A young programmer whose job is to watch over the reality-warping Cube defies orders to rescue an innocent mother trapped in one of its rooms.A young programmer whose job is to watch over the reality-warping Cube defies orders to rescue an innocent mother trapped in one of its rooms.A young programmer whose job is to watch over the reality-warping Cube defies orders to rescue an innocent mother trapped in one of its rooms.
- Awards
- 3 wins & 2 nominations total
Joshua Peace
- Finn
- (as Josh Peace)
Flossie McKnight
- Female Doctor
- (as Araxi Arslanian)
Kyle Derek
- Squad Leader
- (as Kyle McDonald)
- Director
- Writer
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
One question I always have about these cube movies is, how does throwing a boot into the empty room tell you it's safe or not? This feels like rehash from the other sequels. But, in those films we discover some traps are triggered by other things, not by weight, or movement, or sound, but heat.
After this scene, one man exclaims perhaps it was triggered by heat or sound, but that isn't possible because the boot hitting the floor was pretty loud. Most likely it was triggered by a camera picking up a human form in the middle of the room.
After being disappointed by the follow through of part 1 and 2, I looked forward to a prequel finally making some sense of all this, and being a enjoyable film. Kind of like what Hellraiser 3 Bloodline did for that series.
Now we have 2 workers, overseeing this project to some capacity. We never see their higher ups, but we do see a higher level of command in part 2.
They seem to not mind too much what is going on, for they believe they men and women inside the cube are convicted criminals.
We know this to not be the truth at all.
The fact that in part 1 they followed a puzzle of numbers, primes in particular, in part 2, well I don't remember what they followed then, 5 dimensional cubes are funny that way. BUt, in this one, they find a similar puzzle, but this time in sets of letters.
For lack of ingenuity, and originality, I scoff at the simplicity of the parallel plots at this point, but I trudge on, without judgment... keeping my mind on the third exit.
"When the rooms align what's the first thing that happens?" "Clean Sweep" Which is what we saw at the very end of part 2... you ever wonder why at the end of part 2 when the girl, company employee plant in the cube, escapes the cube, with some sort of plumb device around her neck intact, as the cube seems to "clean sweep" itself into oblivion, they kill her? Did you think that question was going to be answered in the next movie? Do you still think it's going to be answered, in Cube Zero? Owen reaching the exit room reminds me a lot of the ending of Cube 1, I suppose that was the point.
Exit Procedure is very Nazism isn't it.
Anyways, I noticed later on they weren't even waiting for the boot to hit the floor before entering a new room, that didn't make a whole lot of sense, although the sound vibration death was quite cool.
Pretty nice ending, the way Wynn becomes Kazan-ized. Makes you wonder just how Kazan got the way he was doesn't it? People ask what is the point of this movie, or this trilogy, or franchise... and to my knowledge there is no point. Unless you look for a more anamorphic point. And that is the point within.
There is no great moral here, no blatant and obvious tell tale morality. No, be good or this could happen to you, there is no rhyme nor reason. Perhaps the only point to be gleamed from such an adventure is thus.
The CUBE is the mind. The traps are desires, ignorance, apathy, and the like. We are lab rats in consciousness, trying to get from birth to the white light at the end, without falling into the traps of our own egos if you will.
At least, that is my perspective.
After this scene, one man exclaims perhaps it was triggered by heat or sound, but that isn't possible because the boot hitting the floor was pretty loud. Most likely it was triggered by a camera picking up a human form in the middle of the room.
After being disappointed by the follow through of part 1 and 2, I looked forward to a prequel finally making some sense of all this, and being a enjoyable film. Kind of like what Hellraiser 3 Bloodline did for that series.
Now we have 2 workers, overseeing this project to some capacity. We never see their higher ups, but we do see a higher level of command in part 2.
They seem to not mind too much what is going on, for they believe they men and women inside the cube are convicted criminals.
We know this to not be the truth at all.
The fact that in part 1 they followed a puzzle of numbers, primes in particular, in part 2, well I don't remember what they followed then, 5 dimensional cubes are funny that way. BUt, in this one, they find a similar puzzle, but this time in sets of letters.
For lack of ingenuity, and originality, I scoff at the simplicity of the parallel plots at this point, but I trudge on, without judgment... keeping my mind on the third exit.
"When the rooms align what's the first thing that happens?" "Clean Sweep" Which is what we saw at the very end of part 2... you ever wonder why at the end of part 2 when the girl, company employee plant in the cube, escapes the cube, with some sort of plumb device around her neck intact, as the cube seems to "clean sweep" itself into oblivion, they kill her? Did you think that question was going to be answered in the next movie? Do you still think it's going to be answered, in Cube Zero? Owen reaching the exit room reminds me a lot of the ending of Cube 1, I suppose that was the point.
Exit Procedure is very Nazism isn't it.
Anyways, I noticed later on they weren't even waiting for the boot to hit the floor before entering a new room, that didn't make a whole lot of sense, although the sound vibration death was quite cool.
Pretty nice ending, the way Wynn becomes Kazan-ized. Makes you wonder just how Kazan got the way he was doesn't it? People ask what is the point of this movie, or this trilogy, or franchise... and to my knowledge there is no point. Unless you look for a more anamorphic point. And that is the point within.
There is no great moral here, no blatant and obvious tell tale morality. No, be good or this could happen to you, there is no rhyme nor reason. Perhaps the only point to be gleamed from such an adventure is thus.
The CUBE is the mind. The traps are desires, ignorance, apathy, and the like. We are lab rats in consciousness, trying to get from birth to the white light at the end, without falling into the traps of our own egos if you will.
At least, that is my perspective.
I was one of the enthusiasts of the original. It seemed a clever solution to one of filmdoms most persistent challenges: how to stage drama.
Noir is our most basic cinematic model. The core of noir is a universe where capricious fate toys with human destiny in cruel and arbitrary ways. "Cube" cleverly merged a modern noir vision with a solution to the staging problem.
Then along came the sequel which had no understanding of what made the original appealing and important. They turned it into a conventional government plot thriller with all the baggage that carries. Along the way, they introduced some pseudomathematical notions that were bizarre.
If there is anyone on the planet that would know how such a government program would work, it would be me. I wrote a comment about this which triggered a couple dozen messages among the editor of a film magazine, myself and the original author of "Hypercube."
As it happens, the original script was more true to what made the first one work, but it was coopted and changed by the same hack behind this.
So once again, here we have some sort of evil experiment by some agency. In the last one, that was actually a major weapons company. The one clever idea is similar to "Saw," where we watch the watchers of watchers watch. This folding is supposed to impute an evil to us that we see in the maniacal Dennis Hopper impersonator.
One of the intermediate watchers draws comics. This is textbook folding. Not clever, not worthy.
Ted's Evaluation -- 1 of 3: You can find something better to do with this part of your life.
Noir is our most basic cinematic model. The core of noir is a universe where capricious fate toys with human destiny in cruel and arbitrary ways. "Cube" cleverly merged a modern noir vision with a solution to the staging problem.
Then along came the sequel which had no understanding of what made the original appealing and important. They turned it into a conventional government plot thriller with all the baggage that carries. Along the way, they introduced some pseudomathematical notions that were bizarre.
If there is anyone on the planet that would know how such a government program would work, it would be me. I wrote a comment about this which triggered a couple dozen messages among the editor of a film magazine, myself and the original author of "Hypercube."
As it happens, the original script was more true to what made the first one work, but it was coopted and changed by the same hack behind this.
So once again, here we have some sort of evil experiment by some agency. In the last one, that was actually a major weapons company. The one clever idea is similar to "Saw," where we watch the watchers of watchers watch. This folding is supposed to impute an evil to us that we see in the maniacal Dennis Hopper impersonator.
One of the intermediate watchers draws comics. This is textbook folding. Not clever, not worthy.
Ted's Evaluation -- 1 of 3: You can find something better to do with this part of your life.
A perfectly adequate prequel to the first film. This time we see the men who operate the cube, but it doesn't take long to realise that they are still within the system.
This film owes a lot to the identity loss themes seen in Dark City and even the matrix, as the film resolves to show existence as a hierarchical and circular metaphor of continuous control.
This is low budget, but has a dated feeling that the original Cube film did not. Writers and set designers face a lot of pressure to create fresh ideas, and new ideas are sadly lacking here. The horror element is delivered well, but the sci-fi elements are rather tacked on.
(Saw this at Sci-fi London)
This film owes a lot to the identity loss themes seen in Dark City and even the matrix, as the film resolves to show existence as a hierarchical and circular metaphor of continuous control.
This is low budget, but has a dated feeling that the original Cube film did not. Writers and set designers face a lot of pressure to create fresh ideas, and new ideas are sadly lacking here. The horror element is delivered well, but the sci-fi elements are rather tacked on.
(Saw this at Sci-fi London)
Well, after glancing over a few of these comments...there aren't a lot of people who actually like this film. Which I am personally quite surprised at as me and my boyfriend found this film to be the best of the Cube series.
I got the Cube box set for Christmas and I always look forward to watching a good movie. I had already seen Cube 1, so not much shocked me...bearing in mind, the first time I watched it, I was fairly disturbed...putting myself in their position...waking up in a huge cube not knowing how you got there.
Then there was Cube 2, not much happened in this film...I didn't like the fact there weren't any traps as good as the first film.
Then there is Cube Zero...a film that can get very confusing in places, but pieces itself together gradually, and actually explains WHY these people are in the cube, how they got there, and what happens when/if they get out. In Cube Zero, there are 2 guys hired to watch over the people in the Cube...they have files on what looks like everyone who has ever been in the Cube...you ask yourself "why would anyone want to watch over a bunch of people dieing in a cube?"...well you find that out also.
I personally think that the makers of the 'SAW' series got some of their ideas from the Cube series. I mean, when you think about it...strangers waking up in a room, not knowing how they got there at first, having to find a way out of this rooms else they'll die. Pretty similar scenarios if you ask me.
I'm not going to go into too much detail, as I don't really want to confuse people...but it's advised that you definitely must see the first one to make a connection to Cube Zero.
I got the Cube box set for Christmas and I always look forward to watching a good movie. I had already seen Cube 1, so not much shocked me...bearing in mind, the first time I watched it, I was fairly disturbed...putting myself in their position...waking up in a huge cube not knowing how you got there.
Then there was Cube 2, not much happened in this film...I didn't like the fact there weren't any traps as good as the first film.
Then there is Cube Zero...a film that can get very confusing in places, but pieces itself together gradually, and actually explains WHY these people are in the cube, how they got there, and what happens when/if they get out. In Cube Zero, there are 2 guys hired to watch over the people in the Cube...they have files on what looks like everyone who has ever been in the Cube...you ask yourself "why would anyone want to watch over a bunch of people dieing in a cube?"...well you find that out also.
I personally think that the makers of the 'SAW' series got some of their ideas from the Cube series. I mean, when you think about it...strangers waking up in a room, not knowing how they got there at first, having to find a way out of this rooms else they'll die. Pretty similar scenarios if you ask me.
I'm not going to go into too much detail, as I don't really want to confuse people...but it's advised that you definitely must see the first one to make a connection to Cube Zero.
CUBE ZERO, the third and final instalment of the CUBE trilogy, is a prequel to the first movie that attempts to explain more of the background behind the cube installation in an interesting and entertaining way.
The writers achieve this by presenting another round of participants battling against the various traps and tribulations, which are the goriest yet; the opening death sequence is grisly in the extreme and like something out of WISHMASTER. Running concurrently with this plotting is a behind-the-scenes scenario which shows something of the men who control the cube and their reasons for doing so.
CUBE ZERO is a resolutely low-budget B-movie that gets by on genre goodwill, enthusiastic performances from a game cast and some effective special effects. Michael Riley's robo-eyed baddie is by far the most fun, but the rest of the characters work too - and, as ever, watching their interactions is a whole lot of fun.
The twist ending is particularly worthwhile as it ties into the first CUBE in a neat and surprising way. This series may not be one to set your world on fire, but as ever, CUBE is a whole lot of fun.
The writers achieve this by presenting another round of participants battling against the various traps and tribulations, which are the goriest yet; the opening death sequence is grisly in the extreme and like something out of WISHMASTER. Running concurrently with this plotting is a behind-the-scenes scenario which shows something of the men who control the cube and their reasons for doing so.
CUBE ZERO is a resolutely low-budget B-movie that gets by on genre goodwill, enthusiastic performances from a game cast and some effective special effects. Michael Riley's robo-eyed baddie is by far the most fun, but the rest of the characters work too - and, as ever, watching their interactions is a whole lot of fun.
The twist ending is particularly worthwhile as it ties into the first CUBE in a neat and surprising way. This series may not be one to set your world on fire, but as ever, CUBE is a whole lot of fun.
Storyline
Did you know
- TriviaThe exit machine is a slightly reworked, old Moviola film editing machine with a couple of raw speakers and a YES/NO button added.
- GoofsThe file cabinets in the observation room are marked with name ranges; one drawer is listed as "Rabinovich - Rabe", which is not in alphabetical order.
- Crazy creditsZero the fish as himself
- ConnectionsFeatured in WatchMojo: Top 10 Horror Movie Prequels (2018)
- SoundtracksMessage From Buddha
Performed by Norman Orenstein
Written by Norman Orenstein
Published by Norman Orenstein Music (Socan)
Details
Box office
- Budget
- CA$1,200,000 (estimated)
- Runtime1 hour 37 minutes
- Color
- Sound mix
- Aspect ratio
- 1.85 : 1
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