The Walking Dead: A Telltale Game Series
In a world devastated by the undead, a convicted criminal is given a second chance at life when he comes across a little girl named Clementine.In a world devastated by the undead, a convicted criminal is given a second chance at life when he comes across a little girl named Clementine.In a world devastated by the undead, a convicted criminal is given a second chance at life when he comes across a little girl named Clementine.
- Won 1 BAFTA Award
- 7 wins & 8 nominations total
- Lee Everett
- (voice)
- Clementine
- (voice)
- Glenn Rhee
- (voice)
- Lilly Caul
- (voice)
- Kenny
- (voice)
- Katjaa
- (voice)
- …
- Carley
- (voice)
- Shawn Greene
- (voice)
- (as Peter Mussad)
- Police Officer
- (voice)
- …
- Vernon
- (voice)
- Duck
- (voice)
- Irene
- (voice)
- Chet
- (voice)
- (as Brian Davis)
- …
- Larry Caul
- (voice)
- Ben Paul
- (voice)
Featured reviews
And that is important I think to know. The story that plays out is very character driven, and it is more important to interact the right way with the right person than finding a Big F_cking Gun to mow down zombies with.
The protagonist: As in many other games, it is not possible to make your own character - you play as the former university teacher Lee Everett, starting out on his way to prison. This is in some ways a weak point - the game doesn't become so much of an RPG as an interactive film, but luckily, Lee is interesting enough so you don't loose interest in him.
Gameplay: Playing the game on a PC is a breeze - a lot of effort has gone into making sure you only need the movement keys and the mouse to play the game - the inventory is only accessed when needed and everything is lined up in a very straightforward way, from responses to actions.
Here I should also mention that people listens to what you say (or not say in some cases) and remembers it. This is a quite simple way of getting the player involved, especially when people starts referring to what you have said earlier.
Script: Since each episode provides about 2 hours of gameplay, here is the really great strength of the game: in a very short time, you get to know the people around you, and when something happens you CARE. Some very intelligent writing has gone into the game to make sure you will get a very real, and very genuine feeling out of it.
Rating: The game is rated M, and in such a game, it would be almost mandatory to include a couple of steaming sex scenes, but they are very absent. This is actually part of the game's appeal - there is no forced love scene with someone you don't really want to get involved in - but there IS blood. And a lot of it.
Graphics: Since the game is based on the comics, it has taken on graphics that resembles that. This is kind of cool, but sometimes, this is taken a little too far, when you see drawn lines as shadows where there shouldn't be any.
Sound and voice acting: Pretty standard. The voice acting could be a little better, but it works.
All in all, this is a great game and the big shame is that the first season is only five chapters long. But there is hope - apparently, there's already a season 2 in the making.
Simply put it follows the story of Lee Everett - a convicted murderer - when the zombie apocalypse comes crashing down on the world. He finds an 8 year old girl called Clementine and the story follows their fight for survival while finding other survivors to go on with.
I have to give this game 9 stars overall as there are a few things that unfortunately make it a little less than perfect. These are mostly technical though.
Pros:
- The story. The Walking Dead's story is one of the best in the gaming world by far in my opinion, and you'll hear a lot of people saying the same thing. A lot of people focus on the Lee/Clementine aspect of it, but I personally enjoy everyone's contribution to the story equally. It wouldn't be the same without them! As expected with a zombie game it's not going to be a happy story. It's very heavy at times and faces a lot of morally disturbing questions. At the same time it lets you question your own morality if you do play this as if it were real life (which I highly recommend you do). The ending is so beautifully done both visually and musically and it'll certainly leave an impact on you for a long time after.
- The characters. Some you'll love and some you'll hate - but only if you instinctively hate them or the game WANTS you to hate them. Never the kind of hate for badly constructed characters. The characters are believable and could be very relatable to some people. The voice actors did a wonderful job on this game.
- Music. What more can be said here. The game has a fantastic at at times very emotional score.
- It is a choice based game. Player based choices run through this game's entirety. I particularly like how it tells you what percentage of people did the same as you at the end of each episode.
Cons:
- On my PS3 disc version of the game at least it can run a bit sticky sometimes, especially if it's been on for a while. What I mean by this is during cutscenes the screen will freeze up quite a bit and be very 'jagged' playing. This is a common complaint among disc players so it's not just a problem with me.
- Not-so-seamless loading screens. After key points where tensions are running high, the mood is somewhat broken by quite frequent and noticeable cuts to loading screens.
- Your choices don't really matter in the bigger picture. Now I wasn't expecting choices on the absolute massive scale of something like Mass Effect, but really... your choices don't matter in the long run. You don't even get one single alternate ending no matter how drastically you change your gameplay. Sure your choices will decide if someone likes you or hates you, and if one person does something instead of another. But it doesn't change the overall story at all.
These cons are not enough to detract from the sheer power of the story though, and although they may sound bad I really wouldn't worry about them ruining anything. You should definitely give this game a try, I'm sure you'll be hooked!
Through the first four episodes I was drawn to Clementine, not because she was a child (a particular hate of mine is using a child as a plot device without adding any character; see the walking dead t.v series for how not to write a child) but because she was a brilliantly written character, i wanted to save her. The bond was even stronger because my character (Lee) was able to mimic rather accurately what i was feeling about the girl, making them and by proxy us feel even more connected.
Throughout the final episode the stakes are raised, and they are raised high; the writers have done a brilliant job of adding a sense of impending finality to the story, things move very neatly and rapidly forward and there isn't any of the standing around looking for really annoying little things that happened in the previous episodes episodes. (not that they were bad, just something i picked up on)
When i finally discovered who your ipso facto nemesis is i was rather shocked, I mean I had my suspicions but i didn't really think it could have been who it was. The "antagonist" fits in very well with the entire theme of the game, it actually made me regret a lot of the decisions i made, and not because of what was happening but because i felt genuinely guilty.
Now the finale, and what i am certain is the best ending to a game ever (and ending is something or an art-form in my opinion, something only a few writers can do convincingly) Hell even my favorite books and t.v series could learn a thing or two from this. The writers use a brilliant blend of tension and fore-site that created emotions i have never felt so strongly from any interactive medium (I'm fairly sure i was less effected by any funeral I've ever been to combined). I don't want to spoil the end but if it doesn't reduce you to tears you have a heart of stone.
All in all this game is the best character driven game I have played and I would trade every shooter, rts and whatever other game-play driven game to get one of it's calibre again.
Storyline
Did you know
- TriviaThe time span from one episode to the next gets shorter and shorter as the season goes on. Episode 2 takes place three months after Episode 1. Episode 3 takes place one week after Episode 2. Episode 4 takes place 12 hours after Episode 3. Episode 5 starts exactly where Episode 4 left off.
- GoofsWhile in Crawford, Lee goes outside to get a battery and jumps a barbed wire fence by jumping off a building only on one side of the fence. This fence is unclimbable and it's impossible to return that way. Lee gets out the first time with the help of Molly and Hilda to reach the rooftops. Lee returns to this spot again to obtain a tape. When he is done lee turns around and walks back and the camera cuts to lee back inside the building. However lee shouldn't have been able to get back, because he can't get back the way he came and he can't climb back to the roof without molly and/or Hilda.
- Quotes
Clementine: What's that?
Lee Everett: This was my dad's cane. He'd zip around here on it from time to time.
Clementine: Was he sick?
Lee Everett: Nah, he was ok. I actually saw him whoop shoplifters with it. This cane's protected this place better than any guard dog ever could. Plus he made it look cool. Like you with your hat.
Clementine: My dad gave it to me.
Lee Everett: See, dads are smart like that.
- ConnectionsFeatured in Penguinz0: The Walking Dead Gameplay and Commentary (2012)
Details
- Release date
- Country of origin
- Language
- Also known as
- The Walking Dead: The Game - Season 1
- Filming locations
- East River Street, Savannah, Georgia, USA(waterfront scenes)
- Production company
- See more company credits at IMDbPro
- Color