IMDb RATING
7.8/10
1.7K
YOUR RATING
You play the Marvel Ultimate Universe versions of Spider-Man and his nemesis, Venom, as both clash with each other and others.You play the Marvel Ultimate Universe versions of Spider-Man and his nemesis, Venom, as both clash with each other and others.You play the Marvel Ultimate Universe versions of Spider-Man and his nemesis, Venom, as both clash with each other and others.
- Awards
- 1 win total
Sean Marquette
- Peter Parker
- (voice)
- …
Andrea Baker
- Mary-Jane
- (voice)
Arthur Burghardt
- Venom
- (voice)
Bob Glouberman
- Rhino
- (voice)
- …
Brian George
- Shocker
- (voice)
- …
Dave Fennoy
- Nick Fury
- (voice)
David Kaufman
- Johnny Storm
- (voice)
- …
James Arnold Taylor
- Electro
- (voice)
Jane Hajduk
- Sharon Carter
- (voice)
Jennifer Hale
- Silver Sable
- (voice)
Keith Szarabajka
- Wolverine
- (voice)
Loren Lester
- Richard Parker
- (voice)
Peter Lurie
- Green Goblin
- (voice)
Tucker Smallwood
- Beetle
- (voice)
Featured reviews
When it comes to a Spiderman videogame there are certain aspects you genuinely expect to see. Open world, great swinging mechanics and a wide array of familiar characters from the comics. Ultimate Spiderman delivers on all fronts here.
Created in the style of a living breathing comic book complete with transitions it's the best Spiderman game that I've played thus far (Though I'm told the 2018 offering will likely change that).
With plenty to do in the open world, a great fighting system that makes you feel rather overpowered and the best swinging mechanics to date Ultimate Spiderman is a fantastic superhero game.
I'm not keen on the animation style and I think the story is considerably too short (Like really really short) but it makes up for it in side content and never ending nods to fans of the original comic book.
Much of it can get a tad repetitive and I was left wishing there were maybe alternate suits, characters, more unlockables in general but I couldn't take away what they accomplished here.
The Good:
Solid mechanics
Lots of content
Web swinging is near flawless
Great comic book style
The Bad:
Graphical style doesn't suit me
More unlockables would have been nice
Story is far too short
Created in the style of a living breathing comic book complete with transitions it's the best Spiderman game that I've played thus far (Though I'm told the 2018 offering will likely change that).
With plenty to do in the open world, a great fighting system that makes you feel rather overpowered and the best swinging mechanics to date Ultimate Spiderman is a fantastic superhero game.
I'm not keen on the animation style and I think the story is considerably too short (Like really really short) but it makes up for it in side content and never ending nods to fans of the original comic book.
Much of it can get a tad repetitive and I was left wishing there were maybe alternate suits, characters, more unlockables in general but I couldn't take away what they accomplished here.
The Good:
Solid mechanics
Lots of content
Web swinging is near flawless
Great comic book style
The Bad:
Graphical style doesn't suit me
More unlockables would have been nice
Story is far too short
Last year's Spider-Man 2 was a knockout in terms of what the series had done. It had so much going for it: a wide-open environment, amazing web-swinging mechanics, a solid fight system, and impressive visuals. Though the story itself wasn't too impressive, the gameplay more than made up for it. This year, the good folks at Treyarch have given us another impressive entry with Ultimate Spider-Man, but it isn't exactly what you would call "ultimate." First things first, this is the closest a video game has gotten to a comic thus far. Treyarch enlisted the talents of USM scribe, Brian Michael Bendis, whose monthly work on the Spidey comic title rarely (if ever) disappoints; and USM artist Mark Bagley, whose visual style is captured to near-perfection. The story is great -- revolving around Peter and his superhero duties mixed with his teenage woes. Never does it delve into the likes of the soap-opera nonsense found in The O.C., but rather, it focuses on a kid trying to do the right thing with the gifts he was given. Characters from the series pop up -- Nick Fury, Johnny Storm, Silver Sable -- and are an added bonus (if you're a comic nerd like me).
The visuals are so amazing, they astound me every time I play. This is probably the best-looking comic game out there. It's not that it's super-detailed, capturing every last hair on the character as you'd expect from an Ps2 game. Instead, it keeps things simple and maintains the look from the comic. If you took the comic and matched it up against the game, it's surprising how little variation there is. Buildings are simple and blocky, but they fit. The distant New York skyline is the slew of skyscrapers and towers one would expect. Even the characters themselves have the same Mark Bagley detail.
Spidey himself looks spot-on and he moves just like you'd expect him to. When swinging, his legs dangle appropriately; when he's in mid-air between web swings, he performs flips and flourishes that the wall-crawler is known for. His movements and exaggerations on his punches and kicks are taken straight out of his books. It's so much fun just to watch our hero in action.
The voice-acting is also impressive, especially since this is a video game. It's the same quality you'd expect from a movie or TV show. Despite it being a game, there's no bad or over acting going on here. Spidey is a squeaky-voiced teenager in the midst of puberty -- but that doesn't mean his trademark smart-ass quips and banter aren't accounted for. In fact, these are some of the best treats in the game. It's fantastic to hear Spidey say "sweet sassy molasses!" when he's shocked. The banter like "my point being: you truly do very much suck," is great. My personal fluorite is when he first meets the behemoth Rhino " I'm so scared, I can even finish my lame joke." Good times, that's what that is. Besides, what is Spider-Man without his classic banter?
One of the issues that presented itself is that the combat system isn't as deep as in Spider-Man 2. Gone are the crazy combos that clear out any enemy standing next to you, as well as any purchased upgrade. Now, it's just a very basic button-mashing system. Kicks and punches are accounted for, but they're so basic that they're not as lively as they used to be. Though that change does make sense. This is a kid just starting out in the superhero racket, so he still has a way to go to becoming the icon we all know and love. The fighting system does rely on changing targets and bouncing off walls, which does add to the enjoyment of it. While the more intricate combos have been escorted out of the game, there is still some technique required. After all, Spidey always relied a bit more on his speed and reflexes before his strength.
Another point to touch upon is the web-swinging. In last year's title, collision detection on the web strands themselves were existent. Say you were rounding a corner, the web would catch the building it was attached to and whip Spidey around appropriately. Not so much in USM. If you want an extra boost when coming around a corner, you'll have to jump and shoot another web in the desired direction.
Also done away with is a sprint button. It's not a big deal, especially if you haven't played Spider-Man 2, but it is missed. Spider-Man can't sprint up the side of a building when crawling to make things a bit less tedious. While you can add an extra boost to your swing, that same boost is unavailable while moving along a surface. Charged jumps are also done away with. When climbing up a building, if you try to charge a jump to ascend a bit more quickly, Spidey will actually jump away from the surface he's scaling. Again, it's something that does indeed make sense, but it will be missed.
The biggest drawback of this game is the inclusion of Venom as a playable character. He draaaags. He can't web swing (but he can cover vast distances with his leaps), he relies on brute strength rather than finesse, and you must also devour people in order to keep the suit from killing the man inside. That's right, you are forced to eat people to keep your health up. Um, maybe it's me, but isn't that a bit off course from what's expected from a Spider-Man game? When compared to the swift, agile Spider-man, Venom is a slow, dull galoot. His missions usually consist of chasing a target around the city, which can get to be a real pain. Some chases require you to recharge your health during the pursuit, and in most cases, you simply don't have the time which results in a big ol' "Game Over" screen.
The visuals are so amazing, they astound me every time I play. This is probably the best-looking comic game out there. It's not that it's super-detailed, capturing every last hair on the character as you'd expect from an Ps2 game. Instead, it keeps things simple and maintains the look from the comic. If you took the comic and matched it up against the game, it's surprising how little variation there is. Buildings are simple and blocky, but they fit. The distant New York skyline is the slew of skyscrapers and towers one would expect. Even the characters themselves have the same Mark Bagley detail.
Spidey himself looks spot-on and he moves just like you'd expect him to. When swinging, his legs dangle appropriately; when he's in mid-air between web swings, he performs flips and flourishes that the wall-crawler is known for. His movements and exaggerations on his punches and kicks are taken straight out of his books. It's so much fun just to watch our hero in action.
The voice-acting is also impressive, especially since this is a video game. It's the same quality you'd expect from a movie or TV show. Despite it being a game, there's no bad or over acting going on here. Spidey is a squeaky-voiced teenager in the midst of puberty -- but that doesn't mean his trademark smart-ass quips and banter aren't accounted for. In fact, these are some of the best treats in the game. It's fantastic to hear Spidey say "sweet sassy molasses!" when he's shocked. The banter like "my point being: you truly do very much suck," is great. My personal fluorite is when he first meets the behemoth Rhino " I'm so scared, I can even finish my lame joke." Good times, that's what that is. Besides, what is Spider-Man without his classic banter?
One of the issues that presented itself is that the combat system isn't as deep as in Spider-Man 2. Gone are the crazy combos that clear out any enemy standing next to you, as well as any purchased upgrade. Now, it's just a very basic button-mashing system. Kicks and punches are accounted for, but they're so basic that they're not as lively as they used to be. Though that change does make sense. This is a kid just starting out in the superhero racket, so he still has a way to go to becoming the icon we all know and love. The fighting system does rely on changing targets and bouncing off walls, which does add to the enjoyment of it. While the more intricate combos have been escorted out of the game, there is still some technique required. After all, Spidey always relied a bit more on his speed and reflexes before his strength.
Another point to touch upon is the web-swinging. In last year's title, collision detection on the web strands themselves were existent. Say you were rounding a corner, the web would catch the building it was attached to and whip Spidey around appropriately. Not so much in USM. If you want an extra boost when coming around a corner, you'll have to jump and shoot another web in the desired direction.
Also done away with is a sprint button. It's not a big deal, especially if you haven't played Spider-Man 2, but it is missed. Spider-Man can't sprint up the side of a building when crawling to make things a bit less tedious. While you can add an extra boost to your swing, that same boost is unavailable while moving along a surface. Charged jumps are also done away with. When climbing up a building, if you try to charge a jump to ascend a bit more quickly, Spidey will actually jump away from the surface he's scaling. Again, it's something that does indeed make sense, but it will be missed.
The biggest drawback of this game is the inclusion of Venom as a playable character. He draaaags. He can't web swing (but he can cover vast distances with his leaps), he relies on brute strength rather than finesse, and you must also devour people in order to keep the suit from killing the man inside. That's right, you are forced to eat people to keep your health up. Um, maybe it's me, but isn't that a bit off course from what's expected from a Spider-Man game? When compared to the swift, agile Spider-man, Venom is a slow, dull galoot. His missions usually consist of chasing a target around the city, which can get to be a real pain. Some chases require you to recharge your health during the pursuit, and in most cases, you simply don't have the time which results in a big ol' "Game Over" screen.
From the moment I saw the commercials, I hated the animation style. To me, cell-shading doesn't say "comic book". You want to see what a "comic book" game looks like, take a look at the classic Maximum Carnage. THAT looks like it came out of a comic.
When I got the game, my opinion of it didn't improve. Spider-Man 2 really set the bar for any future free-roam Spidey games, and this one falls far short. NY is reduced by HALF so they could add Queens. The buildings look like crap and the streets make no sense so they could add Ultimate locations. One thing I did like was the inclusion of additional NYC landmarks, although I'd rather not at the expense of all the others.
The comic panels were fine in moderation, but in EVERY FREAKIN' CUT-SCENE?! They got INCREDIBLY annoying. It's a comic, we get it, move on. I hated when they did that for the Hulk movie, and I hated it here. The city missions are the same as Spidey 2 (with the addition you fight Shocker and Boomerang every so often) but the boss fights really suffer. The vast majority of them include some kind of chase followed by a battle where you have to use your useless spider-sense (which doesn't respond anywhere near as effectively as Spidey 2) and they can be very easily beaten. No real challenge at all.
Spidey can't grab, Spidey can't throw, and there are no upgrades for the kind of web attacks you can do. Swing maneuverability has also gone the way of the dodo. Venom can grab AND throw, and has the strength Spidey is missing even if he can't swing. The only other negative is you need to constantly eat people when you play with him to recharge your health yet when you fight him his health stays full all the time.
Bendis' dialog is funny at times, but the story falls as flat as most of his padded out Ultimate issues. Frankly, Spider-Man 2 is your best bet to own. This game? Rent and return it.
When I got the game, my opinion of it didn't improve. Spider-Man 2 really set the bar for any future free-roam Spidey games, and this one falls far short. NY is reduced by HALF so they could add Queens. The buildings look like crap and the streets make no sense so they could add Ultimate locations. One thing I did like was the inclusion of additional NYC landmarks, although I'd rather not at the expense of all the others.
The comic panels were fine in moderation, but in EVERY FREAKIN' CUT-SCENE?! They got INCREDIBLY annoying. It's a comic, we get it, move on. I hated when they did that for the Hulk movie, and I hated it here. The city missions are the same as Spidey 2 (with the addition you fight Shocker and Boomerang every so often) but the boss fights really suffer. The vast majority of them include some kind of chase followed by a battle where you have to use your useless spider-sense (which doesn't respond anywhere near as effectively as Spidey 2) and they can be very easily beaten. No real challenge at all.
Spidey can't grab, Spidey can't throw, and there are no upgrades for the kind of web attacks you can do. Swing maneuverability has also gone the way of the dodo. Venom can grab AND throw, and has the strength Spidey is missing even if he can't swing. The only other negative is you need to constantly eat people when you play with him to recharge your health yet when you fight him his health stays full all the time.
Bendis' dialog is funny at times, but the story falls as flat as most of his padded out Ultimate issues. Frankly, Spider-Man 2 is your best bet to own. This game? Rent and return it.
This is one of the most awesome Spider-Man games that has ever been made. There are so many good features that they have put into this piece of work that you almost lose yourself in the game. But everything, alas, comes at a price.
First, there's the good stuff, which is like, 99.9% of the game. The story is is understandable, which is a must for any game. The story basically revolves around the time where Peter Parker meets his childhood friend Eddie Brock. The game starts off with Peter against Venom for the first time. As the story develops, Spider-Man unlocks different attacks and Venom becomes harder.
The game play is very cool as well. The controls are easy to use. The swinging as Spider-Man is very good and so is the controls for Venom.
There is a variety of different villains that you face. They include Green Goblin, Rhino and Electro. There is a few more.
The only bad thing about this is some of the levels. In a few Spider-Man missions you have to prove your strength and lift or move heavy items using the triggers on your controller. Pretty difficult, but nowhere near the mission where you play as Venom against Carnage. You have to open some doors, and those doors are hard to open.
But overall, the acting, the story, the game play and the characters in this all add up to a really enjoyable game.
First, there's the good stuff, which is like, 99.9% of the game. The story is is understandable, which is a must for any game. The story basically revolves around the time where Peter Parker meets his childhood friend Eddie Brock. The game starts off with Peter against Venom for the first time. As the story develops, Spider-Man unlocks different attacks and Venom becomes harder.
The game play is very cool as well. The controls are easy to use. The swinging as Spider-Man is very good and so is the controls for Venom.
There is a variety of different villains that you face. They include Green Goblin, Rhino and Electro. There is a few more.
The only bad thing about this is some of the levels. In a few Spider-Man missions you have to prove your strength and lift or move heavy items using the triggers on your controller. Pretty difficult, but nowhere near the mission where you play as Venom against Carnage. You have to open some doors, and those doors are hard to open.
But overall, the acting, the story, the game play and the characters in this all add up to a really enjoyable game.
this is probably my favorite spider-man game. first off, there are nice controls. swinging works quite well in this title, and so does climbing and fighting. there are many collectibles to get, hidden throughout new york. But my favorite thing about ultimate spider-man is the venom game play. its very cool, you can demolish everything in your path. he is a bit slower than spider-man, though. the main missions are generally pretty good, but unfortunately the crimes going on all over new york get repetitive, and after a while, leave you bored. despite this con, its a great game. if your a spider-man fan, check this out. while it probably doesn't exactly deserve a 9, it's just to cool for a big spider-man fan like me.
Storyline
Did you know
- TriviaWhen Spider-Man is hitting the Green Goblin,he says,"Why won't you fall down?". That is a reference to the comics when Spider-Man is fighting Ox and says,"Why won't you fall down?"
- GoofsDuring the Green Goblin fight, he lights himself on fire. The Green Goblin only throws fire balls, it's the Hobgoblin who lights his whole body on fire.
- Quotes
Peter Parker: I need it.
Mary Jane: It's not done.
Peter Parker: Give it back.
Mary Jane: It's *really* not done.
Peter Parker: I can't go swinging around in my nerd clothes.
Mary Jane: I just have to finish stitching up a hole in the butt and then I'll give it back to you.
Peter Parker: I can explain the hole in the butt by the way.
Mary Jane: Please don't.
- ConnectionsFeatured in Continue?: Ultimate Spider Man (GameCube) (2016)
Details
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