Midnight Club 3: DUB Edition (2005 Video Game)
Full Cast & Crew
Cast (in credits order)
Birdman | ... | Narrator (voice) | |
Dexter Tillis | ... | Apone (Atlanta) (voice) | |
Kiff VandenHeuvel | ... | Vince (Detroit) (voice) | |
David Barrera | ... | Oscar (San Diego) (voice) | |
Vaneik Echeverria | ... | Oscar (San Diego) (voice) | |
Rest of cast listed alphabetically: | |||
James Yaegashi | ... | Tomoya (Tokyo) | |
Lucia Brawley | ... | Various women (voice) (uncredited) |
Produced by
Mark Garone | ... | producer |
Glen Hernandez | ... | producer |
Sam Houser | ... | executive producer |
Rich Rosado | ... | producer: Rockstar New York |
Noelle Sadler | ... | producer |
Cinematography by
Kirk Boornazian |
Art Direction by
Joshua Bass | ||
Alex Horton | ||
Chris Smart |
Art Department
Jason Castagna | ... | concept artist |
Peter Charron | ... | environment artist |
David Finlay | ... | artist |
Maryam Parwana | ... | additional motion graphics |
Andrew Walker | ... | lead artist |
Sound Department
Alessandra Dobrin-Deluxe | ... | dialogue editing (as Alessandra Dobrin Khalsa) |
Craig Duman | ... | lead sound designer |
Christian Kjeldsen | ... | sound designer |
Mark Loperfido | ... | sound designer |
Nicholas Montgomery | ... | dialogue recordist |
Ian Stynes | ... | sound editor |
Jeffrey Whitcher | ... | sound designer |
Jeffrey R. Whitcher | ... | sound designer |
Visual Effects by
George Davis | ... | lighting |
Paul DeOliveira | ... | texture painter |
Kelvin Kanagaraj | ... | lead technical director |
Navid Khonsari | ... | motion capture director |
Mahmoud Rahnama | ... | animator |
Rick Smith | ... | digital compositor: C.O.R.E. Digital Pictures |
John Tzeyu Wang | ... | video game artist |
Alphonso Young | ... | digital artist |
Animation Department
David Barton | ... | facial animator: Image Metrics |
Joshua Bass | ... | character modeler |
Bill Bridges | ... | animator |
Martin Hesselink | ... | animator |
Music Department
Calyx | ... | composer: incidental music |
Ivan Pavlovich | ... | music supervisor |
Additional Crew
Ethan Abeles | ... | tester |
Peter Adler | ... | production team |
Brian Alcazar | ... | lead analyst |
Craig Arbuthnott | ... | quality assurance manager |
Daren Bader | ... | creative director |
Steven Bell | ... | tester |
David Box | ... | head of development |
Jay Capozello | ... | test team |
Ted Carson | ... | lead programmer / opponent ai |
Adrián Castañeda | ... | tester |
Chris Choi | ... | test team |
Neil Corbett | ... | quality assurance support |
James Dima | ... | test team |
Terry Donovan | ... | publishing team |
Al Dukes | ... | lead coder |
Michael Alan Erickson | ... | quality assurance supervisor |
Sean Flaherty | ... | test team: Rockstar New York / tester: Rockstar NYC |
Lewis Gordon | ... | coder |
Andrew Greensmith | ... | coder |
Gordon Hall | ... | studio president: Rockstar Leeds |
Futaba Hayashi | ... | publishing team: Rockstar NYC |
Alan Jack | ... | product publishing |
Jamie King | ... | vice president of development |
Jennifer Kolbe | ... | production team: Rockstar New York |
Anthony Litton | ... | publishing team |
Mark Lloyd | ... | quality assurance manager |
Neil Meikle | ... | lead test analyst |
Darci Morales | ... | lead test |
David Murdoch | ... | lead test analyst |
Brian Noto | ... | publishing team |
Maryam Parwana | ... | publishing team |
Christopher Plummer | ... | lead analyst |
Steve Reed | ... | chief technology officer / technical director |
Jeff Rosa | ... | director of quality assurance |
Matt Shepcar | ... | coder |
Adam Tetzloff | ... | test team |
Michael D. Thomson | ... | production team: Rockstar (as David Thomson) |
Jameel Vega | ... | test team |
Neil Walker | ... | quality assurance support |
Eli Weissman | ... | publishing team |
Lance Williams | ... | senior lead analyst |
Thanks
Pan Oakley | ... | special thanks |
Caleb Oglesby | ... | special thanks |