: Isolation: Launch: Pre-Order Trailer (Portuguese)
    Alien: Isolation: Lo-fi
    Trailer 2:51
    Alien: Isolation: Lo-fi

    Photos55

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    Top cast44

    Edit
    Andrea Deck
    Andrea Deck
    • Amanda Ripley
    • (voice)
    George Anton
    • Axel
    • (voice)
    Kezia Burrows
    Kezia Burrows
    • Amanda Ripley
    Richie Campbell
    Richie Campbell
    • Ricardo
    • (voice)
    Lachele Carl
    Lachele Carl
    • Lingard
    • (voice)
    Syrus Lowe
    • Ricardo
    Ben Cura
    Ben Cura
    • Ransome
    • (voice)
    Sean Gilder
    Sean Gilder
    • Marlow
    • (voice)
    Melanie Gutteridge
    Melanie Gutteridge
    • Foster
    • (voice)
    William Hope
    William Hope
    • Waits
    • (voice)
    Anthony Howell
    Anthony Howell
    • Samuels
    • (voice)
    Emerald O'Hanrahan
    Emerald O'Hanrahan
    • Taylor
    • (voice)
    Jane Perry
    Jane Perry
    • Verlaine
    • (voice)
    Veronica Cartwright
    Veronica Cartwright
    • Lambert
    • (voice)
    Yaphet Kotto
    Yaphet Kotto
    • Parker
    • (voice)
    Tom Skerritt
    Tom Skerritt
    • Captain Dallas
    • (voice)
    Harry Dean Stanton
    Harry Dean Stanton
    • Brett
    • (voice)
    Dave B. Mitchell
    Dave B. Mitchell
    • Ash
    • (voice)
    • Director
      • Alistair Hope
    • Writers
      • Dan Abnett
      • Dion Lay
      • Will Porter
    • All cast & crew
    • Production, box office & more at IMDbPro

    User reviews54

    8.67K
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    Featured reviews

    politehere

    A Truly Intense and Frightening Experience

    Greetings from Iran! It took me three days to complete the campaign. I found the graphics to be head-and-shoulders above other games. The texture is very high-quality and more realistic than Watch Dogs', though round objects such as buttons are not perfectly rounded. The expression on characters' faces during cut scenes are vacant and unnatural, despite the high-quality texture that even shows sweat running down their faces. The scenery outside the spaceship is remarkable, though you won't get to see it much; when you do, look around and enjoy the "blinding" sun nearby. It's a wonderful effect!

    The beginning levels were very slow and I was quickly bored of the repetitive nature of the game, of walking through the same claustrophobic sterile corridors, constantly running into locked doors requiring unlocking tools nowhere to be found. 1/3rd into the game I found a jack and much later two types of torches (ION and Plasma torches) to open those locked doors. This means you have to do quite a lot of backtracking; go to one end of the spaceship and return through the same corridors back to where you were to do something else.

    Basically the game consists of performing a set of repetitive tasks such as opening locked doors, finding key-cards and pass-codes on computer terminals to get the doors opened, restoring power to generators and hacking, "again" to open locked doors! Boring, isn't it? I couldn't be more wrong, because after the incredibly slow built-up, there comes the alien; agile, frightening, unstoppable and truly well-designed I might add. Every time you see it adrenaline is bound to rush through your veins! Surprisingly, its movements are unscripted and totally unpredictable, so every time you die you will have to try out new tactics to get past the alien, as it will be roaming some other spot. You have to sneak around and use a motion detector "at all times" so that you don't accidentally run into the creature. It can even find you by the sound of your breathing while you're hiding in a closet! The downside is, the motion detector never tells you if the alien is a story above or below you, which makes the game all the more exciting.

    The alien could kill you anytime and anywhere; whether you are in the middle of starting up a generator, hacking a door, reading a journal on a computer terminal, or "saving your progress"! Once you get to a distant phone booth to save your progress, the alien might cut you open while you are saving the game, which is really frustrating. The worst thing is, saving spots are very distant from one another and you might find yourself dead after performing loads of tasks and evading the alien before you find the next saving spot or you might get killed right in the middle of saving your progress! Another frustrating thing is the map. It never tells you if the location you are to reach is below or above you. You will die a lot trying to find out just where the game wants you to go, and the map is quite confusing for another reason; use the map and move around and see if you don't get lost!

    During the game, you will collect maps, blueprints and seemingly useless stuff enabling you to build useful things, which will be vital to your progress. Of all the things I built, I could do without most of them, but some are essential. Make sure you have at least 20 revolver bullets, 6 med kits and 3 pipe bombs with you at all times. You will not be able to progress during later levels without at least 2 pipe bombs to get rid of a horde of relentless androids. Bullets are scant and won't do any good when encountering four androids at once, so you will have to throw two pipe bombs to pick off the four androids. Don't waste your valuable pipe bombs on individual androids. Instead, shoot them twice in the head with your revolver and hit them twice with your wrench. Oh and never run or pick up fights because that will lead the alien straight to your location. The flamethrower will make it go away for a few seconds only to come back to you more forcibly. It's truly the most invincible foe ever seen in a video game.

    To deal with the alien, you will get a flamethrower 2/3rd into the game, but that doesn't mean that you don't need to sneak around anymore, because just like all other types of ammunition, flamethrower bullets are extremely rare and you will need them A LOT, especially during later levels. Always try and save as many bullets as you can. NEVER have less than 15 revolver bullets or 300 flamethrower bullets, because if you run out of bullets you will not be able to progress any further and there's no going back, as when you save the game your previous save games are overwritten. If you're lucky, every one hour, you will find a single revolver bullet and virtually no flamethrower bullets; that said ammunition in Alien Isolation is extremely rare and hard to come by.

    All in all, the game is very intense and after finishing it you will feel that you have accomplished something big. It's a challenging and frightening experience. I strongly recommend this title to horror movie fans. Just ignore IGN and Gamespot and immerse yourself in the atmospheric universe of Alien Isolation.
    10jwcorbi

    Amazing Game

    Best horror game I have ever played. Best Alien game made. Simple. Should get a sequel and more recognition.
    9jayjaymadigan

    Terrifying, immersive, beautiful

    What can be said about Isolation that hasn't already been said by the big video game reviewers? This game is terrifying! And an incredibly faithful entry to the Alien Canon, I won't concentrate too much on story but obviously you are Amanda Ripley, daughter of Ellen, you find yourself on Sevastapol station in search for the Nostromo flight recorder to find out what happened to your mother who has been AWOL for 15 years, that's all I'm giving away.

    What makes Isolation so special isn't its story, it's the un- predictable, radiant gameplay, one of my favourite moments so far was being spotted b a working Joe in an area I wasn't supposed to be in, they all start chasing me, I think I'm safe hiding in a corner until I turn around and find 7 of them staring at me, one grabs me by the neck and throws me into the wall and proceeds to beat the crap out of me, I whack him with my wrench ad run away into a locker, they give up looking for me, why this was so special is it only happened to me, did it happen to anyone else? Maybe, but certainly not in the exact same way, but it felt scripted, like it was supposed to happen, but it was pure chance and everyone who lays will have their own horrific story to tell that others would not have experienced.

    This becomes more frightening when the Xenomorph makes his grand entrance.

    The Alien in this game (There is only one) is un-scripted 95% of the time, it hunts you down like a real beast and is truly a complicated AI, and a true and horrific work of art, whenever you see it your skin will burn you will panic and find the nearest hiding place, don't bother fighting it, it will only become more aggressive, don't bother running away, it can run faster, hide or accept death and rethink your strategy.

    Forget everything about last years Colonial Marines, if you're a fan of RIdley Scotts 1979 Alien, or survival horror in general, this game is essential, you will scream, panic and sweat but every survival will be something you laugh at and cherish in the end and this is easily the best £35 I have spent in a long long time, buy this game now!
    9Bhoooop_Daahuut

    The best thing since Aliens. Not kidding!

    Opinion is divided on Alien Isolation. You ever love it's inch-by-inch stealth, occasionally frustrating unscripted events and lack of combat, or you hate it. Certainly, if you have been raised solely on 1080p exploding uber-monsters, plasma turbo-cannons and a body count higher than a city-wide zombie apocalypse, you may well fall in the second category.

    But that's not me and so I can only speak from what I have seen of the game.

    The developer knows their audience, that is for sure. Even the grainy VHS tape appearance of the 20th Century Fox logo when you insert the disc is pitched at a male gamer who was too young to watch Ridley Scott's original Alien in the cinema, but who fell in love with it at home on video. This is no Alien Resurrection with its throwaway CGI and ugly evolutions of the original monster. Forget the lame AVP franchise with their atmosphere thinner than LV426. Last year's Colonial Marines? Nope, never heard of it. There isn't even a smart gun on show here. Instead, Alien Isolation is a faithful attempt to tie a loving companion story to the original film and amazingly it is done with completely authentic and painstakingly recreated music, sound effects and interiors.

    So, forget your expectations of what a modern action game should be and join Amanda Ripley as the search for her long missing mother leads her to space station Svenstopol, where on arrival it is immediately obvious that, in this run-down backwater, something has gone badly wrong. Aboard the station the atmosphere is truly frightening. Chokingly tense, it's as visually creepy as Doom III with sound design to rival the high points of the Silent Hill series. Forget that you know exactly what the Alien looks like, forget that you've seen it do it's stuff a million times. It won't make any difference. When it finally does appear, the effect will be as great as it was all those years ago, watching the film. It is elegant, beautiful and utterly lethal.

    So what does it play like? While this game is in the first person, make no mistake, this ain't Call of Duty. This is old skool survival horror, complete with a clunky movement system that all but forbids you to out-gun or even out-run trouble. Progress is gradual, movement halting. The first lesson the game will teach you is to slow down, be prepared, never rush in. The puzzles and tasks reflect this. You are required to use observation and lateral thinking rather than a volatile trigger finger. As the story unfolds you will be reminded of those halcyon days of Resident Evil I and II when searching for keycards and missing components from broken-down machines to further your progress was the glue that bound the set-pieces together. None of the puzzles are prohibitively hard. But trying to execute them while you are being actively hunted, is.

    But the granddaddy of survival horror is not the only touchstone here. There is a thoroughly modern sheen on this game, not just in terms of graphical detail and environmental effects but also features. Indeed the game owes a great deal to the original Dead Space, not just in the crafting system but also in overall atmosphere. The post Resident Evil 4 staple of strategically placed button bashing cues are present too and used to strong effect – always furthering the action, never impeding the story. It's a masterpiece of storytelling and like the genre-defining The Last of Us, it allows the other non-player characters to tell much of the story. Hence the action blends seamlessly with the cut scenes.

    While these may sound like the doe-eyed ramblings of a super-fan, Alien Isolation isn't perfect. The very nature of the alien's unscripted arrivals can be frustratingly difficult, particularly early on when you have no defence against it and don't really know what you can get away with. If it sees you, you die. If you sprint, you die. If you make a noise, you die. In short, you will die a lot! Several hours into the narrative, I began to try and use the technique of making a noise on purpose and then relocating quickly to draw the Alien away from an area I needed to access. Even this, is very hit and miss as the creature can negotiate the air ducts so quickly that if it is hunting you, it can be on you in a matter of seconds. No doubt, this makes for a pulse pounding ride, but it can be frustrating too and were the makers not so generous with save points, I believe the game would be basically unplayable. The load times are also a little lengthy in places, although to be fair, the payoff is that the game looks incredibly beautiful.

    I could go on but, really it's better that you experience the game for yourself. But make no mistake, this is high budget, high concept fan fiction pitched at the older gamer. Their mission statement was obviously to deliver not just an exciting experience but also to add to the Alien universe rather than detracting from it as, in my opinion, everything from Alien 3 onwards has done. And in this, they have succeeded utterly.
    9sharkattack2

    This is the Alien game we've been waiting for!

    After many games that ranged from horrible to decent, Alien fans have finally gotten the game they deserve. Alien Isolation is an excellent survival horror game that nails the atmosphere, mood, and paranoia from being on a derelict ship like the first alien.

    The gameplay is great. Moving around feels natural and using items and weapons is nice and efficient. You get a wide variety of tools and weapons to help you survive, and they all can be useful rather than some being completely useless, and you can use great strategies with these items. The graphics and sounds are great too.

    The survival element is the strongest. The game nails the mood and atmosphere and really makes you feel like your on that ship, especially when the Alien is around. The Alien has an amazing AI and is completely unpredictable. So you always have to be on your toes when it's around. There are also androids (which are pretty creepy) and paranoid survivors you have to deal with and while you have weapons to defend yourself, gunfire attracts the alien, so you have to be careful.

    The only negative part about the game is that the later parts have many false endings and involve a lot of backtracking, which can get tiring for some. The game could have easily been 2 hours shorter, but overall, Alien Isolation is a great game and something Alien fans will love. highly recommend it.

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    Storyline

    Edit

    Did you know

    Edit
    • Trivia
      Instead of following a predetermined path, the artificial intelligence of the Alien has been programmed to actively hunt the player by sight, sound, and smell. The Alien A.I was programmed with a complex set of behavioral designs that progressively unlock as it encounters the player to create the illusion that the Alien is learning from its encounters with the player and adjusting its hunting strategy appropriately. This includes the ability for the Alien to investigate "secondary sources" of disturbances. For instance, if it notices a locker or air lock is open, the Alien will search for who opened it.
    • Goofs
      Despite the fact the Anesidora crew apparently explore the exact same area of the cargo hold as Kane, there is no sign of the open Egg that should remain from when he was attacked.
    • Quotes

      [first lines]

      Ellen Ripley: Final report of the commercial starship Nostromo. Third officer reporting. The other members of the crew - Kane, Lambert, Parker, Brett, Ash and Captain Dallas are dead. Cargo and ship destroyed. I should reach the frontier in about six weeks. With a little luck, the network will pick me up. This is Ripley, last survivor of the Nostromo, signing off.

    • Connections
      Edited into Alien: Isolation (2019)
    • Soundtracks
      The Passage
      (Music from Alien (1979)

      Written by Jerry Goldsmith

      With Additional Arrangements by Christian Henson Joe Henson and Alexis Smith

      Copyright 1979 WARNER-TAMERLANE CORP (BMI)

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    FAQ3

    • When does the game take place?
    • Who is the main character in this game?
    • Since when did Ripley have a daughter?

    Details

    Edit
    • Release date
      • October 7, 2014 (United States)
    • Countries of origin
      • United Kingdom
      • Japan
    • Official sites
      • Official Facebook
      • Official site
    • Languages
      • English
      • Japanese
    • Also known as
      • Alien Year Zero
    • Production companies
      • Sega of America
      • Twentieth Century Fox
      • Creative Assembly
    • See more company credits at IMDbPro

    Tech specs

    Edit
    • Color
      • Color
    • Aspect ratio
      • 16 : 9

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